Pocket Gamer | www.pocketgamer.co.uk | Latest game reviews (3DS) The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Sat, 26 May 2018 14:56:51 GMT Copyright (c) 2018 Pocket Gamer Review: Shin Megami Tensei: Strange Journey Redux review - Dark, depressing, and so rewarding <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-goodm/shinmegamitensei.jpg" width="200" alt="Shin Megami Tensei: Strange Journey Redux review - Dark, depressing, and so rewarding" border="0" align="left" style="margin:5px 10px 10px 0px;"> Life is rarely nice. Or easy. Or fair. Or anything positive, really. And yet, despite this, even the darkest of video games manage to find a light of hope at the end of the tunnel.<br><br>Not <em>Shin Megami Tensei: Strange Journey Redux</em>. Oh no. This game adores misery, and threatens to drown you in it.<br><br>A world away from your typical cast of cute JRPG archetypes, here we have your nameless silent protagonist, and a set of military types and scientists.<br><br>They're armed with the latest in human technology, and are going into a plasma tornado centred at the South Pole which looks set to envelope the globe.<br><br>In addition to that, the tornado seems to have created some sort of rift in space and time, and maybe even reality. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Shin+Megami+Tensei%3A+Strange+Journey+Redux/review.asp?c=77561'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Shin+Megami+Tensei%3A+Strange+Journey+Redux/review.asp?c=77561 Mon, 21 May 2018 16:22:10 GMT Review: Detective Pikachu review - An easy-going detective puzzler <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-kvmf/maxresdefault.jpg" width="200" alt="Detective Pikachu review - An easy-going detective puzzler" border="0" align="left" style="margin:5px 10px 10px 0px;"> What's your favourite <em>Pokémon</em> game? Whichever entry you chose, I can almost guarantee it involves traipsing around a vast map catching and battling monsters.<br><br>That's the core premise of the mainline <em>Pokémon</em> series, after all, and precious few franchise spin-offs have measured up to its high standards.<br><br><em>Detective Pikachu</em> doesn't quite buck that trend, but it is a thoroughly charming, surprisingly absorbing mystery adventure that makes great use of the source material.<br><br><strong>S'all Goodman</strong><br><br>You may not control the titular behatted Pokémon here, but <em>Detective Pikachu</em> is undoubtedly the star of his own game.<br><br>In one of many nods to the animated series, you play a bland young go-getter with an axe to grind. Tim Goodman's PI dad has gone missing while investigating a series of strange Pokémon incidents, leaving only his Pikachu behind. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Detective+Pikachu/review.asp?c=77078'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Detective+Pikachu/review.asp?c=77078 Mon, 2 Apr 2018 12:00:00 GMT Review: Pokemon Ultra Sun / Ultra Moon 3DS review - Worth revisiting the portable RPG for one last hurrah? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-nmsaud/capture.jpg" width="200" alt="Pokemon Ultra Sun / Ultra Moon 3DS review - Worth revisiting the portable RPG for one last hurrah?" border="0" align="left" style="margin:5px 10px 10px 0px;"> I suppose the main question that needs posing is "If I've already played <em>Pokemon Sun/Moon</em>, should I play the <em>Ultra</em> version?"<br><br>The answer is yes, but it comes with an aside. Much of <em>Ultra Moon</em> (the version I played) is the same as the game released earlier this year.<br><br>The characters we met previously are still here. Lillie is still cute and clumsy, Nebby still gets into trouble, and you still leave your ambivalent mother behind as you adventure out into the world.<br><br>The story itself only changes slightly. There's the inclusion of a new team - Ultra Recon Squad – and as few small twists and turns later in the later game.<br><br>The main changes come from new features, and while they do bolster the experience, I have to wonder if more time could have elapsed between releases. