Pocket Gamer | www.pocketgamer.co.uk | Latest additions (Virtual Reality) The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Fri, 23 Jun 2017 19:57:23 GMT Copyright (c) 2017 Pocket Gamer Bethesda's releasing two VR games, DOOM VFR and Fallout VR <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-fejx_screen_shot_2017-06-12_at_05_07_50_png_100.jpg" width="200" alt="Bethesda's releasing two VR games, DOOM VFR and Fallout VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> Yep, that's right. Announced at Bethesda's E3 conference today, two of our favourite franchises are headed to VR and they actually look pretty smooth. <br><br>The success of <em>Resident Evil 7</em> proved that action games can work on virtual reality platforms and <em>DOOM VFR</em> puts you in the action even more so. Thrown into the depths of hell, you'll face intense combat and various bits of puzzle solving as you fight your way through a UAC Facility. <br><br><em>Fallout VR</em> on the other hand brings about slightly different gameplay. Not only does it engage in the action, but also the crafting, building system, and exploration of <em>Fallout 4</em>. <br><br>We'll keep an eye on these two and let you know when we know more.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Bethesda+Softworks+news/news.asp?c=74296'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Bethesda+Softworks+news/news.asp?c=74296 Mon, 12 Jun 2017 05:23:00 GMT The Honor 8 Pro stretches its legs in our VR test <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-kffl/honor-duke-id-photos_blue_10_800.jpg" width="200" alt="The Honor 8 Pro stretches its legs in our VR test" border="0" align="left" style="margin:5px 10px 10px 0px;"> First impressions are that the Honor 8 Pro is a premium bit of kit – regardless of the non-UK spelling of ‘honour’. But this isn’t your normal handset overview; we’ll be looking into how well this new handset handles the unique demands that VR places on mobile hardware. We can forgive a non-standard spelling if the Honor’s VR performance is up to scratch...<br><br><strong><br><br>Ingenious Honor<br><br></strong><br><br>You know this manufacturer is serious about its VR credentials when you realise that with a few deft folds, the packaging inserts form a Google Cardboard compatible viewer when combined with the back of the box. A pair of lenses are included, which simply pop into the viewer and give new users a free and convenient way to try out VR; for the first time in many cases. Honor; you have impressed us with your origami ingenuity. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Honor+8Pro/feature.asp?c=74200'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Honor+8Pro/feature.asp?c=74200 Fri, 2 Jun 2017 16:27:00 GMT We want YOU to write freelance guides for Pocket Gamer! <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-izepc/pocket-gamer-logo.jpeg" width="200" alt="We want YOU to write freelance guides for Pocket Gamer!" border="0" align="left" style="margin:5px 10px 10px 0px;"> Hey, you there. Yes, you with the face. Are you good at video games? Do you know how to whip up a mean spreadsheet? Do you speak the language of HTML as fluently as you do your mother tongue?<br><br>If you answered yes to all of the above questions, we may have a job for you.<br><br>You see, we're looking for freelance guide writers - though to describe them as writers is a bit misleading. What we're really looking for is someone who can create wiki-style spreadsheets of data, and make them look nice on our site in a speedy manner.<br><br>We will be honest - there won't be an awful lot of writing involved, as it's mostly data entry and getting the HTML code just right. You may also need to pop into PhotoShop to spruce up a few images as well.<br><br>For an example of what we're looking for, take a look at <a href="/r/iPhone/Clash+Royale/feature.asp?c=68703">this</a>. As you can see, it's just a big table of the cards available in <em><a href="/r/iPhone/Clash%2BRoyale/review.asp?c=69269">Clash Royale</a></em>. That's exactly what we're looking for. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Pocket+Gamer/news.asp?c=74016'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Pocket+Gamer/news.asp?c=74016 Wed, 17 May 2017 16:14:29 GMT [Update] BCTech Summit 2017: Hidden Fortune is a VR treasure hunt adventure out this month on Gear VR <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-tmqj_hidden-fortune-icon_png_100.jpg" width="200" alt="[Update] BCTech Summit 2017: Hidden Fortune is a VR treasure hunt adventure out this month on Gear VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> <strong>Updated on March 27 at 09:08am: </strong>Archiact has kindly just reached out to us to confirm the release date - and it's tomorrow.<br><br><em><br><br></em>That's right, episode one of <em>Hidden Fortune</em> launches on Gear VR on March 28th.<br><br>The original story follows.<br><br><hr /><br><br> <br><br><em>Pocket Gamer</em> is attending BCTech Summit in Vancouver this year, catching up with and meeting a bunch of awesome developers in Canada's beautiful British Colombia.