Pocket Gamer | www.pocketgamer.co.uk | Latest additions (Android Wear) The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Sun, 28 May 2017 05:53:59 GMT Copyright (c) 2017 Pocket Gamer We want YOU to write freelance guides for Pocket Gamer! <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-izepc/pocket-gamer-logo.jpeg" width="200" alt="We want YOU to write freelance guides for Pocket Gamer!" border="0" align="left" style="margin:5px 10px 10px 0px;"> Hey, you there. Yes, you with the face. Are you good at video games? Do you know how to whip up a mean spreadsheet? Do you speak the language of HTML as fluently as you do your mother tongue?<br><br>If you answered yes to all of the above questions, we may have a job for you.<br><br>You see, we're looking for freelance guide writers - though to describe them as writers is a bit misleading. What we're really looking for is someone who can create wiki-style spreadsheets of data, and make them look nice on our site in a speedy manner.<br><br>We will be honest - there won't be an awful lot of writing involved, as it's mostly data entry and getting the HTML code just right. You may also need to pop into PhotoShop to spruce up a few images as well.<br><br>For an example of what we're looking for, take a look at <a href="/r/iPhone/Clash+Royale/feature.asp?c=68703">this</a>. As you can see, it's just a big table of the cards available in <em><a href="/r/iPhone/Clash%2BRoyale/review.asp?c=69269">Clash Royale</a></em>. That's exactly what we're looking for. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer/news.asp?c=74016'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer/news.asp?c=74016 Wed, 17 May 2017 16:14:29 GMT Steel Media says goodbye to PG's former Community Manager, Ray Wilmott <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-qeew/1236651_10151859559445915_783863852_n.jpg" width="200" alt="Steel Media says goodbye to PG's former Community Manager, Ray Wilmott" border="0" align="left" style="margin:5px 10px 10px 0px;"> Today, Steel Media says goodbye to <em>Pocket Gamer</em>'s well-loved former Community Manager, Ray Wilmott. Don't worry though, as he's not going quite so far as you think!<br><br>He's staying in games, and will move on to an app development startup in Cardiff as their Community Manager, lending his skills earned at <em>Pocket Gamer</em> to help them grow. Best of luck to him!<br><br>Ray joined <em>Pocket Gamer</em> on November 30th, 2015, and his first day actually coincided with our official Christmas party. Ray then helped us to grow our community in the App Army and took over the social media reigns.<br><br>Eventually, Ray moved over to join our B2B marketing team, and helped promote our range of events and services during his time there.<br><br>Ray will be missed by us all, but let's not get caught up in the sadness, let's just wish Ray the very best for the future, and offer him these kind words from our colleagues. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/App+Army/news.asp?c=72210'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/App+Army/news.asp?c=72210 Fri, 25 Nov 2016 13:58:33 GMT Last chance to enter Very Big Indie Pitch at Pocket Gamer Connects Vancouver 2016 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xynaj/na-cxc_verybigindiepitch_jpg_176.jpg" width="200" alt="Last chance to enter Very Big Indie Pitch at Pocket Gamer Connects Vancouver 2016" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p><em>(This article was originally published on our sister site <a href="http://www.pocketgamer.biz">PocketGamer.biz</a>)</em></p><br><br><hr /><br><br><p><strong>UPDATED: Last chance to enter - final few spaces left.</strong><br><br>Pocket Gamer Connects is coming to Vancouver from 28th-29th June, and that means <a href="http://www.pocketgamer.co.uk/latest.asp?t=bip">The Very Big Indie Pitch</a> is too.</p><br><br><p>So, if you’re an indie developer working on your next mobile, VR, wearable, or handheld game, then why not come along and enter our unique event that is dedicated to showcasing the best and brightest of the indie development community.</p><br><br><p><strong>Pitch Perfect</strong></p><br><br><p><a target="_blank" href="http://www.pocketgamer.biz/events/792/the-very-big-indie-pitch-pg-connects-vancouver-2016/">The Very Big Indie Pitch @ PG Connects Vancouver 2016</a> takes place over the course of the two days that make up Pocket Gamer Connects Vancouver.