Pocket Gamer | www.pocketgamer.co.uk | Latest additions (PS Vita) The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Mon, 21 May 2018 06:17:51 GMT Copyright (c) 2018 Pocket Gamer Cyberpunk bartender simulator VA-11 HALL-A is coming to Switch in 2019 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-hqw/screenshot0024_thumb.jpg" width="200" alt="Cyberpunk bartender simulator VA-11 HALL-A is coming to Switch in 2019" border="0" align="left" style="margin:5px 10px 10px 0px;"> Time to practice your cocktail making skills, because bartender simulator VA-11 HALL-A: Cyberpunk Bartender Action is coming to Switch in the first quarter of 2019.<br><br>Well, it's a bit more than just dealing out drinks. VA-11 HALL-A, other than being a nightmare to type, is a visual novel where you converse with patrons, discuss the finer points of android morality, and mix different drinks to get different conversations going.<br><br><em><a href="/r/Switch/Switch/feature.asp?c=77521">If the Switch can get PS Vita ports, surely it can get Wii ports too? Here's some classic games we want to see on the console.<br><br></a></em><br><br>It came out on the good ol' PS Vita in the US back in 2017, and it was <a href="/r/iPad/VA-11+HALL-A/news.asp?c=61383">even supposed to launch on mobile at some point</a>, but that doesn't appear to have happened. A shame, really. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/VA%2D11+HALL%2DA/news.asp?c=77543'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/VA%2D11+HALL%2DA/news.asp?c=77543 Fri, 18 May 2018 12:05:23 GMT PlayStation Vita-users rejoice! You'll be getting your hands on Stardew Valley next week <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-imbr/22338732_10155151732533175_3214889120683800781_o.jpg" width="200" alt="PlayStation Vita-users rejoice! You'll be getting your hands on Stardew Valley next week" border="0" align="left" style="margin:5px 10px 10px 0px;"> Alright, it's no secret that I adore <a href="/r/Switch/Stardew+Valley/review.asp?c=75527">Stardew Valley</a>. It's my happy place game and I'm stoked to hear that it's headed to PlayStation Vita on May 22nd for $15.<br><br>If you haven't caught any of my raving posts, or seen the internet going crazy over it, Stardew Valley is a pixel farming simulator RPG. After inheriting your grandfather's old farm, you leave the confides of the city and head on up to Stardew Valley to start a simpler life. Build relationships, grow crops, raise animals, and restore the town's greatness once again. <br><br>This comes just weeks after Chucklefish and ConcernedApe announced the launch of its Steam open <a href="/r/Switch/Stardew+Valley/news.asp?c=77363">multiplayer beta</a> (which I've played an embarrassingly large amount of already).  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Stardew+Valley/news.asp?c=77498'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Stardew+Valley/news.asp?c=77498 Tue, 15 May 2018 09:57:00 GMT Bloodstained: Ritual of the Night is getting an 8-bit prequel <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-pgltp_bloodstained_png_100.jpg" width="200" alt="Bloodstained: Ritual of the Night is getting an 8-bit prequel " border="0" align="left" style="margin:5px 10px 10px 0px;"> We’re <a href="/r/Switch/Bloodstained%3A+Ritual+of+the+Night/news.asp?c=73202">still waiting for <em>Bloodstained: Ritual of the Night’s</em></a> big debut later this year, but Inti Creates has something to tide us over. <em>Bloodstained</em> is getting an 8-bit <em>Castlevania</em>-inspired prequel game called <em>Bloodstained: Curse of the Moon</em>. The prequel was teased as a stretch goal during <em>Ritual of the Night’s</em><a href="https://www.kickstarter.com/projects/iga/bloodstained-ritual-of-the-night/posts/1818045"> successful Kickstarter campaign</a>.<br><br><p><em>Bloodstained: Curse of the Moon</em> stars four characters who may look familiar if you enjoyed the <em>Castlevania</em> series. You’ll be able to play as swordmaster Zangetsu; Miriam, who wields a whip; Alfred, an alchemist; or Gebel, a shapeshifter who likes to take the form of a bat. The game encourages you to play with as many characters in a team as possible. The more folks you have fighting along your side, the stronger you’ll be. Some environments can only be explored with certain characters, plus, if you die, you’ll be able to keep going as long as you have other characters with you.