Pocket Gamer | www.pocketgamer.co.uk | Latest game reviews The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Sat, 29 Apr 2017 06:40:31 GMT Copyright (c) 2017 Pocket Gamer Review: Pengy Has a Dream review - a neat platformer with a unique mechanic <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-zfbe/18175605_10154651935098175_1904427304_o.jpg" width="200" alt="Pengy Has a Dream review - a neat platformer with a unique mechanic" border="0" align="left" style="margin:5px 10px 10px 0px;"> Do you ever wonder if penguins think about why they can't fly and whether they'd want to?<br><br>The aptly-named <em>Pengy Has a Dream</em> touches on just that. Pengy can't fly, but he really, really wants to. <br><br>It's that innocence and simplicity that carries well in this case. Alongside clean animations, fairly fluid performance, and a simple but effective mechanic, it's a fun little game in small bursts.<br><br><strong>Think of a wonderful thought</strong><br><br>After having a chat with his bird friend, Wingy, all Pengy wants to do is travel the world. One night the Polar Spirit finds him, saying how moved it was by Pengy's dream and agrees to help him to fly. <br><br>Obviously Penguins can't fly, but they can slide like slippery ol' bobsleighs. And that's where you come in. <br><br> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Pengy+Has+a+Dream/review.asp?c=73795'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Pengy+Has+a+Dream/review.asp?c=73795 Fri, 28 Apr 2017 13:49:11 GMT Review: Binary Dash review - A tough two touch platformer <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-ilpu_binary-dash-ios-3_png_100.jpg" width="200" alt="Binary Dash review - A tough two touch platformer" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Binary Dash</em> doesn't do anything revolutionary. It's a simple to understand, hard to master bite-sized platformer. We've seen a lot of them on the App Store. You know exactly what you're getting here.<br><br>But that's not too bad a thing. Because what you're getting is a slick and sharp two-touch platformer with some neat ideas and a whole bunch of levels.<br><br>It might not offer anything spectacularly new, but everything here is brilliantly well put together. So much so that you're likely to find yourself dipping in and out of it for weeks.<br><br><strong>Two taps</strong><br><br>You've got two controls here. Tap on the right of the screen and your little block will jump. Tap on the left of the screen and it'll switch the side of the level it's moving along.<br><br>You'll dash through super short levels, grabbing coins. Grab all the coins and you'll get three stars, but you don't need to snag them all to finish a level. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Binary+Dash/review.asp?c=73786'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Binary+Dash/review.asp?c=73786 Thu, 27 Apr 2017 13:00:00 GMT Review: Topsoil review - Does this puzzler blossom in the right ways? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-raag/18175393_10154646040328175_2089741580_o.jpg" width="200" alt="Topsoil review - Does this puzzler blossom in the right ways?" border="0" align="left" style="margin:5px 10px 10px 0px;"> If you're faced with a puzzler which uses a minimal aesthetic, you hope at least that you'll find something deeper once you've pulled back a few of the layers. <br><br>While <em>Topsoil</em> is very smooth and easy to pick up and play, there's something missing here, and not even the fluid performance can make it more interesting than it is. <br><br><strong>Green fingers</strong><br><br><em>Topsoil</em> is a puzzler where you try and match up various varieties of flora, from pine trees to wheat stems. <br><br>The aim of the game is simple: get as many points as you can. Whilst this may not seem the most inspiring of directives, you've also got 23 achievements to unlock among other little extras. <br><br>Since this is a free to play game your turns are limited to five initially. You can get another three by watching a 30-second advert. So, it's not the worst. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Topsoil/review.asp?c=73766'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Topsoil/review.asp?c=73766 Thu, 27 Apr 2017 11:00:00 GMT Review: Family Guy: Another Freakin' Mobile Game review - A jaded match-stuff puzzler <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-vgegi_family-guy-another-freakin-mobile-game-2_png_100.jpg" width="200" alt="Family Guy: Another Freakin' Mobile Game review - A jaded match-stuff puzzler" border="0" align="left" style="margin:5px 10px 10px 0px;"> There's a word on the icon for <em>Family Guy: Another Freakin' Mobile Game</em>. It says "new". Whether this is simply a statement of the game's release, or another attempt at the mobile-baiting humour the game seems to love, it's hard to tell.<br><br>Either way, there is almost nothing new about <em>AFGM</em>. It is a match-stuff puzzler featuring characters from the long-running adult cartoon. It is full of jokes that are neither funny nor refreshing, and quite a lot of it feels like it's been created in a rush.<br><br>It's a game that enjoys laughing at you for playing it. A game that could be dressed up in the stripped flesh of another franchise and you wouldn't even notice. It is, to put not too fine a point on it, complete garbage.