<br><br>Yesterday we caught up with Archiact, a VR and AR developer who is working on a ton of exciting stuff - most of which we're unable to talk about right now.<br><br>Well, except for an exciting game coming out this very month exclusively for Samsung Gear VR, that is.<br><br> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Hidden+Fortune/news.asp?c=73327'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Hidden+Fortune/news.asp?c=73327 Mon, 27 Mar 2017 09:10:09 GMT All 30 games from the Big Indie Pitch at GDC 2017 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wwapo/bigindiepitch.jpg" width="200" alt="All 30 games from the Big Indie Pitch at GDC 2017" border="0" align="left" style="margin:5px 10px 10px 0px;"> The Big Indie Pitch keeps on getting bigger and better. It's an event we run where small developers get to present their in-progress games to press, publishers and pundits. And this year’s Big Indie Pitch at GDC was one of the largest we’ve ever had. Over 120 fresh games submitted, with 30 coming along to pitch live in San Francisco.<br><br>From dodging traffic, to flying cats and even a black hole or two, there was certainly a lot to get excited about. You can check out all 30 entrants below.<br><br>What’s more, make sure to check out our <a href="http://www.pocketgamer.biz/news/65219/crashy-cars-smashes-competition-to-win-the-big-indie-pitch-at-gdc/">winners article over on sister site PocketGamer.biz</a> which takes a closer look at the three finalists.<br><br><p><strong>Crashy Cars<br><br></strong>By <a href="http://pixelbizarre.com" target="_blank">Pixelbizarre</a> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/feature.asp?c=73292'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/feature.asp?c=73292 Tue, 14 Mar 2017 16:12:00 GMT Our predictions for the online gaming industry for 2017 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-rdbzcz/slots-million-lobby-vr.jpg" width="200" alt="Our predictions for the online gaming industry for 2017" border="0" align="left" style="margin:5px 10px 10px 0px;"> With 2017 now in full swing, we took a moment to look at what’s in store for the online gambling community, including expansion into e-sports, mobile gaming and virtual reality.<br><br>2016 proved to be a big year for VR which saw significant advances in growth and technology, largely thanks to the involvement of big industry players like Sony, Google and Samsung. And whilst it might often be an overlooked market for the virtual format, it may well be casino gaming that pushes the VR experience even further forward in 2017.<br><br>Only two years ago, ALEA launched SlotsMillion, the Worlds very first multi-player virtual casino where players can choose an avatar and explore their environment, interacting with staff and playing the slots. That same year, Casino VR Poker debuted on Oculus Rift.<br><br>Whilst the augmented reality on display in SlotsMillion may be impressive, it has yet to emerge whether there is a market for it yet. In the last few years, there have been signs of a slight drop off in engagement with 18-24 year olds and online betting, so the implantation of new technologies certainly may help appeal to appeal to younger customers. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/feature.asp?c=72800'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/feature.asp?c=72800 Fri, 27 Jan 2017 11:08:56 GMT Shop over a thousand deals on games and more with Amazon Digital Day <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-mydf/digital_day_header.jpg" width="200" alt="Shop over a thousand deals on games and more with Amazon Digital Day" border="0" align="left" style="margin:5px 10px 10px 0px;"> <script type="text/javascript">window._rtbms = window._rtbms || [];window._rtbms.push({"id": "5A7CC3D5"});(function(r, s) {r = document.createElement('script'); r.type = 'text/javascript'; r.async = true;r.src = ('https:' == document.location.protocol ? 'https://' : 'http://') + 'track.rtb-media.me/rtbm.js';s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(r, s);})();</script> <noscript></noscript> On December 30th, Amazon Digital Day will kick off with great deals on games, movies, music, eBooks and more. For one day only, Amazon will offer over a thousand deals on top items, including discounts of up to 50% off and a selection of Dollar Deals where every item is priced under a $1. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/news.asp?c=72559'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/news.asp?c=72559 Fri, 30 Dec 2016 12:47:29 GMT The most anticipated VR devices of 2017 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wmrk/hero.jpg" width="200" alt="The most anticipated VR devices of 2017" border="0" align="left" style="margin:5px 10px 10px 0px;"> It's probably fair to label 2016 the year of VR. We could call it a lot of other things, but that would be impolite, what with it being the season of good will and all.<br><br>With the launch of the Oculus Rift, HTC Vive, PlayStation VR, and Google's Daydream, there has never been such an important year for putting a large plastic thing on your head and swiping at imaginary entities.