</p> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Bloodstained%3A+Ritual+of+the+Night/news.asp?c=77493'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Bloodstained%3A+Ritual+of+the+Night/news.asp?c=77493 Tue, 15 May 2018 01:51:52 GMT Secret of Mana - 5 other SNES cult classics that need a modern revamp <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-pwlc/secretofmana-iphone.jpg" width="200" alt="Secret of Mana - 5 other SNES cult classics that need a modern revamp" border="0" align="left" style="margin:5px 10px 10px 0px;"> Classic SNES JRPG <em>Secret of Mana</em> received a console re-release last week, with Vita owners finally given something new to cheer about. We're crossing our fingers that a Switch version will follow before too long, given its heritage.<br><br>This was no simple port, however. Rather, Square-Enix took the basic structure of the 2D original and then completely remade the game in 3D.<br><br>You could say that it's the continuation of a company approach that saw a number of early <em>Final Fantasy</em> games remade in 3D for the Nintendo DS (and subsequently mobile). But <em>Secret of Mana</em> was more of a flawed, singular cult classic than any in that all-conquering series.<br><br><em>Secret of Mana</em>'s recent 3D reworking got us to thinking - which other SNES cult classics would benefit from a spruced up re-release, ideally on handheld platforms? <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Secret+of+Mana/feature.asp?c=76719'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Secret+of+Mana/feature.asp?c=76719 Mon, 19 Feb 2018 16:23:38 GMT Severed's strength comes from its sadness <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-ctzb/severedsquare2018.jpg" width="200" alt="Severed's strength comes from its sadness" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p><em><strong>Welcome to the latest in a series of columns on Pocket Gamer. We've sought out the best writers and most experienced gamers in the industry and given them a platform. Today we welcome back </strong></em><a href="https://twitter.com/SusanArendt"><em><strong>Susan Arendt</strong></em></a><em><strong> and her journey through hidden gems and indie classics. This week she's enjoying the sadness and loss of Severed...</strong></em></p><P><iframe width="457" height="248" src="https://www.youtube.com/embed/-ygx4zaMhkk" frameborder="0" allow="autoplay; encrypted-media" allowfullscreen></P><p>Video games are supposed to be empowering vehicles for escape, where we’re the hero or chosen one or whatever rushing in to save the day.</p><br><br><p><a href="http://www.pocketgamer.co.uk/r/PS+Vita/Severed/review.asp?c=69852">Severed</a> isn’t like that.</p> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Severed/feature.asp?c=76673'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Severed/feature.asp?c=76673 Wed, 14 Feb 2018 09:30:00 GMT 40 years of Space Invaders - 4 ways to blast aliens on the go <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-ndusc_spinv_png_100.jpg" width="200" alt="40 years of Space Invaders - 4 ways to blast aliens on the go" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Space Invaders</em>, one of the most seminal video games of all time, turns 40 this year.<br><br>Taito's 1978 arcade smash hit would come to define video games for a generation, its rows of descending aliens becoming inextricably linked to the medium.<br><br><em>Space Invaders</em> would also go on to birth an entire genre of shoot-'em-ups right, the result of which can still be seen today - most obviously in the form of vertically scrolling bullet hell shmups.<br><br>While <em>Space Invaders</em> has its history in bulky arcade cabinets, however, it has made the transition to portable machines surprisingly well, with several interesting twists.