Pocket Gamer | www.pocketgamer.co.uk | Latest hardware reviews (iPhone) The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Wed, 18 Jul 2018 21:25:15 GMT Copyright (c) 2018 Pocket Gamer Review: Review: Three weeks with the iPhone X - what's it like for gamers? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-pvwbgdhuf/iphone_x_family_line_up.jpg" width="200" alt="Review: Three weeks with the iPhone X - what's it like for gamers?" border="0" align="left" style="margin:5px 10px 10px 0px;"> The iPhone is ten years old. Haven't we come a long way in that time?<br><br>Well, kind of. While the iPhone has improved immeasurably in each core area, it's functionally the same device it's always been.<br><br>If you skipped straight from the original iPhone to the iPhone 8 (some upgrade cycle I know), you'd probably be able to use the newer phone without any assistance.<br><br>Which brings us to the iPhone X. This is arguably the biggest disruption to the iconic smartphone series since Steve Jobs first unveiled it.<br><br>But is that disruption for the better, and is it worth its unprecedented £1000 / $1000 price tag? What's more, has Apple's strive for innovation compromised the iPhone X as a gaming device?<br><br><strong>Design</strong><br><br>Three years on from the last meaningful design change to the iPhone series (the underwhelming but necessary iPhone 6), Apple has finally given us a phone that looks and feels new. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/iPhone+X/hardware_review.asp?c=76048'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/iPhone+X/hardware_review.asp?c=76048 Thu, 30 Nov 2017 12:00:00 GMT Review: Anker PowerCore+ 26800 PD review - The ultimate Nintendo Switch portable battery? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-jcal/31sqkxtkv9l.jpg" width="200" alt="Anker PowerCore+ 26800 PD review - The ultimate Nintendo Switch portable battery?" border="0" align="left" style="margin:5px 10px 10px 0px;"> The Anker PowerCore+ 26800 PD makes a very bold claim: it can power the <a href="/r/Switch/Nintendo+Switch/hardware_review.asp?c=73163">Nintendo Switch</a> as fast as when docked, but when you're on the go.<br><br>If true, that's quite the prospect. It would solve the problem of the relatively poor battery length - one of the major concerns for Switch owners.<br><br>This isn't just a portable battery for Switch owners though. Given the USB-C charging port, and two USB ports, this is also perfect for those with a fancy new MacBook and iPhone.<br><br>It will also charge those at optimal speed as well. So what you're really getting for your money - potentially - is all of the benefits of charging at mains when you're on the go.<br><br><strong>Look<br><br></strong><br><br>You're not buying a portable battery for its appearance, but it is worth mentioning that the PowerCore+ is a sleek and very premium looking product. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Anker+PowerCore%2B+26800+PD/hardware_review.asp?c=75216'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Anker+PowerCore%2B+26800+PD/hardware_review.asp?c=75216 Thu, 7 Sep 2017 15:59:24 GMT Review: Sennheiser GSP 350 - More than just a gaming headset? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-acpix/sennheiser-gsp-350.jpg" width="200" alt="Sennheiser GSP 350 - More than just a gaming headset?" border="0" align="left" style="margin:5px 10px 10px 0px;"> If you're in the market for a decent set of headphones that don't cost you an arm and a leg, you can't really go wrong with Sennheiser.<br><br>Though prices do vary pretty drastically across their range of products, you can rest assured you'll not only find something to match your budget, but that it will be of solid quality.<br><br>It makes sense then, that the music-loving gamer might consider grabbing a Sennheiser headset to both chat with their friends and listen to music without compromise.<br><br>And Sennheiser claims to deliver just that with the GSP 350. Does the sound wizard succeed in its goal? Let's find out.<br><br><strong>Look<br><br></strong><br><br>The Sennheiser GSP 350 won't win awards for its design any time soon, but nor will you be embarrassed to whip it out and shove it on your head at a LAN party.<br><br> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Sennheiser+GSP+350/hardware_review.asp?c=75084'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Sennheiser+GSP+350/hardware_review.asp?c=75084 Wed, 23 Aug 2017 15:06:00 GMT Review: Razer Kraken Pro V2 review - A worthwhile gaming headset? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-jciqi/razer-pro-kraken-v2-4.jpg" width="200" alt="Razer Kraken Pro V2 review - A worthwhile gaming headset?" border="0" align="left" style="margin:5px 10px 10px 0px;"> The Kraken Pro V2 is designed to be the only gaming headset you'll need. The focus is on comfort, durability, and clarity of sound in an affordable package.<br><br>And I'd say Razer has done a pretty good job of achieving that - particularly as it works across all of the devices you own.<br><br>But it does fall slightly short of the mark. At £79.99, you'd want this headset to be sufficient for every single purpose, and it doesn't quite reach that.