Pocket Gamer | www.pocketgamer.co.uk | Latest additions (Virtual Reality) The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Thu, 23 Mar 2017 16:26:15 GMT Copyright (c) 2017 Pocket Gamer BCTech Summit 2017: Hidden Fortune is a VR treasure hunt adventure out this month on Gear VR <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-tmqj_hidden-fortune-icon_png_100.jpg" width="200" alt="BCTech Summit 2017: Hidden Fortune is a VR treasure hunt adventure out this month on Gear VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Pocket Gamer</em> is attending BCTech Summit in Vancouver this year, catching up with and meeting a bunch of awesome developers in Canada's beautiful British Colombia.<br><br>Yesterday we caught up with Archiact, a VR and AR developer who is working on a ton of exciting stuff - most of which we're unable to talk about right now.<br><br>Well, except for an exciting game coming out this very month exclusively for Samsung Gear VR, that is.<br><br><strong>Hidden Fortune<br><br></strong><br><br><em><a href="http://www.playhiddenfortune.com/">Hidden Fortune</a></em> is a VR treasure hunt adventure that invites you to explore a gorgeous cartoon world bursting with treasure and secrets to uncover.<br><br>It's not just treasure hunting though. There's also an intriguing plot, told over the course of a few different episodes. It takes you to different locations as well, which keeps the experience fresh and gives you new stuff to find. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Hidden+Fortune/news.asp?c=73327'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Hidden+Fortune/news.asp?c=73327 Wed, 15 Mar 2017 21:46:35 GMT All 30 games from the Big Indie Pitch at GDC 2017 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wwapo/bigindiepitch.jpg" width="200" alt="All 30 games from the Big Indie Pitch at GDC 2017" border="0" align="left" style="margin:5px 10px 10px 0px;"> The Big Indie Pitch keeps on getting bigger and better. It's an event we run where small developers get to present their in-progress games to press, publishers and pundits. And this year’s Big Indie Pitch at GDC was one of the largest we’ve ever had. Over 120 fresh games submitted, with 30 coming along to pitch live in San Francisco.<br><br>From dodging traffic, to flying cats and even a black hole or two, there was certainly a lot to get excited about. You can check out all 30 entrants below.<br><br>What’s more, make sure to check out our <a href="http://www.pocketgamer.biz/news/65219/crashy-cars-smashes-competition-to-win-the-big-indie-pitch-at-gdc/">winners article over on sister site PocketGamer.biz</a> which takes a closer look at the three finalists.<br><br><p><strong>Crashy Cars<br><br></strong>By <a href="http://pixelbizarre.com" target="_blank">Pixelbizarre</a> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/feature.asp?c=73292'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/feature.asp?c=73292 Tue, 14 Mar 2017 16:12:00 GMT Our predictions for the online gaming industry for 2017 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-rdbzcz/slots-million-lobby-vr.jpg" width="200" alt="Our predictions for the online gaming industry for 2017" border="0" align="left" style="margin:5px 10px 10px 0px;"> With 2017 now in full swing, we took a moment to look at what’s in store for the online gambling community, including expansion into e-sports, mobile gaming and virtual reality.<br><br>2016 proved to be a big year for VR which saw significant advances in growth and technology, largely thanks to the involvement of big industry players like Sony, Google and Samsung. And whilst it might often be an overlooked market for the virtual format, it may well be casino gaming that pushes the VR experience even further forward in 2017.<br><br>Only two years ago, ALEA launched SlotsMillion, the Worlds very first multi-player virtual casino where players can choose an avatar and explore their environment, interacting with staff and playing the slots. That same year, Casino VR Poker debuted on Oculus Rift.<br><br>Whilst the augmented reality on display in SlotsMillion may be impressive, it has yet to emerge whether there is a market for it yet. In the last few years, there have been signs of a slight drop off in engagement with 18-24 year olds and online betting, so the implantation of new technologies certainly may help appeal to appeal to younger customers. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/feature.asp?c=72800'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/feature.asp?c=72800 Fri, 27 Jan 2017 11:08:56 GMT Shop over a thousand deals on games and more with Amazon Digital Day <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-mydf/digital_day_header.jpg" width="200" alt="Shop over a thousand deals on games and more with Amazon Digital Day" border="0" align="left" style="margin:5px 10px 10px 0px;"> <script type="text/javascript">window._rtbms = window._rtbms || [];window._rtbms.push({"id": "5A7CC3D5"});(function(r, s) {r = document.createElement('script'); r.type = 'text/javascript'; r.async = true;r.src = ('https:' == document.location.protocol ? 