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Pokemon+Ultra+Sun%2FPokemon+Ultra+Moon/review.asp?c=76074'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Pokemon+Ultra+Sun%2FPokemon+Ultra+Moon/review.asp?c=76074 Fri, 1 Dec 2017 14:00:00 GMT Review: Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy 3DS review <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-lksug/layton1.jpg" width="200" alt="Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy 3DS review" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Layton's Mystery Journey: Katrielle and the Millionaires' Conspiracy</em> is the seventh game in the Professor Layton series, but it introduces a couple of firsts.<br><br>This is the first game that doesn't feature the Professor himself in a starring role. It's also the first to have been made simultaneously for mobile as well as a Nintendo handheld - indeed, we've already reviewed it on iOS.<br><br>Despite these seemingly bold departures, though, <em>Layton's Mystery Journey</em> is a warmly familiar game that doesn't diverge too far from its roots.<br><br><strong>London calling</strong><br><br>Professor Layton is missing, but his daughter Katrielle has developed a similar flair for sleuthing. In fact, she's set up a detective agency in an idealised version of London.<br><br>Just like Kat, <em>Layton's Mystery Journey</em> sure is a chip off the old block. Like its predecessors, it's essentially a series of logical, observational and mathematical puzzles mixed in with a little hidden object-based exploration and wrapped up in a lushly animated story. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Layton%27s+Mystery+Journey/review.asp?c=75439'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Layton%27s+Mystery+Journey/review.asp?c=75439 Tue, 10 Oct 2017 15:00:43 GMT Review: Hey! Pikmin review - A much simplified take on the cult Nintendo IP <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-imgon/pikmin-1.jpg" width="200" alt="Hey! Pikmin review - A much simplified take on the cult Nintendo IP" border="0" align="left" style="margin:5px 10px 10px 0px;"> There's a pretty good chance you've never played a <em>Pikmin</em> game<em>. </em>All three games in the series to date debuted on two of Nintendo's least successful consoles - the Gamecube and the Wii U.<br><br>Don't think that this is any indication of the franchise's appeal, however. Essentially Nintendo's take on real time strategy, each <em>Pikmin</em> game is as adorable to look at as it is delightful to play.<br><br><em>Hey! Pikmin</em> is something of a first for the series in several ways. For one thing, it's launching on an actual successful console. Also, it's notable that this console is the 3DS, making <em>Hey! Pikmin</em> the first handheld game in the series.<br><br>The result is a game that plays very differently to the three mainline <em>Pikmin</em> games, and the move has been a successful one - if only partially. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Hey%21+Pikmin/review.asp?c=74908'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Hey%21+Pikmin/review.asp?c=74908 Tue, 19 Sep 2017 16:00:00 GMT Review: Metroid: Samus Returns review - A faithful remake? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-oorne/metroid-samus-returns.jpg" width="200" alt="Metroid: Samus Returns review - A faithful remake?" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Metroid 2</em> is surprisingly important. It might just be some old black-and-white Game Boy game, but the events of the plot (a genocidal mission on the Metroid home planet) reverberate out into <em>Super Metroid</em>, <em>Metroid Fusion</em>, and even the regrettable <em>Other M</em>.<br><br>But many modern players struggle to get through the game. It’s hard, it’s different, it’s confusing, it’s repetitive, it has no map, and the screen is cramped. I’m not saying they’re valid complaints, but they’re complaints nonetheless.<br><br>And so Nintendo decided to modernise the game (with the help of <em>Castlevania</em> custodian MercurySteam), to let every Metroid fan with a 3DS experience this critical part of Samus’s tale.<br><br><strong>Samus Explores<br><br></strong><br><br>In the broad strokes, the game is the same as its GB predecessor. The world design, for one, is near identical: instead of bouncing around across a labyrinthine map, Samus just delves deeper and deeper into the Metroid’s caverns. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Metroid%3A+Samus+Returns/review.asp?c=75241'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Metroid%3A+Samus+Returns/review.asp?c=75241 Tue, 12 Sep 2017 13:00:00 GMT Review: Kirby's Blowout Blast 3DS review - A tasty but insubstantial amuse-bouche <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-nlvudj_kirby-2_png_100.jpg" width="200" alt="Kirby's Blowout Blast 3DS review - A tasty but insubstantial amuse-bouche" border="0" align="left" style="margin:5px 10px 10px 0px;"> Kirby might not be a top tier Nintendo star like Mario or Link, but that has resulted in a willingness to try the pink blob out in smaller, quirkier fare.<br><br>You don't expect a Kirby game to be anything other than bright and fun - and perhaps to include the his/her trademark ability to hoover up baddies into his cake-hole.<br><br>So it proves with <em>Kirby's Blowout Blast</em>, a compact action-platformer that's as breezy as they come.<br><br><strong>Blister-shaped B-lister</strong><br><br>This is a decidedly honed, stripped back take on Nintendo's rotund B-lister. Its 2.5D platformer levels are very simple and linear, essentially serving to shuttle you from one micro-arena encounter to the next.<br><br>The true aim of the game here is to suck up a spawning baddy or (preferably) more and spit them at an even larger group. The more enemies you take out at once, the better. It's kind of like a game of free-roaming, rainbow-coloured bowling, but one where spitting is actively encouraged. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Kirby%27s+Blowout+Blast/review.asp?c=75004'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Kirby%27s+Blowout+Blast/review.asp?c=75004 Tue, 12 Sep 2017 11:35:38 GMT Review: Monster Hunter Stories 3DS review - Monster Hunter meets Pokemon? <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-mwnmo_monster-hunter-stories-icon_png_100.jpg" width="200" alt="Monster Hunter Stories 3DS review - Monster Hunter meets Pokemon?" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Monster Hunter Stories</em> is kind of an odd concept. It takes the basic grind of <em>Monster Hunter</em>, makes it a lot more accessible, and then combines it with <em>Pokemon</em>.<br><br>The result is a cutesy story-driven adventure that feels a lot more like <em>Pokemon</em>-lite than <em>Monster Hunter</em>, though there is plenty of grind for fans of the core franchise.<br><br>It's not exactly clear who it's for though. In striving to make the experience more accessible and mainstream, Capcom might just have alienated its core fanbase.<br><br>That wouldn't be an enormous problem if the result was likely to pick up fans of its own, but there's not an awful lot here to suggest <em>Pokemon</em> players will jump ship any time soon.<br><br><strong>Monster Hunter Riders<br><br></strong><br><br>You play as a budding Rider, which is basically a hunter who can tame and ride the monsters they encounter while exploring the world. The tutorial acts as your training, and introduces you to the new mechanics. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Monster+Hunter+Stories/review.asp?c=75233'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Monster+Hunter+Stories/review.asp?c=75233 Fri, 8 Sep 2017 15:56:00 GMT Review: Chicken Wiggle review - A generic 2D platformer with a notable DIY spirit <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-rujd/chicken-wiggle-1.jpg" width="200" alt="Chicken Wiggle review - A generic 2D platformer with a notable DIY spirit" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Chicken Wiggle</em> isn't interested in why the chicken crossed the road, so much as how.<br><br>Did it traverse the gap in a hot air balloon? Jump across using a bridge of invisible blocks? Or maybe it snagged onto the other side using its sidekick worm as a makeshift grappling hook.<br><br>All of these transportation methods, and more, make an appearance in Atooi's latest 3DS game - a retro platformer that's not quite as anaemic as it initially seems.<br><br><strong>Chickening out</strong><br><br>My initial experience with <em>Chicken Wiggle</em> was deeply underwhelming. Playing through its first story stages reveals an inoffensive but bland 2D platformer that could have come from the Amiga era.<br><br>The levels are simple, blocky affairs with generic, abstract designs, and a cute but by-the-numbers protagonist.