<br><br><strong>Look<br><br></strong><br><br>The Kraken Pro V2 comes in three distinct colours: black, white, and Razer's signature green. The design is very minimal and stylish, and as long as you choose the right colour you'll feel pretty happy wearing them.<br><br>It also looks distinctly premium, thanks to a liberal use of quality and durable materials. It's mostly metal, rather than plastic, which is always a pleasure. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Razer+Kraken+Pro+V2/hardware_review.asp?c=74507'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Razer+Kraken+Pro+V2/hardware_review.asp?c=74507 Thu, 29 Jun 2017 10:10:50 GMT Review: New Gamevice for iPhone review - How do the improvements hold up? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-pcbfig/gamevice-new-iphone.jpg" width="200" alt="New Gamevice for iPhone review - How do the improvements hold up?" border="0" align="left" style="margin:5px 10px 10px 0px;"> Way back in June last year, we reviewed Gamevice's MFi controller, and found it to be a pretty decent controller. It was comfortable, well designed, and ideal for playing retro-style games on the go.<br><br>It wasn't perfect though. We leveraged complaints at the general flimsiness of the design and, most importantly, that the analogue sticks were poor. They felt very cheap.<br><br>Gamevice has listened to us though - and the thoughts of other reviewers - and released a brand new version of the iPhone model that's still not quite perfect, but comfortably beats its predecessor.<br><br><strong>So what's changed?<br><br></strong><br><br>Three things have changed - and they're all a pretty big deal. First off, the vice design has been altered so that it provides a firmer grip to your phone. That's thanks to the addition of two simple rubber grips that hold your phone way steadier than before. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Gamevice/hardware_review.asp?c=73643'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Gamevice/hardware_review.asp?c=73643 Wed, 12 Apr 2017 17:20:00 GMT Review: Gamevice for iPhone 6 - Perfect for retro enthusiasts on the go <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-pbhcy/gamevicephone.jpg" width="200" alt="Gamevice for iPhone 6 - Perfect for retro enthusiasts on the go" border="0" align="left" style="margin:5px 10px 10px 0px;"> The Gamevice for iPhone 6 just feels so right, and I think that's down to a combination of two things. One, unlike the enormous <a href="/r/iPad/Gamevice/hardware_review.asp?c=70558">iPad Air</a> or <a href="/r/iPad/Gamevice/hardware_review.asp?c=67516">Mini</a> models, it feels about the size of a normal controller. And two, the relatively tiny size emulates the feeling of playing a handheld console.<br><br>That results in a version of the Gamevice that's absolutely perfect for playing retro platformers, bullet hells, or isometric RPGs. Or maybe that's just me.<br><br>The design is very similar to its larger siblings. You click your iPhone into the lightning cable port on one side of the device, then stretch the other over your iPhone until it clamps like a vice. You can then secure it with a slide-y button on the back, and release it with another on the right hand side. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Gamevice/hardware_review.asp?c=70570'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Gamevice/hardware_review.asp?c=70570 Wed, 29 Jun 2016 12:01:05 GMT Review: Merge VR Headset Review <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-gldrzi/12189926_10153699074447463_1823032832127755251_n.jpg" width="200" alt="Merge VR Headset Review" border="0" align="left" style="margin:5px 10px 10px 0px;"> If you want to get involved with VR right this minute, the cheapest and easiest way is by slotting your mobile device into one of the many inexpensive VR headsets now available.<br><br>The best known of these is, by far, the Google Cardboard, but there are a host of options for those happy to look around.<br><br>The Cardboard is great, but the real problem comes from the fact that it's made of cardboard. While it's cheap enough to giveaway for free, it's not particularly sturdy. You wouldn’t want to toss it in a bag or give to a rampant toddler.<br><br>Enter the Merge VR which, for my money, is the best low-price headset out there.<br><br>Currently it's selling for £49.99 on the Game website, and while this is much more expensive than every other device in its class, the quality that extra cash brings is obvious.<br><br><strong>Quality product</strong> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Merge+Goggles/hardware_review.asp?c=68276'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Merge+Goggles/hardware_review.asp?c=68276 Thu, 12 Nov 2015 14:00:00 GMT Review: iPhone 6s review <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-aomom/iphone6s-main.jpg" width="200" alt="iPhone 6s review" border="0" align="left" style="margin:5px 10px 10px 0px;"> If you were an average consumer, you'd have already made your mind up about the iPhone 6s by now.