'https://' : 'http://') + 'track.rtb-media.me/rtbm.js';s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(r, s);})();</script> <noscript></noscript> On December 30th, Amazon Digital Day will kick off with great deals on games, movies, music, eBooks and more. For one day only, Amazon will offer over a thousand deals on top items, including discounts of up to 50% off and a selection of Dollar Deals where every item is priced under a $1. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/news.asp?c=72559'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/news.asp?c=72559 Fri, 30 Dec 2016 12:47:29 GMT The most anticipated VR devices of 2017 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wmrk/hero.jpg" width="200" alt="The most anticipated VR devices of 2017" border="0" align="left" style="margin:5px 10px 10px 0px;"> It's probably fair to label 2016 the year of VR. We could call it a lot of other things, but that would be impolite, what with it being the season of good will and all.<br><br>With the launch of the Oculus Rift, HTC Vive, PlayStation VR, and Google's Daydream, there has never been such an important year for putting a large plastic thing on your head and swiping at imaginary entities.<br><br>Where next? Suffice to say, 2017 probably won't pack as many VR surprises, but that's not to say that there isn't some exciting stuff in the pipeline.<br><br><strong>Microsoft HoloLens</strong><br><br>There's one major VR player that's yet to hit the shops. Indeed, given its history, bank balance and all-round lingering influence, you could justifiably call Microsoft the biggest (potential) VR player in the business.<br><br>Its HoloLens system looks extremely exciting, too. Announced in January 2015, HoloLens takes a different approach to the other VR players. It's an AR headsets, beaming graphics over a clear visor so that they appear to be sat in the real world. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Oculus+Rift/feature.asp?c=72545'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Oculus+Rift/feature.asp?c=72545 Thu, 29 Dec 2016 17:00:00 GMT The psychological horror Layers of Fear: Solitude is now available on Daydream VR <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-dyci_screen_shot_2016-12-09_at_13_10_09_png_100.jpg" width="200" alt="The psychological horror Layers of Fear: Solitude is now available on Daydream VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> For those of you PC gamers who haven't played <em>Layers of Fear</em> yet you're missing out. For those of you who own a Pixel phone and a Daydream, you can now get the VR version.<br><br>If you haven't heard of it before in <em>Layers of Fear: Solitude</em> you play as a psychologically disturbed painter in the Victorian era who tries to complete his work while battling with a very unstable psyche. Walls will change, corridors will continue in endless loops, and paintings will literally just melt off the wall.<br><br><em>Layers of Fear: Solitude</em> brings everything we loved about the PC version to Daydream and throws us straight into the world to experience things at a much more intimate level. This psychological horror is a match made in heaven for VR.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Layers+of+Fear%3A+Solitude/news.asp?c=72378'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Layers+of+Fear%3A+Solitude/news.asp?c=72378 Fri, 9 Dec 2016 13:09:57 GMT Dark Souls could be getting a VR debut - or at least it's 'hoping' to <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-tpuliekq/gaming-darksouls.jpg" width="200" alt="Dark Souls could be getting a VR debut - or at least it's 'hoping' to " border="0" align="left" style="margin:5px 10px 10px 0px;"> I don't know about you guys but I think <em>Dark Souls</em> is one of the best western RPGs to date, and the idea that it could be on its way to VR both excites and terrifies me very much. <br><br>At <em>The Golden Joystick Awards</em>, the pre-show livestream resulted in some rather unexpected news as the creator of <em>Dark Souls</em>, Atsuo Yoshimura, was bombarded with VR-related questions. Most importantly it looks like we may be getting some form of the rage-inducing game on VR eventually. <br><br>Though we already have <em><a href="http://gunfiregames.com/chronos/">Chronos</a></em>, a tricky third-person RPG, on Oculus, <em>Dark Souls</em> would certainly lend itself well for this form of play - I'm imagining it to be a little like the old <em>Resident Evil</em> and <em>Silent Hill</em> visual perspectives.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Dark+Souls/news.asp?c=72221'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Dark+Souls/news.asp?c=72221 Mon, 28 Nov 2016 14:37:00 GMT Steel Media says goodbye to PG's former Community Manager, Ray Wilmott <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-qeew/1236651_10151859559445915_783863852_n.jpg" width="200" alt="Steel Media says goodbye to PG's former Community Manager, Ray Wilmott" border="0" align="left" style="margin:5px 10px 10px 0px;"> Today, Steel Media says goodbye to <em>Pocket Gamer</em>'s well-loved former Community Manager, Ray Wilmott. Don't worry though, as he's not going quite so far as you think!<br><br>He's staying in games, and will move on to an app development startup in Cardiff as their Community Manager, lending his skills earned at <em>Pocket Gamer</em> to help them grow. Best of luck to him!