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NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Tue, 25 Apr 2017 07:38:29 GMT Copyright (c) 2017 Pocket Gamer Line-slicing puzzler Cuts goes on sale for free <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-lnclu/iphone-screenshot-1.jpeg" width="200" alt="Line-slicing puzzler Cuts goes on sale for free" border="0" align="left" style="margin:5px 10px 10px 0px;"> If you're in the mood for a minimalist brainteaser, Gamebra.in's recent puzzle game <em>Cuts</em> is currently discounted to free for a short time <a href="http://www.pocketgamer.co.uk/itunes/1201392114">on iOS</a><br><br>As described <a href="r/iPhone/cuts/review.asp?c=73675">in our review</a>, <em>Cuts</em>' line drawing-based challenges can have their fair share of frustrations, but the game's unique aesthetic and concept might interest those seeking an artful and different puzzler. The concept of carefully dissecting line art is spread across 30 stages, each revolving around using taps to untangle the drawing and using its line to slice the art into equal lengths.<br><br>You can download <em>Cuts</em> on the <a href="http://www.pocketgamer.co.uk/itunes/1201392114">App Store</a>.<br><br> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/cuts/news.asp?c=73756'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/cuts/news.asp?c=73756 Tue, 25 Apr 2017 04:48:43 GMT Devolver's SpacePlan is a wacky hybrid of space adventure and clicker, coming to iOS and Android next week <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-jgjci_plan2_png_100.jpg" width="200" alt="Devolver's SpacePlan is a wacky hybrid of space adventure and clicker, coming to iOS and Android next week" border="0" align="left" style="margin:5px 10px 10px 0px;"> The reveal trailer for <em>SpacePlan</em> showcases the upcoming game's minimalist style and soothing soundtrack...although calling a 40 minute video a trailer might be a stretch.<br><br>Originally released as a browser game, <em>SpacePlan</em> is a bigger improved version for iOS and Android. Set in the void of space, your goal is to thoroughly explore unknown planets, using potato-based technology to send out drones, satellites, and more.<br><br>Being a clicker, time and tapping will increase your potato currency, letting you unlock and upgrade new tech exponentially. <br><br> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/SpacePlan/news.asp?c=73755'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/SpacePlan/news.asp?c=73755 Tue, 25 Apr 2017 04:33:53 GMT Review: Bomb Hunters review - A smart arcade experience that's a real blast <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-iozv_bomb-hunters-ios-2_png_100.jpg" width="200" alt="Bomb Hunters review - A smart arcade experience that's a real blast" border="0" align="left" style="margin:5px 10px 10px 0px;"> What would happen if you mashed together <em><a href="/r/iPad/Crossy+Road/review.asp?c=62685">Crossy Road</a></em> and the film <em>Speed</em>?<br><br>Well, it probably wouldn't look that much like Bomb Hunters, but that's sort of the vibe that the game is going for.<br><br>You're a plucky bomb disposal expert who's jogging around an obstacle-laden maze trying to stop bombs from blowing up.<br><br>It's all frantic ticking clocks, sniper nests, and heavy traffic. And it's actually quite a lot of fun. Not as much fun as <em>Speed</em> though. God I love <em>Speed</em>.<br><br><strong>Pop quiz hotshot</strong><br><br>You peg it around the maze with a D-pad at the bottom right of the screen. It's a bit fiddly, but that's also sort of the point. Blue markers show you the direction you need to head in.<br><br>When you get to a bomb defusing it is as simple as standing on top of it. A white bar fills the blue marker and when it's complete the bomb won't go boom. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Bomb+Hunters/review.asp?c=73754'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Bomb+Hunters/review.asp?c=73754 Mon, 24 Apr 2017 18:00:00 GMT Review: Mario Kart 8 Deluxe review - A kart racer with infinite variables <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wzitut/mk8d-05.jpeg" width="200" alt="Mario Kart 8 Deluxe review - A kart racer with infinite variables" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Mario Kart 8 Deluxe</em> is the biggest, prettiest, most fully featured Mario Kart ever. Which might make you wonder why, in amongst the overwhelmingly positive vibes, I feel a <a href="r/Switch/Mario+Kart+8+Deluxe/feature.asp?c=73737">slight twinge of disappointment</a>.