<br><br>This is the latest version of the most popular smartphone brand in the world, from the biggest tech company in the world.<br><br>It's possible the only phone release this year that will have been covered in the evening news, and it's already sold more than 13 million units at the time of writing, less that a week after its release.<br><br>But you're not an average consumer, are you? Otherwise you wouldn't be here, wondering what a gaming-focused website thinks about a £600 mobile phone.<br><br>So, with due attention to specs and colours and all that jazz, let's take a look at the iPhone 6s from the perspective of someone who likes their smartphones, but REALLY likes playing mobile games. Just like you.<br><br><strong>Design</strong> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/iPhone+6S/hardware_review.asp?c=67748'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/iPhone+6S/hardware_review.asp?c=67748 Tue, 6 Oct 2015 12:00:00 GMT Review: Turtle Beach Ear Force i30 MFi headphones <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-qiof/image.jpg" width="200" alt="Turtle Beach Ear Force i30 MFi headphones" border="0" align="left" style="margin:5px 10px 10px 0px;"> Most Turtle Beach headsets look a little ugly. With their neon green rims, endless corporate logos, and those wiry microphones that make you look like you're directing air traffic, only hardcore eSports players would willingly wear them.<br><br>But for the i30 - headphones especially made for Apple devices - Turtle Beach has reigned things in. They're pearly white, reasonably elegant, short on branding, and the microphone is completely hidden. They're chunky, but surprising restrained.<br><br>They're also quite comfy, even with the slightly odd rectangular ear cups. But otherwise they fit nicely, don't pinch your noggin, and aren't super heavy.<br><br>The sound quality is very good, with excellent clarity and a pleasant all-round feel. You can also activate bass and treble boosts which significantly change the sound signature, and all with buttons on the headset so you don't need to futz with your phone. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Turtle+Beach+i30/hardware_review.asp?c=63012'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Turtle+Beach+i30/hardware_review.asp?c=63012 Tue, 16 Dec 2014 15:00:00 GMT Review: Mad Catz Micro C.T.R.L.i controller for iPhone and iPad <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-vfleki/image.jpg" width="200" alt="Mad Catz Micro C.T.R.L.i controller for iPhone and iPad" border="0" align="left" style="margin:5px 10px 10px 0px;"> You might <a href="/r/iPhone/Mad+Catz+CTRLi/hardware_review.asp?c=62909">have read our review of the Mad Catz C.T.R.L.i controller</a>. Well, much of the same can be said about this tiny travel-sized version.<br><br>This super small edition, which measures in at about 13cm wide and 9cm tall, is actually quite a nice size. It's more portable and practical than the full-sized pad, but still quite comfortable to hold.<br><br>It could be especially good for young children with small hands who struggle to grip controllers that are typically designed for adult mitts.<br><br>The build quality of the Micro is not quite as impressive as the full controller. It's much more light and flimsy - so much so that it will fall over on a table if it has an iPhone strapped in. I'm still not crazy about the glossy plastic, either. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Mad+Catz+CTRLi/hardware_review.asp?c=62920'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Mad+Catz+CTRLi/hardware_review.asp?c=62920 Wed, 10 Dec 2014 15:00:00 GMT Review: MadCatz C.T.R.L.i controller for iPhone and iPad <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-sds/image.jpg" width="200" alt="MadCatz C.T.R.L.i controller for iPhone and iPad" border="0" align="left" style="margin:5px 10px 10px 0px;"> If you're a gamer, you're probably aware of MadCatz. It's the firm that puts out third-party controllers for PlayStation and the like, as a budget alternative to the real deal.<br><br>So with a few decades practice making joypads, it should be well placed to make a killer iOS gaming controller. Right?<br><br>The MadCatz C.T.R.L.i (henceforth referred to as the CTRLi to save my full stop key) looks almost exactly like an Xbox 360 controller, complete with those little bumpy knobs on the analogue stick and a battery compartment around back.<br><br>The build quality is quite impressive. It's reasonably heavy and made of good material but I can't say I'm crazy about the glossy plastic used on the front panels.<br><br>It has a nice adjustable clip that can spring open and then clamp tightly shut on your iPhone (anything up to a 6 Plus). It's super solid and grips like a vice so you don't need to worry about your phone going flying. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Mad+Catz+CTRLi/hardware_review.asp?c=62909'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Mad+Catz+CTRLi/hardware_review.asp?c=62909 Wed, 10 Dec 2014 14:00:00 GMT Review: SteelSeries Status XL controller for iPhone and iPad <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-vom/image.jpg" width="200" alt="SteelSeries Status XL controller for iPhone and iPad" border="0" align="left" style="margin:5px 10px 10px 0px;"> Earlier this year, we named the tiny <a href="r/iPhone/SteelSeries+Stratus/hardware_review.asp?c=56381">SteelSeries Stratus</a> "the new gold standard for iOS controllers". But in a twist that would make George R. R. Martin proud, it looks like the company just dethroned <em>itself</em>.<br><br>Where the first controller looked like it was for ants, the XL is made for human-shaped hands. Overall it looks and feels like an Xbox One controller, but the thumbsticks are at the bottom and symmetrically placed like a PlayStation pad.<br><br>The build quality is great. It has these nice textured grips on the thumbsticks, high quality plastic for the body, and it feels appropriately hefty. It's almost as high quality as a console controller and feels much more like a £60 / $80 peripheral than most of its rivals.<br><br> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/SteelSeries+Stratus+XL/hardware_review.asp?c=62698'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/SteelSeries+Stratus+XL/hardware_review.asp?c=62698 Tue, 25 Nov 2014 15:00:00 GMT Review: MOGA Rebel controller for iPhone and iPad <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-yuah/image.jpg" width="200" alt="MOGA Rebel controller for iPhone and iPad" border="0" align="left" style="margin:5px 10px 10px 0px;"> MOGA made the very first MFi controller. But that debut device, the <a href="r/iPhone/MOGA+Ace+Power/hardware_review.asp?c=55901">MOGA Ace Power</a>, was a bit of a shambles. It broke down a lot, the buttons were unresponsive, the thumb sticks were weird, and it's already outdated as it can't hold the iPhone 6.<br><br>Now MOGA is back for a second try with the all new MOGA Rebel and it's a completely different story.<br><br>For starters, this one works over Bluetooth instead of plugging directly into your phone via the Lightning port, which means it works on iPad (and Mac) as well.<br><br>Set up is super easy. You just press the sync button and the pad will appear in the Bluetooth settings on your device. Tap the MOGA Rebel button and you're hooked up. Once that's done it will automatically pair back up in the future. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/MOGA+REBEL/hardware_review.asp?c=62676'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/MOGA+REBEL/hardware_review.asp?c=62676 Mon, 24 Nov 2014 15:00:00 GMT Review: Logitech PowerShell controller + battery <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-gmegbp/logitechpowershell-icon.jpg" width="200" alt="Logitech PowerShell controller + battery" border="0" align="left" style="margin:5px 10px 10px 0px;"> This is the third iOS 7 controller that we've reviewed, but the Logitech PowerShell is the first one that actually comes close to feeling like an Apple product.<br><br>At a first glance, it has the sort of lofty production values that means you'll actually allow it to get within 50 metres of your diamond-cut, anodised aluminum and ceramic glass iPhone.<br><br>The controller has a matt finish on the front, a subtle rubberised grip around back, and a glossy strip around the sides. It has a nice weight to it and leaves gaps for important iOS functions like the volume buttons and the camera.<br><br>Plus, your iPhone slides comfortably into the frame, and at 20cm wide the slim PowerShell makes playing on the bulky 24cm long <a href="r/iPhone/MOGA+Ace+Power/hardware_review.asp?c=55901">MOGA Ace Power</a> look like trying to pull a Christmas cracker with yourself. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/Logitech+PowerShell+Controller/hardware_review.asp?c=56564'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/Logitech+PowerShell+Controller/hardware_review.asp?c=56564 Mon, 13 Jan 2014 12:23:00 GMT Review: SteelSeries Stratus <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-qcapk/stratusthumb.jpg" width="200" alt="SteelSeries Stratus" border="0" align="left" style="margin:5px 10px 10px 0px;"> The SteelSeries Stratus is small. Tiny. Practically microscopic. At 11cm wide it isn't much longer than a credit card and is shorter than an iPhone.<br><br>That makes it great for carrying around, but it can feel cramped when you're actually using it. You feel like a harrowing case of RSI is just over the horizon as your crab-like hands curl up over the tiny buttons.<br><br>It's not uncomfortable, mind, and you can clamp the protective plastic case to the back of the controller to make it a bit more chunky in your hand. But your thumbs often butt against each other when you're twiddling both analogue sticks.<br><br>I thought it was worth pointing that out first because, aside from the tiny size (and wince-inducing price), the Stratus is an impressive controller and it's now the gold standard for these Apple-certified pads. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPhone/SteelSeries+Stratus/hardware_review.asp?c=56381'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPhone/SteelSeries+Stratus/hardware_review.asp?c=56381 Mon, 6 Jan 2014 05:00:00 GMT