<br><br>Ray joined <em>Pocket Gamer</em> on November 30th, 2015, and his first day actually coincided with our official Christmas party. Ray then helped us to grow our community in the App Army and took over the social media reigns.<br><br>Eventually, Ray moved over to join our B2B marketing team, and helped promote our range of events and services during his time there.<br><br>Ray will be missed by us all, but let's not get caught up in the sadness, let's just wish Ray the very best for the future, and offer him these kind words from our colleagues. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/App+Army/news.asp?c=72210'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/App+Army/news.asp?c=72210 Fri, 25 Nov 2016 13:58:33 GMT Moto Z and Z Force are the first phones other than Google Pixel to support Daydream VR <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-dboq_google-daydream-1_png_100.jpg" width="200" alt="Moto Z and Z Force are the first phones other than Google Pixel to support Daydream VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> Good news Android users, it was recently announced that support for the VR headset, Daydream View, has reared its head - starting with Motorola's <a href="http://motorola-blog.blogspot.co.uk/2016/11/moto-z-and-moto-z-force-now-daydream.html">Moto Z/Z Force</a>.<br><br>Since its announcement a couple of months ago, the Daydream View has been eagerly awaited despite the fact it's primarily for Pixel phones. Duh. Its build, design, and use of controller is what makes it an easy contender alongside the Gear VR. As our App Spy video-whizz James Gilmore stated in a previous podcast – it'd be like popping a brassiere on your head. Mm, comfy.<br><br>Given its much cheaper price tag, the quality of the headsets will never be as impressive as the Oculus/Vive, but they're still a nice little add-on for mobile gaming enthusiasts. With Apple still yet to explore VR and Samsung still licking its wounds, the VR market's wide-open for Google to set up camp. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Daydream+VR/news.asp?c=72186'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Daydream+VR/news.asp?c=72186 Wed, 23 Nov 2016 15:34:17 GMT Apps World 2016 - All of the games at the Big Indie Pitch <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xdcvjp/bigindiepitch.jpg" width="200" alt="Apps World 2016 - All of the games at the Big Indie Pitch" border="0" align="left" style="margin:5px 10px 10px 0px;"> On a dreary Thursday afternoon at Apps World, indie developers flocked in droves to attend <em>Pocket Gamer</em>'s Big Indie Pitch, and have their games critiqued by a panel of experienced judges.<br><br>The best three got selected for a prize, which includes display ads across Steel Media's network of sites - as well as the coveted pitching bat for the winner. That's what everyone really comes for.<br><br>We'll cover the winners in glory in another post, but remember that it's the taking part that counts. Here's the rundown on every game which entered the Big Indie Pitch at Apps World.<br><br><strong>Balls<br><br></strong><br><br><em>Balls</em> is an endless physics puzzler in which you have to tap a ball to keep it airborne as it travels up a tube. Along the way, you have to avoid obstacles like spikes which threaten to burst the ball. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/feature.asp?c=71872'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/feature.asp?c=71872 Tue, 25 Oct 2016 17:55:00 GMT Fifty Shades Darker's director re-shoots scenes in the upcoming film to bring VR to life <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-mcmc/maxresdefault.jpg" width="200" alt="Fifty Shades Darker's director re-shoots scenes in the upcoming film to bring VR to life" border="0" align="left" style="margin:5px 10px 10px 0px;"> *<em>Disclaimer: the following article may contain materials of an explicit nature and an array of tasteless puns</em>*<br><br>Ladies and gents, get ready to get weird with me as <em>Fifty Shades Darker</em> – you know, the second <em>Grey</em> film – gets a little steamier with the use of VR.<br><br>To folks who feel awkward watching things like <em>Fifty Shades of Grey</em> at the cinema, you may not be too excited to hear that James Foley, director of <em>Fifty Shades Darker</em>, has thrown in some extra effort in order to shoot certain sequences in 360-degrees. No, not THOSE scenes…well, maybe those scenes, details are a little spread at the moment.<br><br>"<em>Yeah, there's marketing materials for behind-the-scenes. After we finished shooting for the day, the actors would stay over and VR people would re-create a facsimile of the scene</em>." Foley said. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Virtual+Reality+News/news.asp?c=71765'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Virtual+Reality+News/news.asp?c=71765 Fri, 14 Oct 2016 18:30:00 GMT Google keynote: Daydream VR is more comfortable and lighter than the Gear VR <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-dboq_google-daydream-1_png_100.jpg" width="200" alt="Google keynote: Daydream VR is more comfortable and lighter than the Gear VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> We saw a lot of impressive features at Google's keynote earlier as they unveiled their anticipated smart phone, Pixel. Alongside the phone however Google also unveiled their virtual reality headset, Google Daydream.