<br><br>Where next? Suffice to say, 2017 probably won't pack as many VR surprises, but that's not to say that there isn't some exciting stuff in the pipeline.<br><br><strong>Microsoft HoloLens</strong><br><br>There's one major VR player that's yet to hit the shops. Indeed, given its history, bank balance and all-round lingering influence, you could justifiably call Microsoft the biggest (potential) VR player in the business.<br><br>Its HoloLens system looks extremely exciting, too. Announced in January 2015, HoloLens takes a different approach to the other VR players. It's an AR headsets, beaming graphics over a clear visor so that they appear to be sat in the real world. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Oculus+Rift/feature.asp?c=72545'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Oculus+Rift/feature.asp?c=72545 Thu, 29 Dec 2016 17:00:00 GMT The psychological horror Layers of Fear: Solitude is now available on Daydream VR <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-dyci_screen_shot_2016-12-09_at_13_10_09_png_100.jpg" width="200" alt="The psychological horror Layers of Fear: Solitude is now available on Daydream VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> For those of you PC gamers who haven't played <em>Layers of Fear</em> yet you're missing out. For those of you who own a Pixel phone and a Daydream, you can now get the VR version.<br><br>If you haven't heard of it before in <em>Layers of Fear: Solitude</em> you play as a psychologically disturbed painter in the Victorian era who tries to complete his work while battling with a very unstable psyche. Walls will change, corridors will continue in endless loops, and paintings will literally just melt off the wall.<br><br><em>Layers of Fear: Solitude</em> brings everything we loved about the PC version to Daydream and throws us straight into the world to experience things at a much more intimate level. This psychological horror is a match made in heaven for VR.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Layers+of+Fear%3A+Solitude/news.asp?c=72378'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Layers+of+Fear%3A+Solitude/news.asp?c=72378 Fri, 9 Dec 2016 13:09:57 GMT Dark Souls could be getting a VR debut - or at least it's 'hoping' to <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-tpuliekq/gaming-darksouls.jpg" width="200" alt="Dark Souls could be getting a VR debut - or at least it's 'hoping' to " border="0" align="left" style="margin:5px 10px 10px 0px;"> I don't know about you guys but I think <em>Dark Souls</em> is one of the best western RPGs to date, and the idea that it could be on its way to VR both excites and terrifies me very much. <br><br>At <em>The Golden Joystick Awards</em>, the pre-show livestream resulted in some rather unexpected news as the creator of <em>Dark Souls</em>, Atsuo Yoshimura, was bombarded with VR-related questions. Most importantly it looks like we may be getting some form of the rage-inducing game on VR eventually. <br><br>Though we already have <em><a href="http://gunfiregames.com/chronos/">Chronos</a></em>, a tricky third-person RPG, on Oculus, <em>Dark Souls</em> would certainly lend itself well for this form of play - I'm imagining it to be a little like the old <em>Resident Evil</em> and <em>Silent Hill</em> visual perspectives.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Dark+Souls/news.asp?c=72221'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Dark+Souls/news.asp?c=72221 Mon, 28 Nov 2016 14:37:00 GMT Steel Media says goodbye to PG's former Community Manager, Ray Wilmott <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-qeew/1236651_10151859559445915_783863852_n.jpg" width="200" alt="Steel Media says goodbye to PG's former Community Manager, Ray Wilmott" border="0" align="left" style="margin:5px 10px 10px 0px;"> Today, Steel Media says goodbye to <em>Pocket Gamer</em>'s well-loved former Community Manager, Ray Wilmott. Don't worry though, as he's not going quite so far as you think!<br><br>He's staying in games, and will move on to an app development startup in Cardiff as their Community Manager, lending his skills earned at <em>Pocket Gamer</em> to help them grow. Best of luck to him!<br><br>Ray joined <em>Pocket Gamer</em> on November 30th, 2015, and his first day actually coincided with our official Christmas party. Ray then helped us to grow our community in the App Army and took over the social media reigns.<br><br>Eventually, Ray moved over to join our B2B marketing team, and helped promote our range of events and services during his time there.<br><br>Ray will be missed by us all, but let's not get caught up in the sadness, let's just wish Ray the very best for the future, and offer him these kind words from our colleagues. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/App+Army/news.asp?c=72210'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/App+Army/news.asp?c=72210 Fri, 25 Nov 2016 13:58:33 GMT Moto Z and Z Force are the first phones other than Google Pixel to support Daydream VR <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-dboq_google-daydream-1_png_100.jpg" width="200" alt="Moto Z and Z Force are the first phones other than Google Pixel to support Daydream VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> Good news Android users, it was recently announced that support for the VR headset, Daydream View, has reared its head - starting with Motorola's <a href="http://motorola-blog.blogspot.co.uk/2016/11/moto-z-and-moto-z-force-now-daydream.html">Moto Z/Z Force</a>.