<br><br>They're not all readily available, but here are four ways to play Taito's shooter while you're out and about.<br><br><a href="r/iPhone/Space+Invaders+Infinity+Gene/review.asp?c=14637"><strong>Space Invaders Infinity Gene</strong></a> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Arkanoid+vs+Space+Invaders/feature.asp?c=76489'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Arkanoid+vs+Space+Invaders/feature.asp?c=76489 Wed, 24 Jan 2018 16:31:42 GMT Catherine: Full Body's trailer focuses on new love interest Rin <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-uumrx/2.jpg" width="200" alt="Catherine: Full Body's trailer focuses on new love interest Rin" border="0" align="left" style="margin:5px 10px 10px 0px;"> <a href="/r/PS+Vita/Catherine/news.asp?c=76247">Earlier this week</a> we got the news that <em>Catherine</em> is getting a remake for PS4 and PS Vita sometime next year. Well, today its first trailer's just dropped and it looks like there'll be a few surprises in store.<br><br>We knew from the initial reports that <em>Catherine: Full Body</em> will include the same story-driven, platformer/puzzler mechanics as before, only this time there's going to be a few extras. There'll be new mechanics to use during the puzzlers, new endings, and a new love interest, Rin, who could be a transgender character. <br><br>When I say 'could' it hasn't been blatantly confirmed, but the visuals of Rin lifting up her shirt to reveal a faded-out bottom half, the use of trans-related symbols on the <a href="http://fullbody.jp/">official website</a>, and Vincent's reaction in the trailer are kind of hard to ignore.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Catherine/news.asp?c=76292'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Catherine/news.asp?c=76292 Fri, 22 Dec 2017 12:49:13 GMT Platform puzzler Catherine: Full Body shows that the PS Vita's not dead yet <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-usrgt/catherine_screens_23_7.jpg" width="200" alt="Platform puzzler Catherine: Full Body shows that the PS Vita's not dead yet " border="0" align="left" style="margin:5px 10px 10px 0px;"> Earlier today it was announced that Atlus will be bringing an all-new remaster of the trippy puzzler/platformer <em>Catherine: Full Body</em> to PlayStation Vita sometime in the near future.<br><br>For those who don't know, <em>Catherine</em> follows a young man called Vincent Brooks who begins having nightmares after his girlfriend, Katherine, starts talking about marriage. Vincent soon meets and starts an affair with a girl called Catherine, and his nightmares intensify. <br><br>The game works in two stages - the daytime, where Vincent balances his affair, his relationship, and his personal life with his pals, and the nighttime, where he'll take on a series of giant staircases where he'll push and pull blocks and avoid deadly traps to get to a boss stage, ultimately ending the nightmare before it ends him.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Catherine/news.asp?c=76247'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Catherine/news.asp?c=76247 Tue, 19 Dec 2017 14:44:00 GMT The gripping indie thriller Papers, Please arrives on PS Vita this week <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xulyw/papers-ipad-2.jpg" width="200" alt="The gripping indie thriller Papers, Please arrives on PS Vita this week" border="0" align="left" style="margin:5px 10px 10px 0px;"> The acclaimed document-sorting game <em>Papers, Please</em> is finally coming to the Vita on the 12th, according <a href="https://twitter.com/dukope/status/939591376102088704">a tweet</a> from a developer Lucas Pope.<br><br>As a border guard for the totalitarian country of Arstotzka, you need to examine the passports of each incoming traveler, the titular papers, to determine if they're approved to enter. No easy task as new regulations make entry stricter, as bombings force you to scan and search people for threats, as your suffering family challenges you to break rules or take risks.