<br><br>If enthusiasm for this new <em>Mario Kart</em> game is set to 'High' rather than the usual 'Rabid,' that's because it isn't really a new <em>Mario Kart</em> game at all.<br><br>For the first time in <em>Mario Kart</em> history, Nintendo has issued a rejigged and enhanced version of a previous version in place of a new entry. The result is a resounding success - with a few obvious caveats for 8 million or so Wii U owners.<br><br><strong>Right on track</strong><br><br>Reviewing a new <em>Mario Kart </em>is a weird thing to do, because the vast majority of your audience already knows precisely how it's going to play and whether they're going to like it or not. Even Mario's platformers don't stick to a winning formula this rigidly. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Switch/Mario+Kart+8+Deluxe/review.asp?c=73753'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Switch/Mario+Kart+8+Deluxe/review.asp?c=73753 Mon, 24 Apr 2017 16:35:13 GMT Angry Birds Islands sticks birds and piggies on a mysterious island, and it's soft-launched now in select countries <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-chnycj/2.jpg" width="200" alt="Angry Birds Islands sticks birds and piggies on a mysterious island, and it's soft-launched now in select countries" border="0" align="left" style="margin:5px 10px 10px 0px;"> In case you were looking for some <em>Angry Birds</em> action (don't take that out of context),<em> Angry Birds Islands</em> is currently soft-launched in Japan and Taiwan. <br><br>Create your very own island for your birds and piggies to enjoy, and hopefully not go flinging themselves at one another. In this management/building sim, you've got to explore the area around you - including nine nearby islands - and collect resources like fish, wood, and mana to create valuable items. <br><br>Of course, it isn't a mysterious island without some horrific monsters so you'd best keep an eye out, and fight them if it comes down to it. <br><br>So far the game's only available on the <a href="https://www.pocketgamer.co.uk/itunes/1016807557">App Store</a> in the aforementioned territories, but check out our <a href="/r/iPhone/App+Store/feature.asp?c=57896">handy guide</a> on making a foreign iTunes account if you simply can't wait to play. <em>Angry Birds Islands</em> has also been soft-launched on <a href="https://play.google.com/store/apps/details?id=com.studio629.angrysaga">Google Play</a>. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Angry+Birds+Islands/news.asp?c=73752'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Angry+Birds+Islands/news.asp?c=73752 Mon, 24 Apr 2017 15:50:00 GMT Dungeon Chef mixes cooking with RPG elements, and it's looking for beta testers <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-ooqqu/1.jpg" width="200" alt="Dungeon Chef mixes cooking with RPG elements, and it's looking for beta testers" border="0" align="left" style="margin:5px 10px 10px 0px;"> Bear with me here. If you're the type of gamer who has a bit of a soft spot for odd games, <em>Dungeon Chef</em> might be for you. <em>Dungeon Chef</em> is a different kind of cooking simulation game where you have to go off and collect your own ingredients...by slaying fearsome monsters.You run a famous tavern with some picky but loyal customers, and it's known for its delicious dishes. Grab your weapons and armour and head out on your quest to find the tastiest, most monstrous ingredients in the land, and make your customers happy.There ain't no such thing as a one-star Yelp review at your tavern.Better yet, there's currently a call for beta testers. If you fancy giving the game a go, head on over to the <em>Dungeon Chef</em> <a href="https://docs.google.com/forms/d/e/1FAIpQLScdFTawFCHHR6MNHheRRevhksWe-mVO3q_XUcvavdhDBgTUqw/viewform?fbzx=5378554641422821000">sign-up form</a> and put your email in. There's no word on the game's release yet but we'll keep you updated.    <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Dungeon+Chef/news.asp?c=73751'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Dungeon+Chef/news.asp?c=73751 Mon, 24 Apr 2017 15:12:00 GMT Review: Hexy: Puzzle Adventure review - Does it all fit together? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-jjwfg/18043162_10154632289223175_1362545745_o.jpg" width="200" alt="Hexy: Puzzle Adventure review - Does it all fit together?" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Hexy: Puzzle Adventure</em> is equally as addictive as it is irritating. Seriously, it's a 50/50 split. <br><br>Whilst that means half of the time you're enjoying yourself, the other half you're not, and that's always going to be a problem. <br><br>After all, the whole idea of a puzzler is to provide a challenge that keeps you both baffled at times and intrigued enough to find the solution. <br><br><strong>Puzzle me this</strong><br><br>As you could've guessed, <em>Hexy: Puzzle Adventure</em> is a puzzler all about building hexagons from the same coloured tile. Since the pieces you're using are all different shapes, it's your job to try and fit them together without making unnecessary moves. <br><br>You've got a select number of goes before you're likely to fail miserably and have to start again. So, it really is a game about strategy more than just shoving things in and hoping it'll make something if itself.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Hexy%3A+Puzzle+Adventure/review.asp?c=73740'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Hexy%3A+Puzzle+Adventure/review.asp?c=73740 Mon, 24 Apr 2017 15:00:00 GMT Destroy colourful blocks with Pinball paddles in Throw Pinball <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-nmsaw/capture.jpg" width="200" alt="Destroy colourful blocks with Pinball paddles in Throw Pinball" border="0" align="left" style="margin:5px 10px 10px 0px;"> If you've got a <em>Pinball</em> itch you really need scratched but aren't really big on playing a sim-like game, <em>Throw Pinball</em> might be right up your alley. Better yet, the developer's currently looking for beta testers. <br><br><em>Throw Pinball</em> essentially mashes together the arcade block-breaker gameplay with <em>Pinball</em> mechanics. You've got two paddles at the bottom of the screen, a ton of colourful blocks, and a ball - it's a recipe for block-breaking satisfaction. <br><br>With 75 levels to work through, each level looks like it may have a little twist or obstacle to overcome. Obviously the aim of the game is to break all of the blocks, but with rotating arms and little nubbins standing in your way it may be slightly more challenging. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Throw+Pinball/news.asp?c=73750'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Throw+Pinball/news.asp?c=73750 Mon, 24 Apr 2017 14:33:44 GMT Combine clicking with raiding as you build up and defend your dungeon in Dungeon, Inc. <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-ribhwhw_18034375_304121016674700_3943310579654017454_n_png_100.jpg" width="200" alt="Combine clicking with raiding as you build up and defend your dungeon in Dungeon, Inc." border="0" align="left" style="margin:5px 10px 10px 0px;"> Today PikPok Games announced its upcoming mobile title, <em>Dungeon, Inc</em>. which'll be coming to iOS and Android on May 11th.<em>Dungeon, Inc</em>. is a clicker with raiding elements. The main aim of the game is to build dungeons to rake in the cash. In order to be a success you'll have to hire and manage workers, defend your dungeons from righteous heroes, and maybe try and steal from other people's dungeons while you're at it. PikPok has really left us in the dark about this one. Having dropped a colourful trailer with an informative jingle, the rest is pretty sparse. No doubt we'll learn more about the game when its release date looms closer. <em>Dungeon, Inc</em>. will be available free-to-play on the App Store/Google Play in a couple of weeks. We'll let you know if anything changes.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Dungeon%2C+Inc/news.asp?c=73749'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Dungeon%2C+Inc/news.asp?c=73749 Mon, 24 Apr 2017 13:39:00 GMT Review: Invert review - Just what we're looking for in a puzzler? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-lvhnni/18090620_10154641013078175_1520411949_o.jpg" width="200" alt="Invert review - Just what we're looking for in a puzzler?" border="0" align="left" style="margin:5px 10px 10px 0px;"> As expected of Noodlecake Studios, <em>Invert</em> is a tidy puzzler with a fair amount going for it.<br><br>It's got the challenging content puzzle-heads crave, the finesse of a quality mobile game, and a little variation so things don't get too stale. <br><br>That doesn't mean it's faultless, however, but few things are, so MEH. Whether you're a die-hard, puzzle-solving nutjob or just a person who needs to kill some time, <em>Invert</em> may have something for you.<br><br><strong>Switch me up, baby</strong><br><br>You start off with two options - campaign or challenge mode. Campaign leads you through puzzles with limited moves but no time limit. Whilst Challenge mode offers the polar opposite, giving you tasks with unlimited moves but you're on the clock, buddy. Tick tock. <br><br>Oh, and in Challenge mode you get optional hints for when you're feeling a little stuck.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Invert/review.asp?c=73743'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Invert/review.asp?c=73743 Mon, 24 Apr 2017 13:00:00 GMT Get a second chance at grabbing Female Robin and Navarre in Fire Emblem: Heroes' latest Grand Hero Battle <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-jxnga_fe-title_png_100.jpg" width="200" alt="Get a second chance at grabbing Female Robin and Navarre in Fire Emblem: Heroes' latest Grand Hero Battle " border="0" align="left" style="margin:5px 10px 10px 0px;"> You may think you're having deja-vu, but don't worry you're perfectly fine. <em>Fire Emblem: Heroes</em> is just bringing back some familiar faces in the latest Grand Hero Battle. <br><br><blockquote class="twitter-tweet" data-lang="en"><br><br><p lang="ja" dir="ltr">????<br><br>??4/24(?)16:00????????????? ????????? ?????????!<br><br>????????????????????????????????!<br><br>????????????????????????????????<br><br><a href="https://twitter.com/hashtag/FE%E3%83%92%E3%83%BC%E3%83%AD%E3%83%BC%E3%82%BA?src=hash">#FE?????</a> <a href="https://t.co/8c2nG1wq08">pic.twitter.com/8c2nG1wq08</a></p><br><br>— ?????????? ????? (@FE_Heroes_JP) <a href="https://twitter.com/FE_Heroes_JP/status/856069984518144000">April 23, 2017</a></blockquote> Announced on <em>Fire Emblem: Heroes</em>' Twitter page, both Female Robin and Navarre's Grand Hero Battle maps have returned, and the characters are available to grab from now until May 2nd. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Fire+Emblem%3A+Heroes/news.asp?c=73748'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Fire+Emblem%3A+Heroes/news.asp?c=73748 Mon, 24 Apr 2017 12:58:14 GMT A guide to building an empire in Immortal Conquest: Europe <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-fpsw/screen520x924.jpeg" width="200" alt="A guide to building an empire in Immortal Conquest: Europe" border="0" align="left" style="margin:5px 10px 10px 0px;"> Publisher Funcell123 is giving mobile gamers a new MMO strategy game to get to grips with. Set in a fantasy world two million parcels wide, <em>Immortal Conquest</em> puts you in control of your very own plot of land. But, as every aspiring emperor knows, size matters, and it’s not long before you’ll have to expand your enterprise by any means necessary. So to give you the jump on your competition, have a read of our beginner’s guide to <em>Immortal Conquest: Europe</em>.<br><br><strong>Getting started</strong><br><br>The sprawling continent of <em>Immortal Conquest</em> will only be unified once some cocky so-and-so builds up the strength to occupy Delphi, a sort of in-game holy land. To do that, you’ll need the help of the gods – deities plucked from various mythologies and turned into hulking warriors or busty babes. They form your Gairo cards (Gairo being the term used for heroes in the game), and offer different skills to assist you along with your troops in becoming the next Genghis Khan. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Immortal+Conquest/feature.asp?c=73728'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Immortal+Conquest/feature.asp?c=73728 Mon, 24 Apr 2017 12:57:00 GMT The best deals of the week in handheld and mobile - April 24 <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-lsxwa_runandgun_png_100.jpg" width="200" alt="The best deals of the week in handheld and mobile - April 24" border="0" align="left" style="margin:5px 10px 10px 0px;"> Spring's great and all, but there's only so much admiring the stunning majesty of nature one can take. At some point you really need to get your nose back in a good portable game.<br><br>It can be an expensive habit, but with our help you can pick up some genuine pocket gaming bargains.<br><br>Here, then, are some great deals on games and related gear. Don't mention it.<br><br><strong>iOS games</strong><br><br>Cut. is a very recent - and rather decent - puzzler, so snaffle it up for free while you can. Elsewhere we've got physics puzzlers, casual management, lush platformers and a pair of manic retro shooters.<br><br><ul><br><br><li>Cut. for free (was 99p) - <a href="https://itunes.apple.com/gb/app/cut/id1201392114?mt=8">download</a></li><br><br><li>Cut the Rope: Magic for free (was 99p) - <a href="https://itunes.apple.com/gb/app/cut-the-rope-magic/id1044677336?mt=8">download</a></li> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/iPhone%2C+iPad%2C+and+Android+game+sales/feature.asp?c=73747'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/iPhone%2C+iPad%2C+and+Android+game+sales/feature.asp?c=73747 Mon, 24 Apr 2017 12:40:23 GMT Blizzard might be working on a new mobile title <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-gflz/blizzard-logo.jpg" width="200" alt="Blizzard might be working on a new mobile title" border="0" align="left" style="margin:5px 10px 10px 0px;"> Fresh in the rumour mill today, it looks like Blizzard is looking to make a new mobile game. <br><br>Earlier today the user Nirolak posted a link on <a href="http://www.neogaf.com/forum/showthread.php?t=1363305">NeoGAF</a> leading to an <a href="https://careers.blizzard.com/en-us/openings/oMZ64fwF">interesting listing</a> on Blizzard's job site. The job called for a software engineer who, as a plus, they'd like to have experience developing mobile games. <br><br>As Nirolak pointed out the job listing was for the Incubation Department which is for new games and was certainly nothing to do with <em>Hearthstone</em>. <br><br>By speculating, the discussions in the forum moved between the two likeliest topical candidates: <em>Overwatch</em> and <em>StarCraft</em>. Whilst there will obviously not be any ports of the popular games any time soon, base-builders, tower defenders, or more CCGs would be quite likely.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android/Blizzard+News/news.asp?c=73746'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android/Blizzard+News/news.asp?c=73746 Mon, 24 Apr 2017 12:10:00 GMT Review: Ms Spell review - A magical misfire <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wfyx/iphone-screenshot-1.jpeg" width="200" alt="Ms Spell review - A magical misfire" border="0" align="left" style="margin:5px 10px 10px 0px;"> Sooner or later, you're going to need to improvise to survive in a roguelike. Backed in a corner, with just a little health. The only way to escape is by using your skills and items as effectively as possible.<br><br><em>Ms Spell</em> is all about improvisation, a revolving door of random spells defining your tactics as you survive its dangerous woods. Unfortunately, its promising mechanics aren't enough to overcome this roguelike's repetition and simple design.<br><br><strong>A woodland journey</strong><br><br>Of course, being simple or repetitive aren't necessarily negative aspects. Pickering's previous roguelike <em>MicRogue</em> was small, simple, and surprisingly strategic. But while <em>MicRogue</em> kept your moveset consistent, <em>Ms Spell</em> challenges you to survive with an ever-changing magical arsenal. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Ms+Spell/review.asp?c=73727'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Ms+Spell/review.asp?c=73727 Mon, 24 Apr 2017 11:00:00 GMT