<br><br> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Chicken+Wiggle/review.asp?c=75037'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Chicken+Wiggle/review.asp?c=75037 Fri, 18 Aug 2017 14:42:13 GMT Review: Miitopia review - Nintendo makes the JRPG personal <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-cbzdpj_149060_miitopia_3_png_100.jpg" width="200" alt="Miitopia review - Nintendo makes the JRPG personal" border="0" align="left" style="margin:5px 10px 10px 0px;"> Shigeru Miyamoto, Morgan Freeman, Snoop Dogg and I are on a hike through a beautiful but monster-filled meadow. Our next job is to win back Chuck Norris's face, which was stolen by an evil demon.<br><br>Fortunately, the Mario creator is pretty handy with a magic wand. The stately actor, meanwhile, is something of an expert chef, while the '90s rap sensation can gee the party up with his songs.<br><br>Freddy Mercury pops in from time to time to dispense sage advice, but we know precisely where we're headed next - to a quaint little inn up ahead.<br><br>Miyamoto and I are bunking together, but I'm keen to improve my relationship with Mr. Freeman, so I might switch rooms. I do hope Miyamoto doesn't get jealous.<br><br>This little scenario is <em>Miitopia</em> in a nutshell. It's a little bit magical, a little bit funny, and a little bit weird. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Miitopia/review.asp?c=74796'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Miitopia/review.asp?c=74796 Mon, 31 Jul 2017 15:01:17 GMT Review: Yo Kai Watch 2 Review - Worth finding time for? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-qtxhh/ykw2_illustration.jpg" width="200" alt="Yo Kai Watch 2 Review - Worth finding time for?" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Yo-Kai Watch 2</em> is all about collecting supernatural forces using a time-telling device strapped to your wrist. While it is essentially a new-age <em>Pokemon</em>, it's also quite good.<br><br>Like Pokemon, you meet potential allies which you can befriend by besting them in battle. Or by giving them their favourite foods. In some cases, you'll need to take things a step further by considering their distinct personalities as well.<br><br>It all starts out very similarly to the original. You wander around the town of Springdale, solve other people's problems, catch bugs, and make sure to cross the road properly.<br><br>But <em>Yo Kai Watch 2</em> eventually takes you back in time. Letting you take part in the Yo-Kai War between the Bony Spirits and Fleshy Souls.<br><br><strong>Bony lads and lasses</strong><br><br>The game has over 350 Yo-Kai, with around 100 new ones. This also means there's new Soultimate attacks and combination possibilities, as well as touch-screen mini-games. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Yo%2DKai+Watch+2/review.asp?c=73682'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Yo%2DKai+Watch+2/review.asp?c=73682 Wed, 19 Apr 2017 14:00:00 GMT Review: Urban Trial Freestyle 2 review - A stunt racer that muddies the issue <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-icruk/urbantrial-04.jpg" width="200" alt="Urban Trial Freestyle 2 review - A stunt racer that muddies the issue" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Urban Trial Freestyle 2</em> sounds like the kind of generic name you'd come up with to glibly describe a certain type of game, like <em>Gritty Space Marine Shooter 3</em> or <em>Cutesy Mascot Platformer 5</em>.<br><br>Perhaps inevitably, the game itself is entirely free of surprises.<br><br>Just like the first <em>Urban Trial Freestyle</em>, Tate Interactive's sequel is heavily inspired by RedLynx's <em>Trials HD</em>. It's a perfectly functional tribute, but nothing more.<br><br><strong>Gravity of the situation</strong><br><br><em>Urban Trial Freestyle 2</em> is all about guiding a motocross bike from left to right across a series of improbably stacked obstacle courses. You must wrestle with momentum, gravity, and balance in order to get to the finishing line as elegantly as possible.<br><br>It's possible to accelerate, brake, and even reverse your bike using the 3DS's fascia buttons, but the true key to the game's mastery lies with the analogue stick. Using this you can manipulate your rider's position on the bike, whether leaning forward onto the handlebars or sitting back like a cruising Hell's Angel. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Urban+Trial+Freestyle+2/review.asp?c=73609'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Urban+Trial+Freestyle+2/review.asp?c=73609 Tue, 11 Apr 2017 07:42:11 GMT Review: Dragon Quest VIII: Journey of the Cursed King review - The years have been kind to it <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-vqycab/dragonquestviii-3ds-01.jpeg" width="200" alt="Dragon Quest VIII: Journey of the Cursed King review - The years have been kind to it" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Dragon Quest VIII</em> on 3DS finds itself at a unique disadvantage compared to its predecessors. At least, it does if you're a European gamer.<br><br>Unlike in the US and Japan, the original PS2 version was the first taste we ever got of Square Enix's sprawling JRPG franchise. This means that unlike last year's <em><a href="r/3DS/Dragon+Quest+VII%3A+Fragments+of+the+Forgotten+Past/review.asp?c=71430">Dragon Quest VII: Fragments of the Forgotten Past</a></em>, <em>Dragon Quest VIII</em> comes with certain expectations. It's got baggage.<br><br>Fortunately, the game is well up to the task of carrying such baggage. In fact it slings that baggage into a magical pot and crafts it into something deeply familiar, but with a zest and spirit that's all too uncommon.<br><br><strong>Kiss the frog</strong><br><br>There might be some extra rose-tinted nostalgia surrounding <em>Dragon Quest VIII</em>, but I can't imagine it needed too much tweaking. The original PS2 game is arguably the first game in the series that remains fit for modern consumption as it is. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Dragon+Quest+VIII%3A+Journey+of+the+Cursed+King/review.asp?c=72648'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Dragon+Quest+VIII%3A+Journey+of+the+Cursed+King/review.asp?c=72648 Wed, 18 Jan 2017 14:01:56 GMT Review: Pokemon Sun and Moon review - dark day or sunny evening? <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-rufbyb/pkmn-thumb.jpg" width="200" alt="Pokemon Sun and Moon review - dark day or sunny evening?" border="0" align="left" style="margin:5px 10px 10px 0px;"> At its core, <em>Pokemon Sun and Moon</em> is the same as it's always been.<br><br>You wander about a fantasy world, catching and collecting monsters. And then these critters can be used in one-on-one battles with other Pokemon fans as you explore the world, take on elite trainers, and try to collect every species in the region.<br><br>Still, it must be said that <em>Sun and Moon</em> offer some of the most radical changes yet to the Pokemon formula. Only, most of the alterations have to do with making the game much, much easier to play.<br><br><strong>Clefairy!</strong><br><br>For example - remember how your rival used to pick a starter Pokemon that was strong against <em>your</em> starting critter, meaning he'd always have a leg-up in battle? In Sun and Moon, your rival picks the monster who is <em>weak</em> to your Pokemon, making those fights a breeze. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Pokemon+Sun%2FPokemon+Moon/review.asp?c=72086'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Pokemon+Sun%2FPokemon+Moon/review.asp?c=72086 Tue, 15 Nov 2016 14:00:00 GMT Review: Gurumin 3D review - JRPG-lite, and a little bit creepy <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-nds/Parin_22.jpg" width="200" alt="Gurumin 3D review - JRPG-lite, and a little bit creepy" border="0" align="left" style="margin:5px 10px 10px 0px;"> Ten minutes into playing <em>Gurumin</em> and I'm feeling mightily uncomfortable.<br><br>A young girl called Parin goes to live with her grandfather in a small mining town while her parents are off on an expedition.<br><br>This seems innocent enough, until you're told that there are no other children to play with. Instead, Parin must deal with some horny, bearded miners, desperate to go out on a date with her. Not just one or two, but seemingly the entire community.<br><br>While Parin shows resolve in immediately shutting them down, one miner remains insistent and openly ignores her rejection telling Parin 'I'll come pick you up when I get off work.'<br><br>In a game disguised in such a cutesy, charming way - clearly designed to appeal to younger audiences as well as elder - the implementation of behaviour like this is both deeply concering and hugely alarming.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/3DS/Gurumin%3A+A+Monstrous+Adventure/review.asp?c=71984'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/3DS/Gurumin%3A+A+Monstrous+Adventure/review.asp?c=71984 Fri, 4 Nov 2016 17:17:00 GMT