<br><br><strong><br><br>The spirit of Match-achusetts</strong><br><br>Much like every other free to play matching puzzler that has ever existed, this one is about chaining together combos of three or more items of the same kind. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Family+Guy%3A+Another+Freakin+Mobile+Game/review.asp?c=73782'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Family+Guy%3A+Another+Freakin+Mobile+Game/review.asp?c=73782 Thu, 27 Apr 2017 08:52:18 GMT Review: Bomb Hunters review - A smart arcade experience that's a real blast <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-iozv_bomb-hunters-ios-2_png_100.jpg" width="200" alt="Bomb Hunters review - A smart arcade experience that's a real blast" border="0" align="left" style="margin:5px 10px 10px 0px;"> What would happen if you mashed together <em><a href="/r/iPad/Crossy+Road/review.asp?c=62685">Crossy Road</a></em> and the film <em>Speed</em>?<br><br>Well, it probably wouldn't look that much like Bomb Hunters, but that's sort of the vibe that the game is going for.<br><br>You're a plucky bomb disposal expert who's jogging around an obstacle-laden maze trying to stop bombs from blowing up.<br><br>It's all frantic ticking clocks, sniper nests, and heavy traffic. And it's actually quite a lot of fun. Not as much fun as <em>Speed</em> though. God I love <em>Speed</em>.<br><br><strong>Pop quiz hotshot</strong><br><br>You peg it around the maze with a D-pad at the bottom right of the screen. It's a bit fiddly, but that's also sort of the point. Blue markers show you the direction you need to head in.<br><br>When you get to a bomb defusing it is as simple as standing on top of it. A white bar fills the blue marker and when it's complete the bomb won't go boom. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Bomb+Hunters/review.asp?c=73754'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Bomb+Hunters/review.asp?c=73754 Mon, 24 Apr 2017 18:00:00 GMT Review: Mario Kart 8 Deluxe review - A kart racer with infinite variables <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wzitut/mk8d-05.jpeg" width="200" alt="Mario Kart 8 Deluxe review - A kart racer with infinite variables" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Mario Kart 8 Deluxe</em> is the biggest, prettiest, most fully featured Mario Kart ever. Which might make you wonder why, in amongst the overwhelmingly positive vibes, I feel a <a href="r/Switch/Mario+Kart+8+Deluxe/feature.asp?c=73737">slight twinge of disappointment</a>.<br><br>If enthusiasm for this new <em>Mario Kart</em> game is set to 'High' rather than the usual 'Rabid,' that's because it isn't really a new <em>Mario Kart</em> game at all.<br><br>For the first time in <em>Mario Kart</em> history, Nintendo has issued a rejigged and enhanced version of a previous version in place of a new entry. The result is a resounding success - with a few obvious caveats for 8 million or so Wii U owners.<br><br><strong>Right on track</strong><br><br>Reviewing a new <em>Mario Kart </em>is a weird thing to do, because the vast majority of your audience already knows precisely how it's going to play and whether they're going to like it or not. Even Mario's platformers don't stick to a winning formula this rigidly. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Switch/Mario+Kart+8+Deluxe/review.asp?c=73753'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Switch/Mario+Kart+8+Deluxe/review.asp?c=73753 Mon, 24 Apr 2017 16:35:13 GMT Review: Hexy: Puzzle Adventure review - Does it all fit together? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-jjwfg/18043162_10154632289223175_1362545745_o.jpg" width="200" alt="Hexy: Puzzle Adventure review - Does it all fit together?" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Hexy: Puzzle Adventure</em> is equally as addictive as it is irritating. Seriously, it's a 50/50 split. <br><br>Whilst that means half of the time you're enjoying yourself, the other half you're not, and that's always going to be a problem. <br><br>After all, the whole idea of a puzzler is to provide a challenge that keeps you both baffled at times and intrigued enough to find the solution. <br><br><strong>Puzzle me this</strong><br><br>As you could've guessed, <em>Hexy: Puzzle Adventure</em> is a puzzler all about building hexagons from the same coloured tile. Since the pieces you're using are all different shapes, it's your job to try and fit them together without making unnecessary moves. <br><br>You've got a select number of goes before you're likely to fail miserably and have to start again. So, it really is a game about strategy more than just shoving things in and hoping it'll make something if itself.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Hexy%3A+Puzzle+Adventure/review.asp?c=73740'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Hexy%3A+Puzzle+Adventure/review.asp?c=73740 Mon, 24 Apr 2017 15:00:00 GMT Review: Invert review - Just what we're looking for in a puzzler? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-lvhnni/18090620_10154641013078175_1520411949_o.jpg" width="200" alt="Invert review - Just what we're looking for in a puzzler?" border="0" align="left" style="margin:5px 10px 10px 0px;"> As expected of Noodlecake Studios, <em>Invert</em> is a tidy puzzler with a fair amount going for it.