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Nokia's SNAP Mobile game tech goes 2.0

Claims to make connected Java gaming easier for developers

Nokia's SNAP Mobile game tech goes 2.0
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| SNAP Mobile

Nokia has launched the second version of its SNAP Mobile SDK, which it says makes it easier for developers to create connected Java games.

SNAP Mobile SDK 2.0 is available for free, and has a big focus on accessibility for developers thanks to its object-oriented API and improved UI framework (we're reliably told). Apparently its error-handling has been improved, too.

What does it mean for mobile gamers, though? Well, SNAP Mobile enables features like online communities, full multiplayer and massively multiplayer gaming, rankings, buddy lists and in-game messaging.

So, in theory, making it easier to use and more efficient may mean more developers use the technology, which means more connected games for us gamers to play. One developer, Randolf Wu from PocketNet, is quoted in the announcement:

"The SNAP Mobile SDK 2.0 makes it easier for developers to write and debug a connected mobile Java game, and brings fun to development," he reckons. "I had the SDK up and running on my desktop within minutes of downloading. It's invaluable as it provides a realistic game play environment for a cellular network."

The official SNAP Mobile website lists 13 SNAP-enabled games that are currently available (although it describes them as "some current casual favourites", so there could be more). They include Puzzle Bobble, NitroSpin Racer (pictured) and 3D Pool Hall.

Anyway, if you're a developer, you can get your hands on the new SDK here.

Stuart Dredge
Stuart Dredge
Stuart is a freelance journalist and blogger who's been getting paid to write stuff since 1998. In that time, he's focused on topics ranging from Sega's Dreamcast console to robots. That's what you call versatility. (Or a short attention span.)