Pocket Gamer | www.pocketgamer.co.uk | Latest additions (Virtual Reality) The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Sat, 22 Sep 2018 22:53:02 GMT Copyright (c) 2018 Pocket Gamer Multiplayer space shooter Vanguard: Fight For Rudiarius flying to mobile and VR in a not too distant future <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-dhbo/vanguard-fight-for-rudiarius-ios-screenshot-cockpit-view__1_.jpg" width="200" alt="Multiplayer space shooter Vanguard: Fight For Rudiarius flying to mobile and VR in a not too distant future" border="0" align="left" style="margin:5px 10px 10px 0px;"> What if the Roman Empire never fell? What if they eventually expanded away from Earth, laying claim to the entire galaxy? Well, upcoming multiplayer space shooter - Vanguard: Fight for Rudiarius - looks set to sate our thirst for such Deadliest Warrior-style scenarios when it releases into beta later this year.<br><br>The game is being unveiled today at EGX Birmingham, where it is now playable. However, those not lucky enough to attend the event will have to wait a bit longer to get their hands on it.<br><br>The free beta period will start over the coming months, where the developers hope to gain feedback and player insight.<br><br>Given that it's being touted as a competitive online title, that beta period will surely be an exciting and worthwhile experience for players to take part in. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Vanguard%3A+Fight+For+Rudiarius/news.asp?c=78731'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Vanguard%3A+Fight+For+Rudiarius/news.asp?c=78731 Thu, 20 Sep 2018 14:54:00 GMT Angry Birds: First Person Slingshot is bringing the loveable birdies to your living room on Magic Leap One <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-iwauhf_angry-birds-fps-magic-leap-one-screenshot-birds-flying-at-tower_png_100.jpg" width="200" alt="Angry Birds: First Person Slingshot is bringing the loveable birdies to your living room on Magic Leap One" border="0" align="left" style="margin:5px 10px 10px 0px;"> Remember Angry Birds? Yeah, of course you do. They had their own movie and everything. Now, remember the Magic Leap? No? Yeah, didn't think so.<br><br>Well whatever information your brain currently holds, it isn't stopping VR and AR developer Resolution Games from developing an Angry Birds game for the Magic Leap One, a mixed reality system that's been in development for years and isn't even out yet for us nobodies.<br><br>The Angry Birds game, titled Angry Birds: First Person Slingshot, will play much like the rest of the series - you fire annoyed avians at towers of blocks to try and kill pigs. Only this time, it's in your living room, and you're actually (virtually) pulling the slingshot. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Angry+Birds%3A+First+Person+Slingshot/news.asp?c=78710'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Angry+Birds%3A+First+Person+Slingshot/news.asp?c=78710 Wed, 19 Sep 2018 14:52:46 GMT The Big Indie Pitch is heading to Brighton on July 10th <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-vkew/bigindiepitch.jpg" width="200" alt="The Big Indie Pitch is heading to Brighton on July 10th" border="0" align="left" style="margin:5px 10px 10px 0px;"> Are you going to be in Brighton for Develop tomorrow? Well we've got an event on that we reckon you should be heading to then.<br><br>It's one of our really rather special Big Indie Pitch and Drinks, and it's happening at The Greene Room at The Cricketers at 7pm on July 10th.<br><br>And there's some pretty special stuff going down. Not only will the winner of the BIP get the usual prizes, they'll also get a special Space Ape prize in the shape of a workshop tailored to their needs at the studio.<br><br><strong>Space!?!</strong><br><br>There'll also be the Space Ape feedback corner, where indie devs can get some hints and tips about the direction their games should be heading in. Sounds pretty awesome, right?<br><br>All of this is thanks to <a href="https://www.spaceapegames.com/">Space Ape Games</a>, <a href="https://www.jagex.com/">Jagex</a>, and <a href="https://www.thegameshub.com/">The Games Hub</a>, and season sponsor, <a href="https://www.gstar.or.kr/eng/index.asp">G-STAR</a>. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/news.asp?c=78002'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Pitch/news.asp?c=78002 Mon, 9 Jul 2018 10:08:32 GMT Best iOS and Android sales this week - This War of Mine, Hidden Folks, The Lion's Song, and more <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-ttths_hiddenfolks-screenshot-wordpuzzle_png_100.jpg" width="200" alt="Best iOS and Android sales this week - This War of Mine, Hidden Folks, The Lion's Song, and more" border="0" align="left" style="margin:5px 10px 10px 0px;"> Happy Monday, one and all. It's sunny here in England which means most of our souls are already soaring, but having a look at what amazing deals are live at the moment can't hurt. <br><br>If nothing much has caught your eye for the past few weeks, I'm pretty sure you'll see something you'll like here. There's a big range of things to pick up, but they won't be going cheap forever. <br><br><strong>Baldur's Gate II: EE</strong><br><br><ul><br><br><li>Platform: <a href="http://www.pocketgamer.co.uk/itunes/633625517">iOS</a> (also on <a href="https://play.google.com/store/apps/details?id=com.beamdog.baldursgateIIenhancededition">Android</a>)</li><br><br><li>Price: £1.99/$1.99</li><br><br></ul><br><br>After the wizard Irenicus holds you captive in his stronghold, it's up to you to resist the evil in your very blood. Or, for if you fancy it, you could embrace your monstrous nature and become more powerful than you'd ever imagined in this strategic RPG.