<br><br>It's got the challenging content puzzle-heads crave, the finesse of a quality mobile game, and a little variation so things don't get too stale. <br><br>That doesn't mean it's faultless, however, but few things are, so MEH. Whether you're a die-hard, puzzle-solving nutjob or just a person who needs to kill some time, <em>Invert</em> may have something for you.<br><br><strong>Switch me up, baby</strong><br><br>You start off with two options - campaign or challenge mode. Campaign leads you through puzzles with limited moves but no time limit. Whilst Challenge mode offers the polar opposite, giving you tasks with unlimited moves but you're on the clock, buddy. Tick tock. <br><br>Oh, and in Challenge mode you get optional hints for when you're feeling a little stuck.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Invert/review.asp?c=73743'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Invert/review.asp?c=73743 Mon, 24 Apr 2017 13:00:00 GMT Review: Ms Spell review - A magical misfire <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wfyx/iphone-screenshot-1.jpeg" width="200" alt="Ms Spell review - A magical misfire" border="0" align="left" style="margin:5px 10px 10px 0px;"> Sooner or later, you're going to need to improvise to survive in a roguelike. Backed in a corner, with just a little health. The only way to escape is by using your skills and items as effectively as possible.<br><br><em>Ms Spell</em> is all about improvisation, a revolving door of random spells defining your tactics as you survive its dangerous woods. Unfortunately, its promising mechanics aren't enough to overcome this roguelike's repetition and simple design.<br><br><strong>A woodland journey</strong><br><br>Of course, being simple or repetitive aren't necessarily negative aspects. Pickering's previous roguelike <em>MicRogue</em> was small, simple, and surprisingly strategic. But while <em>MicRogue</em> kept your moveset consistent, <em>Ms Spell</em> challenges you to survive with an ever-changing magical arsenal. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Ms+Spell/review.asp?c=73727'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Ms+Spell/review.asp?c=73727 Mon, 24 Apr 2017 11:00:00 GMT Review: Evergrow: Paper Forest review - A cute, but repetitive, puzzler <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-henu_evergrow_paper_forest_ios_review_screen_4_png_100.jpg" width="200" alt="Evergrow: Paper Forest review - A cute, but repetitive, puzzler" border="0" align="left" style="margin:5px 10px 10px 0px;"> As a general rule of thumb for video games, if the graphical design revolves largely around papercraft, you're probably onto a winner.<br><br>And <em>Evergrow: Paper Forest</em> is one of those games – a lovingly-crafted paper world with a promising puzzle mechanic that is enticing and intriguing in its presentation.<br><br>But look below its surface appeal and you'll find a confusing difficulty curve, repetitive puzzles, and overused environments that will lose their shine very quickly.<br><br><strong>Follow the white rabbit<br><br></strong><br><br><em>Evergrow</em> gives you a grid of squares and tasks you with manoeuvring a paper bunny across every single one of them once without going back on yourself.<br><br>You can choose where you want to start, and then must tap the direction you want your bunny to hop in until it hits a wall. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Evergrow%3A+Paper+Forest/review.asp?c=73742'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Evergrow%3A+Paper+Forest/review.asp?c=73742 Mon, 24 Apr 2017 09:00:00 GMT Review: Nonstop Chuck Norris review - Nonstop Knight wearing a slightly different jumper <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-ufuvgk_nonstop-chuck-norris-ios-2_png_100.jpg" width="200" alt="Nonstop Chuck Norris review - Nonstop Knight wearing a slightly different jumper" border="0" align="left" style="margin:5px 10px 10px 0px;"> Chuck Norris and his shadow are running around, whomping generic '80s street punks in the face.<br><br>Chuck is wearing a horse mask, and he's using a selfie stick to deliver his beatings. The bad guys are spouting memes as they crumble into showers of XP and coins.<br><br>If this sounds very silly, it's because it is. Painfully so. But it's also rather familiar. <em>Nonstop Chuck Norris</em> is essentially a re-skinned version of <em><a href="/r/Android/Nonstop+Knight/review.asp?c=70288">Nonstop Knight</a></em>.<br><br>Gone is the podgy little warrior, replaced with the ginger killing machine. But other than that and a few other tweaks, there's not much else new here.<br><br><strong><br><br>Chuck the game</strong><br><br>If you've played <em>Nonstop Knight </em>then you know what to expect. Mr. Norris runs around the levels automatically, attacking groups of adversaries. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Nonstop+Chuck+Norris/review.asp?c=73730'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Nonstop+Chuck+Norris/review.asp?c=73730 Fri, 21 Apr 2017 10:31:21 GMT Review: Get Me Outta Here review - A shooter that takes a while to get going <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-lhfn_get-me-outta-here-ios-3_png_100.jpg" width="200" alt="Get Me Outta Here review - A shooter that takes a while to get going" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Get Me Outta Here</em> is a shooter that's a little more complex than your average arcade blast. It might look simple, but there's actually a complex control system to get to grips with here.