</p> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/The+Very+Big+Indie+Pitch/news.asp?c=69905'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/The+Very+Big+Indie+Pitch/news.asp?c=69905 Mon, 13 Jun 2016 16:48:52 GMT Pitch your mobile and VR games at the Big Indie Pitch @ Gamefest Berlin 2016 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xdcvjp/bigindiepitch.jpg" width="200" alt="Pitch your mobile and VR games at the Big Indie Pitch @ Gamefest Berlin 2016" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p><em>(This article was originally published on our sister site <a href="http://www.pocketgamer.biz">PocketGamer.biz</a>)</em></p><br><br><strong>Update on April 14 at 09:45:</strong> last chance to sign up - Deadline for entries is midnight on April 15.<br><br><hr /><br><br>So what’s next for the <a target="_blank" href="http://www.pocketgamer.co.uk/latest.asp?t=bip">Big Indie Pitch</a>? Well after an <a target="_blank" href="r/iPhone/Big+Indie+Pitch/feature.asp?c=69494">impressive display at GDC 2016</a>, the Big Indie Pitch is next off to Germany for <a target="_blank" href="http://www.gamesweekberlin.com%20">International Games Week Berlin</a>.<br><br>If you’re an indie developer currently working on a mobile, handheld, VR, or even smartwatch game, and you’ll be in Berlin on April 22nd, then consider entering our <a target="_self" href="http://www.pocketgamer.biz/events/793/big-indie-pitch-gamefest-berlin-2016/">Big Indie Pitch @ Gamefest Berlin 2016</a>, sponsored by Amazon Appstore. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Big+Indie+Pitch/news.asp?c=69610'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Big+Indie+Pitch/news.asp?c=69610 Thu, 14 Apr 2016 09:47:00 GMT 10 weird stories from the last 10 years of Pocket Gamer <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wejuih/pg10logo-onlight-stacked-pink-600px.jpg" width="200" alt="10 weird stories from the last 10 years of Pocket Gamer" border="0" align="left" style="margin:5px 10px 10px 0px;"> It's been a tumultuous ten years at Pocket Gamer. We've had ups, we've had downs, and we've had moments that veered pretty close to the insane.<br><br>Not naming names, but some of us have veered much closer to insanity than others. And all in the name of creating glorious content for you, our beautiful and loyal readers.<br><br>So we figured our tenth anniversary was as good a time as any to have a look back at some of the weirder moments in Pocket Gamer history.<br><br>They'll make you laugh, they'll make you cry, they'll make you wonder how we ever got this far in the first place. Enjoy!<br><br><strong>That time Cara Ellison's phone shouted at her about beef</strong><br><br>I don't care what you say, Cara's Crap Apps was the finest column this website has ever produced. It ran for three editions, but the best moment in that brief canon came in the form of <em>BEEFWAR</em>. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer+10th+Anniversary/feature.asp?c=69506'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer+10th+Anniversary/feature.asp?c=69506 Mon, 28 Mar 2016 12:00:00 GMT PG is 10: The History of Mobile Games - 2006 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wejuih/pg10logo-onlight-stacked-pink-600px.jpg" width="200" alt="PG is 10: The History of Mobile Games - 2006" border="0" align="left" style="margin:5px 10px 10px 0px;"> <br><br>Pocket Gamer<span style="font-size: 10pt;"> celebrates its tenth birthday.<br><br>In internet terms, that’s pretty ancient.<br><br>To mark the occasion, and to illustrate just how old and wise we are, we’ll be taking a look back at the games, trends, and general happenings for each of the years we’ve been around.<br><br>Those of you who can count will realise that it all started for Pocket Gamer in 2006 – a scarcely believable time before the iPhone existed. Depending on your age, what follows will either leave you feeling nostalgic, depressed, or simply amazed that we could even function as a society.<br><br><strong>What were we playing?</strong><br><br>Back in 2006, mobile gaming meant simplistic Java games played on feature phones with small non-touch screens and physical numerical keys. Suffice to say, while we faithfully covered the fledgling mobile games industry with a distinct sense that something big was about to happen, many of our biggest kicks came from a peaking handheld industry. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer+10th+Anniversary/feature.asp?c=69377'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer+10th+Anniversary/feature.asp?c=69377 Mon, 14 Mar 2016 10:00:00 GMT PG is 10: Alumni Revisited - Damien McFerran <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-esd/damien-mcferran.jpg" width="200" alt="PG is 10: Alumni Revisited - Damien McFerran" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>As part of our 10th anniversary celebration we've asked ten former key members of the PG team to share their memories and thoughts. Let's dive in…<br><br></em><br><br><strong>Who are you?</strong><br><br>Damien McFerran. [Clue: he's the one that isn't Miyamoto in the pic.]<br><br><strong>When did you work in the Pocket Gamer empire, and what did you do?</strong><br><br>I started reviewing mostly horrendous mobile phone games in the years before smartphones were a thing, before moving onto covering DS and retro features. When smartphones DID become a thing, I covered various Android and iOS releases.<br><br><strong><br><br>What are you up to nowadays?</strong><br><br>I'm still freelancing a lot, but my main job is being the editorial director of <em>Nintendo Life</em>, the world's biggest independent Nintendo-centric news, reviews and features site. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer+10th+Anniversary/feature.asp?c=69376'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer+10th+Anniversary/feature.asp?c=69376 Sun, 13 Mar 2016 10:00:00 GMT PG is 10: Happy Birthday to us! <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-ydznk_chris_james_pg2006_png_100.jpg" width="200" alt="PG is 10: Happy Birthday to us!" border="0" align="left" style="margin:5px 10px 10px 0px;"> The rumours are true (no, not those): in March 2016 Pocket Gamer is officially 10 years old.<br><br>Sometime back in March 2006 the founding fathers of Steel Media popped a cork (see accompanying photo for proof!) and unleashed a brand new site to the quite literally tens of adoring fans. We’ve been writing news, reviews and features about mobile games since the very foundation of the industry.<br><br>This means when the likes of Rovio, Gameloft and Glu were creating games for feature phones controlled by a numeric keypad (ask your parents kids) with little love or money in return, we helped promote them on operator portals, our site and in our PG high-street magazine (again, ask your parents kids).<br><br>When plucky upstart Apple tried to shake things up with a touchscreen device and its own store, our own app celebrated the arrival of a whole new wave of awesome games from studios like Lima Sky, Halfbrick, Firemint, and ZeptoLab. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer+10th+Anniversary/feature.asp?c=69342'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer+10th+Anniversary/feature.asp?c=69342 Thu, 10 Mar 2016 15:00:00 GMT Hello everyone, I'm Pocket Gamer's new News Editor <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-jgnkf/killer_cow.jpg" width="200" alt="Hello everyone, I'm Pocket Gamer's new News Editor" border="0" align="left" style="margin:5px 10px 10px 0px;"> Hi everyone, my name is Clément Renaudin (<a href="https://twitter.com/killercow">also known as Killercow on the interweb</a>) and I'm the new News Editor here on <em>Pocket Gamer,</em> starting today!<br><br>This will sound a bit "cliché" but I've been in love with the App Store and mobile devices from the start.<br><br>Right from the instant I got my first iPod Touch (can you believe that thing only had 128mb of ram and a 400 mhz processor?), I saw the potential of the platform.<br><br>It wasn't for the apps, of course (those weren't even available at the time), but the sheer tactile nature of the beast, and the ease of use of the platform. It was revolutionary for a handheld, "all in one" device.<br><br>From the moment the App Store was turned on, the sky became the limit and every day you had at least one new app or game to play with. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer/news.asp?c=68811'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer/news.asp?c=68811 Mon, 25 Jan 2016 10:21:56 GMT Developers of mobile, wearables, and VR games: Enter the Very Big Indie Pitch @ PGC London 2016 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-cxc/verybigindiepitch.jpg" width="200" alt="Developers of mobile, wearables, and VR games: Enter the Very Big Indie Pitch @ PGC London 2016" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p><em>(This story was originally published on our sister site, <a href="http://www.pocketgamer.biz">PocketGamer.biz</a>)<br><br></em><br><br>Right, let's kick off with a checklist:</p><br><br><ul><br><br><li>You're an indie developer</li><br><br><li>You're currently working (or have recently completed) a mobile, VR, wearable, or handheld game</li><br><br><li>You're going to be in London on 18th-19th January 2016</li><br><br></ul><br><br><p>If that acurately describes you then you need to enter our <a href="http://www.pocketgamer.biz/events/757/the-very-big-indie-pitch-pg-connects-london/">Very Big Indie Pitch</a> competition.