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I-play gets Extreme for 2007

First four games for next year announced

I-play gets Extreme for 2007
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| 4 Wheel Xtreme 3D

Spare a thought for mobile games publishers, who besides running around finding last-minute presents and reading up on how to fillet a turkey, are also planning their first releases of 2007.

I-play has just announced its first four titles for next year, for example. We've screens of all of them here – today's bit of brain training is for you to match the games with the brief descriptions below.

Pick of the bunch is 4 Wheel Extreme, an off-road racer that sends you flying over a range of courses, with big jumps, nitrous boosts and power-ups to collect.

The game will be available in 2D and 3D versions – we had a go on the 3D version recently, and it's looking smooth, fast and rather exciting.

On a puzzle tip, I-play is also coming out with Jewel Quest 2, which as the name would suggest is the sequel to the ever-popular Jewel Quest. The publisher is promising three new game modes, and over 50 levels to puzzle your way through.

Slightly more baffling is Jewel Quest Solitaire, which appears to balance Jewel Quest's storyline-led structure with the traditional card game. Or they could just have made a solitaire game and slapped the most vaguely relevant brand onto it, we don't know.

Either way, there'll be 30 different card layouts, and unspecified 'special effect wild cards' to put into play.

Finally, there's Ricochet: Lost Worlds, which I-play describes as 'the most addictive alien brick-busting game ever made' (translation: it's Breakout, except with more shooty bits). The game will have four landscapes to blast your way through, with power-ups boosting your firepower as you go.

The four games will be out between January and March next year, and naturally we'll have reviews of them all as they come out.

Stuart Dredge
Stuart Dredge
Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)