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Stuart Dredge
Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)
Reviewer photo
 [EDITORIAL ON POCKET GAMER]
 
[Various - News]
19 November
So says Qualcomm, anyway

BlackBerry to get 3D games and in-app payments  
[Blackberry - News]
09 November
RIM announces support for OpenGL ES and new services

RIP N-Gage: Even the obituaries are half-arsed  
[N-Gage - Feature]
03 November
What went wrong with Nokia's big games plan

iPhone game in-app payments: a ninja gimp baseballist writes...  
[iPhone - Feature]
28 October
How we learned to stop worrying and love iPhone virtual items

iPhone game Kroll muscles in on Vodafone 360 launch  
[iPhone - News]
28 October
Well, we've seen it on the launch handset...

Why in-app payments for free iPhone games is a big deal  
[iPhone - Feature]
17 October
At least as far as games developers go

How Rock Band iPhone and Tap Tap Revenge 3 are turning music games up to 11  
[iPhone - Feature]
08 October
Rock Band is just the latest example of Apple's platform for pop thrills

Why Apple loves iPhone games right now  
[iPhone - Feature]
10 September
It's all down to iPod touch users, apparently

Will N-Gage game Yamake be delayed?  
[N-Gage - News]
03 September
Reading between the words of Nokia's Mark Ollila

Exclusive: Dirk Dagger and the Nuclear Zeppelin coming to N-Gage  
[N-Gage - News]
03 September
Sequel proves there's life in Nokia's games service

Stu Sky Thinking: Social gaming should go beyond iPhone  
[iPhone - Feature]
28 August
Not all of my friends are Apple-heads

iPhone killer alert: Could Nokia's N900 be the next big thing in mobile gaming?  
[Various - Feature]
27 August
Will it provide gamers with many happy Maemo-ries?

Stu Sky Thinking: Do we really need Twitter in our mobile games?  
[Various - Feature]
19 August
Micro-bragging in the iPhone age

Five iPhone game genres in need of a refresh  
[iPhone - Feature]
06 August
New ideas are always good

Player X talks Zed, App Store, and operator game portal outsourcing  
[PG.Biz - Interview]
03 August
Tony Pearce on 'master service content provider' plans

Flight Control's land, sea and air spawn: the 5 best line-drawing games on iPhone  
[iPhone - Feature]
31 July
The birth of a genre

Mplayit launches Facebook discovery app for iPhone games  
[PG.Biz - News]
31 July
iPhone Arcade beta serving up YouTube demos

Mplayit launches iPhone Arcade on Facebook  
[iPhone - News]
31 July
App to preview games before you buy

HandyGames launches games channels for 3 Austria  
[PG.Biz - News]
30 July
Monthly subscription for mobile online games

Playfish launches new game: Country Story  
[Various - News]
29 July
Facebook not iPhone... for now

Why Facebook matters for mobile games  
[PG.Biz - Feature]
29 July
Marketing and cross-platform connectivity, in short

Hip-hop band gets ahead with Gedda-Headz  
[Various - News]
29 July
Massively multiplayer mobile games meet... vinyl collectibles?

Gedda-Headz launching mobile social music game  
[PG.Biz - News]
29 July
Oh, and collectible toys are involved too

Some thoughts on digital distribution and gaming (Pt. 2)  
[PG.Biz - Feature]
28 July
Riding the NOW zeitgeist. Or something.

Booyah Society blends social iPhone gaming with real life  
[PG.Biz - News]
27 July
Former Blizzard staff take new mobile direction

Booyah Society could be the next iPhone gaming craze  
[iPhone - News]
27 July
Diablo III / WoW veterans debut on the App Store

Some thoughts on digital distribution and gaming (Pt. 1)  
[PG.Biz - Feature]
27 July
Where do we go from here?

Digital Chocolate tops PocketGamer.biz Quality Index for Q2 2009  
[PG.Biz - Research]
27 July
And Gish Mobile takes best game accolade

Fishlabs reveals Waterslide Extreme iPhone stats  
[PG.Biz - News]
27 July
Essential reading

Opinion: Thanks for iPhone Monkey Island, LucasArts... Now can we have a new one?  
[iPhone - Feature]
24 July
Pretty please?

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