</p><br><br><p><strong>Always pitching</strong></p><br><br><p>Taking place during the two days of Pocket Gamer Connects London (new for 2016 is a one-day VR-only pitch), this is a popular speed-dating style event in which you get three minutes to pitch your creation to industry experts sat opposite you, before moving onto the next table and repeating the experience.</p> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/The+Very+Big+Indie+Pitch/news.asp?c=68427'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/The+Very+Big+Indie+Pitch/news.asp?c=68427 Mon, 30 Nov 2015 10:18:37 GMT Lifeline 2 brings us more real-time peril and adventure, now out on Android <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-iqfoc/screen322x572.jpeg" width="200" alt="Lifeline 2 brings us more real-time peril and adventure, now out on Android" border="0" align="left" style="margin:5px 10px 10px 0px;"> How did you like the first <em><a href="/r/iPhone/Lifeline/review.asp?c=65105">Lifeline...</a></em>, Android players? Not bad. Pretty good. Fancy playing the sequel now that you can?<br><br>Yes, <em><a href="/r/iPad/Lifeline+2/news.asp?c=67570">Lifeline 2</a></em> is now available on Android. It came out for iOS back in September so it wasn't too long a wait. <br><br>The idea of this real-time adventure sequel is pretty much the same except there's a change in setting.<br><br>So, yes, you'll get notifications throughout the day updating you on the journey of the person you're looking over. And, yes, you'll have to make decisions for them. <br><br>But this time you're not helping someone stuck on the moon. Instead, it's a woman named Arika who's out to get revenge for her family.<br><br>The story is written by the same people who wrote <em>Lifeline...</em>'s story (including Fables: The Wolf Among Us author Dave Justus) so hopefully it lives up to expectations. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Lifeline+2/news.asp?c=68343'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Lifeline+2/news.asp?c=68343 Wed, 18 Nov 2015 13:47:46 GMT Show Mike Bithell your game at the Big Indie Pitch @ Apps World London 2015 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xdcvjp/bigindiepitch.jpg" width="200" alt="Show Mike Bithell your game at the Big Indie Pitch @ Apps World London 2015" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p><em>(This article was originally published on our sister site <a href="http://www.pocketgamer.biz">PocketGamer.biz</a>)</em><br><br><strong>UPDATE: Final few places left.<br><br></strong><br><br>Anyone currently working on a mobile, smartwatch, VR, or handheld game and likely to be in the vicinity of Apps World London 2015 on November 19 is hereby encouraged to enter our <a href="http://www.pocketgamer.biz/events/705/big-indie-pitch-apps-world-london/">Big Indie Pitch</a> competition.</p><br><br><p>It's a popular speed-dating style event in which you get three minutes to pitch your creation to industry experts sat opposite you, before moving onto the next table and repeating the experience.</p><br><br><p>You get immediate feedback on your game from leading journalists and established developers in mobile gaming, and the winners receive a promotional package across Steel Media's sites such as <em>Pocket Gamer</em>, <em>AppSpy</em> and more.</p> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Big+Indie+Pitch/news.asp?c=67999'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Big+Indie+Pitch/news.asp?c=67999 Thu, 12 Nov 2015 14:00:28 GMT Hacker gets N64 games up and running on Android Wear <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-fwaxwy/mario.jpg" width="200" alt="Hacker gets N64 games up and running on Android Wear" border="0" align="left" style="margin:5px 10px 10px 0px;"> This is probably the most ridiculous thing you'll see today.<br><br>A hacker (going by the name "Hacker Jules") has managed to get an N64 emulator running on Android Wear. <br><br>As they demonstrate in the video below, this enables them to play games including<em> Mario 64</em> and <em>The Legend of Zelda: Ocarina of Time</em> on a smartwatch.