Tom Clancy’s H.A.W.X

[This review is taken from a two-part feature published in July, which rounded up nine of Gameloft’s iPhone to Android game conversions. You can read part 1 here, and part 2 here.]

The Android version of H.A.W.X. bucks the trend of Gameloft iPhone to Android conversions somewhat by including the iPhone’s FMV introduction. Don’t ask us why, as its file size appears to be as meaty as any, so it’s not like there would have been room to spare.

That’s not the only area in which it goes against the grain, either - H.A.W.X. on Android is practically as good as the iPhone original. It perhaps loses out on a little smoothness and in the odd graphical touch (the view seems slightly more zoomed out, for one thing), but otherwise it’s the same game.

For those who missed our previous review, that means exhilarating air combat, allied to intuitive accelerometer-based flight controls.

Taking the weight off of the touchscreen is perhaps one of the major reasons this conversion is such a success. Unless you opt to switch to virtual controls, all you need the touch screen for is speed, camera, and weapon controls – and none of these need to be handled simultaneously.

Regardless of the reason, H.A.W.X. on Android is an accomplished aerial combat game, and one of the better games on the format.

Tom Clancy’s H.A.W.X

H.A.W.X. is an extremely accomplished mix of flight sim and arcade-combat, and this Android version gets things just about spot on
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Jon Mundy
Jon Mundy
Jon is a consummate expert in adventure, action, and sports games. Which is just as well, as in real life he's timid, lazy, and unfit. It's amazing how these things even themselves out.