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Hidden+Folks/news.asp?c=77490'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Hidden+Folks/news.asp?c=77490 Mon, 14 May 2018 13:21:55 GMT How did The House of Fables go about creating Trains VR? We chat to the development team to find out <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-gnzd_banner-banner-trainsvr-logo-1518791361_png_100.jpg" width="200" alt="How did The House of Fables go about creating Trains VR? We chat to the development team to find out" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Trains VR</em> has left the station at The House of Fables and is now available on the new <a href="http://pxlme.me/QbzJmC1y">Oculus Go platform</a> and <a href="http://pxlme.me/G__9fu7f">Gear VR</a>. You can download the game to fulfil childhood dreams of model railway construction, but that isn’t all.<br><br>Not only does the casual puzzler allow players to painstakingly create their own miniature tracks, thanks to the power of virtual reality, they get to ride the pint-sized locomotives around them afterwards.<br><br>There’s more to it than simply laying down tracks and hopping on board. Users must also pick up cargo and use switches, tunnels and turntables to solve logistical problems along the way. They are encouraged to experiment and get creative while enjoying the simple pleasures of model railway building, without the drawbacks of the real-life pastime, such as space demands and the possibility of losing tiny pieces. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Trains+VR/news.asp?c=77376'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Trains+VR/news.asp?c=77376 Wed, 2 May 2018 11:36:00 GMT Check out the video of our Catan VR Twitch stream right here <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-vhcm/catan-promo-poster-large-no-logo.jpg" width="200" alt="Check out the video of our Catan VR Twitch stream right here" border="0" align="left" style="margin:5px 10px 10px 0px;"> Wait. Hang on. You're telling me you didn't check out our stream of Catan VR last week? Ah that's okay, I know we're all busy, plus you've got a chance to catch up.<br><br>How can you do that? <a href="https://www.twitch.tv/asmodeedigital/videos/all">Well just click on this link right here</a>. Not only will you be able to watch the Catan VR stream, but you'll be able to watch videos of our Terraforming Mars and Scythe: Digital Edition streams too.<br><br>And make sure you <a href="http://www.pocketgamer.co.uk/latest.asp?sec=46">keep checking back on TableTap</a> to find out when we're next going to be taking to Twitch. I promise it's going to be great. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Catan+VR/news.asp?c=77235'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Catan+VR/news.asp?c=77235 Tue, 17 Apr 2018 11:49:12 GMT Tomorrow on Twitch TableTap is playing the rather special Catan VR <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-vhcm/catan-promo-poster-large-no-logo.jpg" width="200" alt="Tomorrow on Twitch TableTap is playing the rather special Catan VR" border="0" align="left" style="margin:5px 10px 10px 0px;"> Oh you lucky lot, have we got a treat for you. Tomorrow at 5pm GMT (that's Thursday 12th April if you're calendar fan), we're taking to the Twitch streams again to show off some more board game goodness. And this time we've got something pretty special to show you - Catan VR.<br><br>So not only will everyone's favourite Twitch host James Gilmour be talking to you, he'll also have a VR headset strapped over his face. Honestly, it doesn't get much better than that.<br><br>If you're unfamiliar with Catan VR, it's the classic board game, reimagined for the 21st century. Using the latest VR technology, the game transports you to the titular island, where you can get to grips with single or multiplayer versions of the game.<br><br>You can <a href="https://www.twitch.tv/asmodeedigital">check out the stream at the link here from 5pm GMT on Thursday April 12th</a>. But click there now and you'll be able to see archived video of our first two TableTap streams, where James plays engine building games <a href="https://www.twitch.tv/videos/236126688">Scythe</a> and <a href="https://www.twitch.tv/videos/246558769">Terraforming Mars</a>.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Catan+VR/news.asp?c=77177'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Catan+VR/news.asp?c=77177 Wed, 11 Apr 2018 09:42:00 GMT What's the future for mobile AR? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-rployo/ar-eye_500.jpg" width="200" alt="What's the future for mobile AR?" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Welcome to the latest in our series of Pocket Gamer columns. We're taking the best games writers in the industry and giving them a platform. Veteran journalist </em><a href="http://www.pocketgamer.co.uk/writer.asp?a=9"><em>Jon Jordan</em></a><em> is here each week examining the trends shaping your mobile games scene. This week, he's looking to the future of mobile AR.</em><br><br>There's no question the rise of the phone has been the most significant event in the history of gaming.<br><br>Even prior to app stores, embedded games like <em>Snake</em> on feature phones probably doubled the number of people regularly playing games.<br><br>Of course, the arrival of smartphones exploded the quantity and quality of games available, taking gaming's global audience to 1, 2, 3+ billion people.<br><br><strong>So what happens next?</strong> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/The+Walking+Dead%3A+Our+World/feature.asp?c=77096'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/The+Walking+Dead%3A+Our+World/feature.asp?c=77096 Mon, 2 Apr 2018 11:00:00 GMT Check out all the best indie games at our Big Indie Fest in Vienna on July 5th-8th <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-gvbtj_big-indie-fest-logo_png_100.jpg" width="200" alt="Check out all the best indie games at our Big Indie Fest in Vienna on July 5th-8th" border="0" align="left" style="margin:5px 10px 10px 0px;"> If you're a fan of indie mobile games and have often wondered "how come there's no big event where I can play the latest indie games?", then you're in luck – we're launching one of our own.<br><br>In collaboration with Austrian games event ReVersed, we're hosting our first ever <a href="http://www.reversed.at/">Big Indie Fest in Vienna</a> on July 5th-8th, with two full days where mobile fans like you can go and play a bunch of amazing games.<br><br>It's a bit like one of our Big Indie Pitches that you've probably heard about, only this time everyone's welcome and you'll have a bit more than four minutes to play each game.<br><br><strong>Game on<br><br></strong><br><br>It all takes place in Vienna's gorgeous MuseumsQuartier, with two halls dedicated to the games and a bunch of other events happening around the area, so there's plenty to hold your attention while you're out there. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Fest/news.asp?c=77077'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Big+Indie+Fest/news.asp?c=77077 Thu, 29 Mar 2018 10:31:16 GMT Day of action reminds us to help young gamers stay safe online <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-yzwn/malwaresquare.jpg" width="200" alt="Day of action reminds us to help young gamers stay safe online" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p>Where would we be without the internet? Us mobile gamers know the value of being online. It's an essential tool for education, information, community, and creation. But the darker side of the internet does exist, no matter how much we don't think about it, and there's a special event running nationwide today to remind young tech users to stay safe.</p><br><br><p>With the help of Into Film, The Industry Trust for IP Awareness has launched a short educational animation titled "Stay Safe Online – Meet The Malwares" for <a href="https://www.saferinternet.org.uk/" target="_blank">UK Safer Internet Day</a> (Tuesday, 6th February).</p><br><br><p>The animation is meant for educational usage in schools, helping teachers to promote internet safety to children in a time when the internet is arguably at its most dangerous. It teaches kids how to identify different kinds of malware when finding film and TV content online and what that malware can do to a computer.</p> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/news.asp?c=76599'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/news.asp?c=76599 Tue, 6 Feb 2018 00:15:00 GMT PGConnects: Skytropolis is Sim City but you build to the sky <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-rrdqgw/ss_dd5cf66319e486977842286cae3a9e24b7299542.jpg" width="200" alt="PGConnects: Skytropolis is Sim City but you build to the sky" border="0" align="left" style="margin:5px 10px 10px 0px;"> Windows Mixed Reality offers some nice benefits. For one, no bulky base stations to orient yourself and the controllers - definitely handy. On the other hand, no real controller tracking for when you the controllers are out of view of the front of the headset. Awkward. That doesn’t prevent MR from being an excellent and intuitive platform for games though, as <em>Skytropolis</em> proves.<br><br><em>Skytropolis</em> was as intuitive and easy to understand as a VR (or MR, whatever) game can be. You’re building a city on a skyscraper, making platforms and walkways for citizens to use, and putting down housing, community spaces, restaurants and more - pretty much everything you need for a thriving city. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Skytropolis/feature.asp?c=76480'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Skytropolis/feature.asp?c=76480 Wed, 24 Jan 2018 10:56:00 GMT PGCLondon: Hands-on with Bad Day to Fly, VR Dogfighting Sim <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-goua_12_png_100.jpg" width="200" alt="PGCLondon: Hands-on with Bad Day to Fly, VR Dogfighting Sim" border="0" align="left" style="margin:5px 10px 10px 0px;"> Virtual reality is definitely the best place to be flying. Whether it’s feeling the vertigo from your elevation or being able to barrel roll through the air and induce a little bit of motion sickness, virtual reality is just a natural fit for flight sims.<br><br>Using the HTC Vive motion controllers, <em>Bad Day to Fly</em> allows you to control a cockpit while shooting down alien invaders. Using one controller held horizontally as a flight stick, and another essentially as a laser pointer. You fly quite naturally with the flight stick’s tilt, and with a few straightforward shooting and flight controls mapped to the triggers and touch pad. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Bad+Day+to+Fly/feature.asp?c=76473'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Bad+Day+to+Fly/feature.asp?c=76473 Tue, 23 Jan 2018 12:24:02 GMT PGConnects: Hands-on with Hyper VR Party Ware <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-pthwje_1_png_100.jpg" width="200" alt="PGConnects: Hands-on with Hyper VR Party Ware" border="0" align="left" style="margin:5px 10px 10px 0px;"> The one sentence pitch for <em>Hyper VR Party Ware</em> was "<em>WarioWare</em>, <em>but VR</em>" which, as far as pitches go, is pretty strong.<br><br><em>Hyper VR Party Ware</em> is a collection of mini games, in case it wasn’t obvious, which includes beer pong, basketball shooting, darts, throwing shurikens and more. The variety of games whizz past at a brisk pace as you’re barraged with different challenges.<br><br>Talking to the developer, Shuttershade Games, they talk about the inspiration for the game. Despite offering use of his VR headset to his younger sibling and friends, they quickly grew bored with it. You can’t easily jump in and out of VR experiences, sadly. But this was the catalyst for <em>Hyper VR Party Ware</em>. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Hyper+VR+Party+Ware/feature.asp?c=76466'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Hyper+VR+Party+Ware/feature.asp?c=76466 Mon, 22 Jan 2018 17:36:03 GMT PGConnects: Hands-on with Skyfront, the high-flying VR FPS <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-cmoxu/ss_9459a8e5380fc96327948f94abf080085af82a8f.jpg" width="200" alt="PGConnects: Hands-on with Skyfront, the high-flying VR FPS" border="0" align="left" style="margin:5px 10px 10px 0px;"> There are plenty of solutions out there for locomotion in VR. Physics based movement systems, on rails experiences and even traditional controller inputs have all been well tried and tested but getting the perfect amount of freedom of movement in a 3D VR space is still difficult.<br><br><em>Skyfront</em>'s solution to this problem is guns. Guns are often heavily involved in many types of games and genres, so it's only natural it would be the movement solution, too. In<em> Skyfront </em>you simply aim your "weapon", fire, and your character will slowly but surely move in 3D space, in any direction.<br><br>It feels liberating to be able to move in any direction, and in this floaty first person shooter, it's important. Players can fly quickly around levels, ducking behind floating pieces of. Cover, or flying above all of the stage while watching other players move around, taking pop shots at them as they fly by. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Skyfront/feature.asp?c=76464'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Skyfront/feature.asp?c=76464 Mon, 22 Jan 2018 15:33:00 GMT 5 cool things for gamers from CES this week <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-qkf_6dofblaster_png_100.jpg" width="200" alt="5 cool things for gamers from CES this week" border="0" align="left" style="margin:5px 10px 10px 0px;"> Every year the Consumer Electronics Show - or CES to its Mum - rocks up in Las Vegas to show the world what's coming in the world of gadgets.<br><br>This year's CES is just about wrapping up, so we thought now would be a good time to summarise the general themes and specific tech that might be of interest to the kind of people who like playing games on the go.<br><br>We're cutting through all the TV and smart fridge news to bring you the fun stuff. On this occasion that means AR tech, a VR headset, a great-value smartphone and a robot dog.<br><br>Yes, really.<br><br><strong>AR lightgun games<br><br></strong><br><br>We'll start with something of a CES 2018 trend. There were a few companies showing off AR gun peripherals on the show floow.<br><br>Merkury Innovations had the likes of the Holo-Blast Haptic and Merge Labs the 6DoF Blaster (pictured), but all basically amount to the same thing. You slot your smartphone into the top of a plastic toy gun, and essentially run through an AR-driven virtual light-gun games shooting and dodging stuff. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Virtual+Reality/Smartphone+news/feature.asp?c=76396'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Virtual+Reality/Smartphone+news/feature.asp?c=76396 Fri, 12 Jan 2018 18:00:00 GMT