<br><br>And that means that for the first few rounds you're going to be struggling. Quite a lot. Then, when things start to click, and you realise how important it is to stay out of the way of bullets, you'll find yourself having a lot of fun.<br><br>This is one of those games that's worth sticking with. It might be a little rough to begin with, but once everything starts to fizz and bubble, you'll find your scores creeping up and your enjoyment growing.<br><br><strong><br><br>Space avoiders</strong><br><br>The game is all about trying to escape from a group of aliens that want to probe you. In time honoured fashion, rather than negotiating, you shoot everything in its big alien face until it explodes in a splodge of goop. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Get+Me+Outta+Here/review.asp?c=73725'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Get+Me+Outta+Here/review.asp?c=73725 Thu, 20 Apr 2017 17:15:22 GMT Review: Crash Arena Turbo Stars review - A game about building and bashing <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-oijq_cats-ios-3_png_100.jpg" width="200" alt="Crash Arena Turbo Stars review - A game about building and bashing" border="0" align="left" style="margin:5px 10px 10px 0px;"> I'm trying to think of something that would please me more than cats in tanks. Maybe dogs in submarines? But I'm not sure if the dogs would like being in submarines, which makes it difficult to figure out without talking to a dog about it.<br><br>The reason this particular question is swirling round my slightly addled brain is <em>CATS</em> (Crash Arena Turbo Stars). It's the new game from Zeptolab, and it's all about cats driving heavily armoured death machines. Because, y'know, all games should probably be about it.<br><br>But if you're looking for some fierce action, you're going to be disappointed here. The core of the game isn't the fights, it's actually building your feline murder car.<br><br><strong><br><br>Mia-OW</strong><br><br>The game starts off by giving you the bits you need to make your first machine. From there you're dropped into a scrap. Well, I say you, I actually mean your kitty. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Crash+Arena+Turbo+Stars/review.asp?c=73716'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Crash+Arena+Turbo+Stars/review.asp?c=73716 Thu, 20 Apr 2017 13:26:17 GMT Review: Tempest review - An action RPG without any action or much roleplaying <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-nxeph_tempest-ios-3_png_100.jpg" width="200" alt="Tempest review - An action RPG without any action or much roleplaying" border="0" align="left" style="margin:5px 10px 10px 0px;"> Like a lot of people, a life of piracy has always appealed to me. Swaggering around, drunk on rum, firing cannons at merchant ships and then robbing all of their stuff. There's a romance to it, mainly from centuries of stories that made the whole thing sound magical.<br><br>But if <em>Tempest</em> is anything to go by, piracy was actually a bit of a drudge. In this sea-faring action RPG you'll spend a lot of time bobbing around on the ocean feeling lonely. And then you'll see some shoreline fortifications and they'll blow you up.<br><br>It's another App Store RPG that mistakes size for scope, and it pays for it in the worst ways. You won't be singing jolly piratical drinking songs, instead you'll be mumbling to yourself about how you wish you'd just die of scurvy already.<br><br><strong><br><br>Salty sea dogs</strong> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Tempest/review.asp?c=73696'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Tempest/review.asp?c=73696 Wed, 19 Apr 2017 15:00:00 GMT Review: Yo Kai Watch 2 Review - Worth finding time for? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-qtxhh/ykw2_illustration.jpg" width="200" alt="Yo Kai Watch 2 Review - Worth finding time for?" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Yo-Kai Watch 2</em> is all about collecting supernatural forces using a time-telling device strapped to your wrist. While it is essentially a new-age <em>Pokemon</em>, it's also quite good.<br><br>Like Pokemon, you meet potential allies which you can befriend by besting them in battle. Or by giving them their favourite foods. In some cases, you'll need to take things a step further by considering their distinct personalities as well.<br><br>It all starts out very similarly to the original. You wander around the town of Springdale, solve other people's problems, catch bugs, and make sure to cross the road properly.<br><br>But <em>Yo Kai Watch 2</em> eventually takes you back in time. Letting you take part in the Yo-Kai War between the Bony Spirits and Fleshy Souls.<br><br><strong>Bony lads and lasses</strong><br><br>The game has over 350 Yo-Kai, with around 100 new ones. This also means there's new Soultimate attacks and combination possibilities, as well as touch-screen mini-games. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Yo%2DKai+Watch+2/review.asp?c=73682'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Yo%2DKai+Watch+2/review.asp?c=73682 Wed, 19 Apr 2017 14:00:00 GMT