<br><br><a href="r/iPad/Papers%2C+Please/review.asp?c=63001">In our review</a> of the iOS release, we praises <em>Papers, Please</em> as "compelling, thought-provoking, challenging, occasionally funny and frequently surprising", a powerful and engaging work that balances moral and political issues with surprisingly clever gameplay. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Papers%2C+Please/news.asp?c=76157'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Papers%2C+Please/news.asp?c=76157 Mon, 11 Dec 2017 06:36:11 GMT Long-awaited metroidvania Iconoclasts is headed to PS Vita on January 23rd <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-hrnj/19430662393_e6e4b358bf_b.jpg" width="200" alt="Long-awaited metroidvania Iconoclasts is headed to PS Vita on January 23rd" border="0" align="left" style="margin:5px 10px 10px 0px;"> After years of development, the vibrant metroidvania Iconoclasts is released in early 2018, for PS Vita, Steam, and other consoles.<br><br>As the rebellious mechanic Robin, you must explore an alien world, to discover the secrets behind the tyrannical One Concern regime. As you travel between regions and fight back against the One Concern, you'll face over twenty challenging bosses with your pistol and wrench, and unlocking new abilities and equipment.<br><br>Combat and quick platforming will be your tactics to survive Iconoclasts' dangerous world, but outside of combat, a sprawling narrative and myriad characters await to find and meet during your quest to help others and fight back against One Concern. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Iconoclasts/news.asp?c=76125'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Iconoclasts/news.asp?c=76125 Thu, 7 Dec 2017 05:00:09 GMT The 20 best N-Gage and N-Gage 2.0 games <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-gbn/nokia_n-gage_png_jpgcopy.jpg" width="200" alt="The 20 best N-Gage and N-Gage 2.0 games" border="0" align="left" style="margin:5px 10px 10px 0px;"> The N-Gage was ever-so-slightly ahead of its time. It was a gaming phone that first came out in 2003, created by Nokia in Finland. You could make calls, you could surf the web, you could play a version of Tomb Raider.<br><br>And then there was the N-Gage 2.0 that was basically a version of Xbox Live for Nokia phones. That lasted until about 2008. And it was pretty damn good.<br><br>But what were the best games on the now defunct platform? I mean that's probably not a question you've ever bothered to ask yourself, but we've gone right ahead and answered it anyway.<br><br>After all, we are celebrating <a href="http://www.pocketgamer.co.uk/r/Android/Nokia+news/feature.asp?c=76119">100 years of Finnish independence</a>. And what's more independent than a phone you can play games on?<br><br><strong><a href="/r/N-Gage/Reset+Generation/review.asp?c=8184">Reset Generation <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Nokia+N%2DGage+%281st+Generation%29/feature.asp?c=76116'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Nokia+N%2DGage+%281st+Generation%29/feature.asp?c=76116 Wed, 6 Dec 2017 14:00:00 GMT Top 10 Best Finnish Hardware <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-vcdtm/413f5kp_jjl_1_.jpg" width="200" alt="Top 10 Best Finnish Hardware" border="0" align="left" style="margin:5px 10px 10px 0px;"> Finland celebrates its <a href="http://www.pocketgamer.co.uk/r/Android/Nokia+news/feature.asp?c=76119">100th Independence Day</a> today, and to join in with the celebrations, we've listed 10 of the best pieces of Finnish inventions and technology.<br><br>Finland has a strong history of creating hardware and technology that changes the world, as you’ll soon discover as you go through this list.<br><br>So many incredible pieces of tech, things that you can’t imagine the world without today. Let’s take a look at just ten…<br><br><strong>Nokia 1100<br><br></strong><br><br>When it comes to legendary pieces of tech, few things have the recognition that Nokia phones do, and the 1100 might be king among them all. The, at-the-time, tiny wonder was a revelation, and to top it off, Finland invented SMS messages too. Where would we be without them? <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Nokia+N%2DGage+%281st+Generation%29/feature.asp?c=76115'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Nokia+N%2DGage+%281st+Generation%29/feature.asp?c=76115 Wed, 6 Dec 2017 11:53:00 GMT The 25 best Finnish characters <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xlmp/ab_android_beta.jpg" width="200" alt="The 25 best Finnish characters" border="0" align="left" style="margin:5px 10px 10px 0px;"> It's fair to say that Finland has a pretty intriguing history when it comes to the characters that it's created.