<br><br>The nicest feature of the headset is actually its design. I know that's judging a book by its cover but by working with clothing designers to get everything right to the smallest detail, Google has gotten a leg-up on its competitors with one very simple thing – Daydream is made out of fabric. Comfortable, stretchy, and wearable, the main body is made out of foam and soft fabric with a hinged section where you place your phone. It also comes in three colours: Slate, Snow, and Crimson – though the last two will be added at a later date. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Daydream+VR/news.asp?c=71625'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Daydream+VR/news.asp?c=71625 Tue, 4 Oct 2016 19:30:00 GMT VIRTUALLY YOURS: How To Reverse The Decline Of Pokemon GO <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-wmig_jwagstaff300_jpg_100.jpg" width="200" alt="VIRTUALLY YOURS: How To Reverse The Decline Of Pokemon GO" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p><em>Go! Stop. Go? Every week we're taking a close look at the nascent VR and AR scene with an open letter from a figure working in the industry. This week the UK&IE Country Manager for research body </em><a href="https://www.contextworld.com/web/guest/about" target="_blank"><em>CONTEXT</em></a><em>, Jonathan Wagstaff, </em><a href="http://www.pocketgamer.co.uk/r/Oculus/Oculus+Rift/feature.asp?c=70887" target="_blank"><em>returns</em></a><em> to talk us through why Augmented Reality can't rely on </em>Pokemon GO<em>...</em></p><br><br><p>What goes up must come down; a chart showing <em>Pokemon GO</em>'s total active users since the start of 2016 now looks like the perfect graphical representation of this aphorism. Having gushed with excitement over the early days of the game's release, many journalists and analysts are now predicting its rapid decline and even that current trends could seal the fate of augmented reality gaming. For those of us who approached the app with more gaming experience than one evening of <em>Mario Kart 64</em> back in college it was glaringly obvious that <em>Pokemon GO</em> relies heavily on the novelty of seeing fictional creatures on your screen.</p> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Pokemon+GO/feature.asp?c=71505'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Pokemon+GO/feature.asp?c=71505 Mon, 26 Sep 2016 17:00:00 GMT Oculus Rift is out right now in the UK <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wmrk/hero.jpg" width="200" alt="Oculus Rift is out right now in the UK" border="0" align="left" style="margin:5px 10px 10px 0px;"> The Oculus Rift has finally set down on UK shores, and is now available on general sale from a number of different retailers, including: John Lewis, Curry's, PCWorld, Game, Harrods, and Amazon.<br><br>Previously, you could only grab an Oculus Rift from the US which is less than ideal. Now you can not only go out right now and get it, but you can even test it in select places. Not sure where they are though - sorry!<br><br>The Rift comes with a free copy of <em>Lucky's Tale</em>, a third person platformer, as well as a bunch of VR movies and demos.<br><br>Want it? You'd better have a powerful PC then! Sorry. You can go out and get it right now for £549 at the retailers above.<br><br> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Oculus+Rift/news.asp?c=71443'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Oculus+Rift/news.asp?c=71443 Tue, 20 Sep 2016 13:10:00 GMT Wargaming launches app to commemorate 100 years since the first tank <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-udj/wot100b.jpg" width="200" alt="Wargaming launches app to commemorate 100 years since the first tank" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p>Wargaming, creators of mobile game <em><a href="http://wotblitz.eu/" target="_blank">World Of Tanks Blitz</a></em>, last week launched a free mobile app to commemorate the 100th anniversary of the first tank blasting onto the battlefields of the Somme in September 1916. The app was developed by Ballista Digital, a specialist producer of history-based apps for museums.</p><br><br><p>This app is based around augmented and virtual reality: it enables you to see a life-sized model of the Mark 1 externally superimposed on the environment, or hop inside and view 360-degree VR films of tanks in action.<br><br></p><br><br><p>Wargaming has partnered with <a href="http://www.tankmuseum.org/home" target="_blank">The Tank Museum in Bovington</a> to deliver the history behind the development of the first tanks during WW1, offering a unique opportunity to visit tanks from 100 years ago and visit 100 UK locations where tanks could originally be seen. Following the war, the government offered 265 battled tanks to the nation as an acknowledgment of the successful efforts made by citizens to help fund the war. There is only one actual tank in its original location, Ashford in Kent. Many of the other tanks were scrapped in the years following the war.</p> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/World+of+Tanks+Blitz/news.asp?c=71427'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/World+of+Tanks+Blitz/news.asp?c=71427 Mon, 19 Sep 2016 08:30:00 GMT