<br><br>Since its announcement a couple of months ago, the Daydream View has been eagerly awaited despite the fact it's primarily for Pixel phones. Duh. Its build, design, and use of controller is what makes it an easy contender alongside the Gear VR. As our App Spy video-whizz James Gilmore stated in a previous podcast – it'd be like popping a brassiere on your head. Mm, comfy.<br><br>Given its much cheaper price tag, the quality of the headsets will never be as impressive as the Oculus/Vive, but they're still a nice little add-on for mobile gaming enthusiasts. With Apple still yet to explore VR and Samsung still licking its wounds, the VR market's wide-open for Google to set up camp. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Daydream+VR/news.asp?c=72186'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Daydream+VR/news.asp?c=72186 Wed, 23 Nov 2016 15:34:17 GMT Apps World 2016 - All of the games at the Big Indie Pitch <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xdcvjp/bigindiepitch.jpg" width="200" alt="Apps World 2016 - All of the games at the Big Indie Pitch" border="0" align="left" style="margin:5px 10px 10px 0px;"> On a dreary Thursday afternoon at Apps World, indie developers flocked in droves to attend <em>Pocket Gamer</em>'s Big Indie Pitch, and have their games critiqued by a panel of experienced judges.<br><br>The best three got selected for a prize, which includes display ads across Steel Media's network of sites - as well as the coveted pitching bat for the winner. That's what everyone really comes for.<br><br>We'll cover the winners in glory in another post, but remember that it's the taking part that counts. Here's the rundown on every game which entered the Big Indie Pitch at Apps World.<br><br><strong>Balls<br><br></strong><br><br><em>Balls</em> is an endless physics puzzler in which you have to tap a ball to keep it airborne as it travels up a tube. Along the way, you have to avoid obstacles like spikes which threaten to burst the ball. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/feature.asp?c=71872'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/feature.asp?c=71872 Tue, 25 Oct 2016 17:55:00 GMT Fifty Shades Darker's director re-shoots scenes in the upcoming film to bring VR to life <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-mcmc/maxresdefault.jpg" width="200" alt="Fifty Shades Darker's director re-shoots scenes in the upcoming film to bring VR to life" border="0" align="left" style="margin:5px 10px 10px 0px;"> *<em>Disclaimer: the following article may contain materials of an explicit nature and an array of tasteless puns</em>*<br><br>Ladies and gents, get ready to get weird with me as <em>Fifty Shades Darker</em> – you know, the second <em>Grey</em> film – gets a little steamier with the use of VR.<br><br>To folks who feel awkward watching things like <em>Fifty Shades of Grey</em> at the cinema, you may not be too excited to hear that James Foley, director of <em>Fifty Shades Darker</em>, has thrown in some extra effort in order to shoot certain sequences in 360-degrees. No, not THOSE scenes…well, maybe those scenes, details are a little spread at the moment.<br><br>"<em>Yeah, there's marketing materials for behind-the-scenes. After we finished shooting for the day, the actors would stay over and VR people would re-create a facsimile of the scene</em>." Foley said. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Virtual+Reality+News/news.asp?c=71765'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Virtual+Reality+News/news.asp?c=71765 Fri, 14 Oct 2016 18:30:00 GMT Google keynote: Daydream VR is more comfortable and lighter than the Gear VR <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-dboq_google-daydream-1_png_100.jpg" width="200" alt="Google keynote: Daydream VR is more comfortable and lighter than the Gear VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> We saw a lot of impressive features at Google's keynote earlier as they unveiled their anticipated smart phone, Pixel. Alongside the phone however Google also unveiled their virtual reality headset, Google Daydream.<br><br>The nicest feature of the headset is actually its design. I know that's judging a book by its cover but by working with clothing designers to get everything right to the smallest detail, Google has gotten a leg-up on its competitors with one very simple thing – Daydream is made out of fabric. Comfortable, stretchy, and wearable, the main body is made out of foam and soft fabric with a hinged section where you place your phone. It also comes in three colours: Slate, Snow, and Crimson – though the last two will be added at a later date. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Daydream+VR/news.asp?c=71625'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Daydream+VR/news.asp?c=71625 Tue, 4 Oct 2016 19:30:00 GMT