<br><br>How? <br><br>Good question. It doesn't look easy. In the video the N64 games are played on the tiny touchscreen of an LG G Watch W100. Just look at this:<br><br>The touchscreen controls give them full control of Mario and Link but, good god, I don't think I could play the whole game like that.<br><br>The virtual buttons are absolutely tiny. And when using them, your finger covers at least a quarter of the screen. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Android+Wear/news.asp?c=68133'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Android+Wear/news.asp?c=68133 Fri, 30 Oct 2015 13:57:00 GMT Farewell to Peter Willington <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-clrs/real_talk.jpg" width="200" alt="Farewell to Peter Willington" border="0" align="left" style="margin:5px 10px 10px 0px;"> This is Peter's last day at Pocket Gamer. From Monday he'll be following his dreams as a producer for Auroch Digital.Peter joined Steel Media as a freelance reviewer, before coming aboard as handheld editor. He was also our go-to man for extended, diary-style reviews of <a href="r/iPhone/Real+Racing+3/review.asp?c=48870">unappetising free-to-play games</a>, because he can be enthusiastic about anything.It was when we started taking video content more seriously that he came to more widespread attention. Along with video editor James, he produced dozens of hands ons, appeared on countless <a href="http://www.twitch.tv/appspy">livestreams on Twitch</a>, and generally took every opportunity he could to get his cheeky face and his world renowned baritone all up in your grill, whether to <a href="https://www.youtube.com/watch?v=oDxuwTVVOxQ">giggle at nonsense</a> or deliver balanced <a href="https://www.youtube.com/watch?v=_Wz3xPvt8x0">essays on gender politics</a>.But this is just the stuff you knew about. The thing is, Peter is just as nice when the microphones and cameras are switched off.He'll obligingly jump on stage to introduce an event, come up with exciting projects (like the <a href="r/Android/B-SIDES/feature.asp?c=67668">B-Sides choose-your-own-adventure</a> that he cajoled us into writing), and generally just do what he can to make the working day more interesting, productive, and enjoyable. Whoever you are, you can't not get on with Peter Willington.So we'll miss him, and we're all terrifically bummed.Thankfully, we can welcome the awesome Alysia Judge, a rising star in the games media firmament who's already worked with James and the rest of the team on various videos like <a href="https://www.youtube.com/watch?v=ukPAcLOd3Cg&index=1&list=PL50-TMsJ-XE0XVKUDzqKiYi16KKKKy_kf">this one</a> and <a href="https://www.youtube.com/watch?v=aHpdgZL0EOw">this one</a>.Alysia will be taking over as editor of AppSpy next week, and we're confident that we couldn't have found anybody more qualified to take the reins from the mighty Mr Peter Willington.Bye Peter!*sniff*The Steel Media team<a href="/FCKEditorFiles//peter-willington(1).jpg" target="_blank"></a> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer/news.asp?c=67739'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer/news.asp?c=67739 Fri, 2 Oct 2015 11:37:47 GMT [Update] Pocket Gamer is looking for a community manager <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-hvks/pglogo.jpg" width="200" alt="[Update] Pocket Gamer is looking for a community manager" border="0" align="left" style="margin:5px 10px 10px 0px;"> <strong><em>[Update: We are no longer accepting applications for this post.]</em></strong><br><br>Steel Media is looking for a community manager.<br><br>This is a varied role that involves engaging with the Pocket Gamer and AppSpy community and the mobile industry at large, keeping an eye out for clever new ways to promote our content, getting out and about to shows and events, and consistently saying hilarious things on Twitter.<br><br>The successful candidate will have excellent communication skills, a demonstrable enthusiasm for video games and the people who play them, a willingness to travel, a sound understanding of how to use social media effectively, and ideally some aptitude for showing off in front of a camera and bashing the resulting footage into shape.<br><br>You'll also have to enjoy your own company, as the job involves working from home (unless you live in Bath, in which case you're very welcome to work from our office there.) <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer/news.asp?c=67703'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Android+Wear/Pocket+Gamer/news.asp?c=67703 Wed, 30 Sep 2015 12:19:00 GMT