<br><br>And since it's <a href="http://www.pocketgamer.co.uk/r/Android/Nokia+news/feature.asp?c=76119">Finland's 100th independence day</a> today, we thought that was something worth celebrating.<br><br>In this list we're going to look at 25 of the best. Some of them you'll have heard of, some of them you won't, and at least one of them has a funny name.<br><br><strong>Red Bird</strong> - Angry Birds<br><br>Red Bird has become the Finnish pop culture export of recent times. From smash hit games to a blockbuster Hollywood movie, from novelty socks to kid's backpacks, it's hard to think of something that hasn't been branded with his cheery visage. I mean, his visage isn't actually that cheery. He's an Angry Bird after all. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Angry+Birds/feature.asp?c=76112'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Angry+Birds/feature.asp?c=76112 Wed, 6 Dec 2017 11:36:00 GMT Pocket Gamer Podcast: Episode 421 - GRID Autosport, Neverending Nightmares <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-jmah/pg_podcast_450.jpg" width="200" alt="Pocket Gamer Podcast: Episode 421 - GRID Autosport, Neverending Nightmares" border="0" align="left" style="margin:5px 10px 10px 0px;"> Tyre squeals and trauma this week as the team examines the mobile version of console racer <em>GRID Autosport</em>, then tackle the bloodstained corridors of stylish horror game <em>Neverending Nightmares</em>.<br><br>Plus, with <em>PUBG </em>clones popping up everywhere, they address the news that there will be not one but two official <em>PUBG</em> games coming to mobile soon.<br><br>They also cover the release of <em>Hoppenhelm</em> and <em>Game Dev Tycoon</em>, as well as chatting with the creator of <em>RPGolf.</em><br><br><strong>Download episode 421:</strong><br><br><strong><a href="http://www.pocketgamer.co.uk/media/pgtv/pgtv.iphone.ep421.mp3">MP3</a> </strong>(right click to save-as, left click to play)<br><br><strong><a href="https://itunes.apple.com/gb/podcast/pocket-gamer-iphone-podcast/id300280568?i=87169637">iTunes</a></strong>  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Pocket+Gamer+Podcast/news.asp?c=76088'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Pocket+Gamer+Podcast/news.asp?c=76088 Fri, 1 Dec 2017 17:19:00 GMT Pocket Gamer Podcast: Episode 420 - Animal Crossing: Pocket Camp, Rules of Survival <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-jmah/pg_podcast_450.jpg" width="200" alt="Pocket Gamer Podcast: Episode 420 - Animal Crossing: Pocket Camp, Rules of Survival" border="0" align="left" style="margin:5px 10px 10px 0px;"> Good news for fans of battle royale and sofa shopping this week.<br><br><em><br><br>Animal Crossing: Pocket Camp</em> takes the cutesy life-sim formula and squeezes it onto your phone, while <em>PUBG</em>-a-like <em>Rules of Survival</em> attempts to replicate the thrill of hiding in a barn wearing a t-shirt on a tiny screen.<br><br>Plus we talk to <em>The Watchmen</em> co-creator Dave Gibbons about <em>Rogue Trooper Redux</em>, and his incredible career in comics and gaming.<br><br><strong>Download episode 420:</strong><br><br><strong><a href="http://www.pocketgamer.co.uk/media/pgtv/pgtv.iphone.ep420.mp3">MP3</a> </strong>(right click to save-as, left click to play)<br><br><strong><a href="https://itunes.apple.com/gb/podcast/pocket-gamer-iphone-podcast/id300280568?i=87169637">iTunes</a></strong> <br><br>  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/PS+Vita/Pocket+Gamer+Podcast/news.asp?c=76006'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/PS+Vita/Pocket+Gamer+Podcast/news.asp?c=76006 Fri, 24 Nov 2017 17:21:20 GMT