Pocket Gamer | www.pocketgamer.co.uk | Latest additions (iPad) The latest stories from Pocket Gamer, updated every five minutes. FOR INFORMATION ONLY. NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Sat, 24 Jun 2017 14:53:23 GMT Copyright (c) 2017 Pocket Gamer Take a terrifying minecart ride through Hopeless 3: Dark Hollow Earth, out now on iOS and Android <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-grvuig/iphone-screenshot-1.jpeg" width="200" alt="Take a terrifying minecart ride through Hopeless 3: Dark Hollow Earth, out now on iOS and Android" border="0" align="left" style="margin:5px 10px 10px 0px;"> The main <em><a href="r/Android/Hopeless+2%3A+Cave+Escape/news.asp?c=68474">Hopeless</a></em> games have always featured two things: guns and relentless sharp-toothed monsters. The series have evolved with each entry, from the stationary shooter of the first to the minecart rush of the second. <em>Hopeless 3</em> builds upon the second's change, bringing more monsters and guns to iOS and Android<br><br>Each level is fast mine cart race through subterranean tunnels filled with ravenous beasts hungry for your blobs. While you start with a pistol, survival and accuracy let's you slowly upgrade your weapons, expanded your arsenal to shotguns, M16s, flamethrowers, and other powerful guns. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Hopeless+3%3A+Dark+Hollow+Earth/news.asp?c=74449'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Hopeless+3%3A+Dark+Hollow+Earth/news.asp?c=74449 Sat, 24 Jun 2017 03:04:00 GMT Cubiques' block sliding puzzles are out now on iPad and iPhone <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-ztwn/iphone-screenshot-1.jpeg" width="200" alt="Cubiques' block sliding puzzles are out now on iPad and iPhone" border="0" align="left" style="margin:5px 10px 10px 0px;"> For fans of minimalist puzzlers, <em><a href="r/iPhone/Cubiques/news.asp?c=74329">Cubiques</a> </em>just might be the game to check out this week, on iPad and iPhone.<br><br>Move the red cube, reach the exit. Every level in <em>Cubiques</em> follows that same goal. Tiles dissolve after you pass over them, so the true challenge becomes figuring how to reach the end while crossing every tile and not backtracking.<br><br>New mechanics introduce additional obstacles to consider during your cubic travels through the game's 60 stages, including tiles that need to be crossed twice among other elements.<br><br><em>Cubiques </em>is available on the App Store for 99p/99c. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Cubiques/news.asp?c=74448'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Cubiques/news.asp?c=74448 Fri, 23 Jun 2017 23:23:38 GMT Unique FMV mystery Her Story is currently on sale for 99p / 99c on iOS and Android <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-tym/herstory-ios-01.jpg" width="200" alt="Unique FMV mystery Her Story is currently on sale for 99p / 99c on iOS and Android" border="0" align="left" style="margin:5px 10px 10px 0px;"> Delve into a mysterious murder in <em>Her Story</em>, the <a href="r/iPad/Her%2BStory/review.asp?c=66033">Gold Award-winning</a> adventure game currently available for its lowest price since launch. You can grab this compelling FMV mystery game for a mere 99p/99c on the <a href="http://www.pocketgamer.co.uk/itunes/952658953">App Store</a> and <a href="https://play.google.com/store/apps/details?id=com.MrSamBarlow.HerStoryGame&hl=en">Google Play</a>.<br><br>Presented as a number of files and a video database on a police computer, you need to watch clips from various interviews with a person of interest, gradually understanding the titular tale by typing in keywords to follow clues and uncover secrets.<br><br>This uniquely player-driven approach to solving a mystery impressed us greatly, describing it as a "bold experiment in interactive storytelling, resulting in one of the best detective games ever made" in our review. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Her+Story/news.asp?c=74447'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Her+Story/news.asp?c=74447 Fri, 23 Jun 2017 23:10:48 GMT 5 reasons why Brawl Stars will be better than Clash Royale <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-fwas_1_-_copy_png_100.jpg" width="200" alt="5 reasons why Brawl Stars will be better than Clash Royale" border="0" align="left" style="margin:5px 10px 10px 0px;"> Supercell sent its latest game into soft launch recently. As slick as <em><a href="r/iPhone/Brawl+Stars/news.asp?c=74359">Brawl Stars</a></em> is looking, however, it has some formidably sizeable shoes to fill in <em><a href="r/iPad/Clash+Royale/review.asp?c=69269">Clash Royale</a></em>.<br><br>However, I reckon it has every chance of being the better game. Here's why.<br><br><strong>It's fresher</strong><br><br>When <em>Clash Royale</em> arrived, it set the tone for a whole bunch of me-too copycats. However, it was made up of some familiar elements - we'd already seen several MOBAs and even more CCGs by this point, while the IP was a spinoff from <em>Clash of Clans</em>.<br><br>We haven't seen anything quite like <em>Brawl Stars</em> on mobile before. Not that I can recall at least. Is it a shooter? No, not exactly. Is it a <em>MOBA</em>? Nope, it's not one of those either - though I can see why you might suggest that. This is something new. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Brawl+Stars/feature.asp?c=74446'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Brawl+Stars/feature.asp?c=74446 Fri, 23 Jun 2017 18:08:28 GMT Pocket Gamer's best games of May giveaway - Skullgirls <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-wpnzu_skullgirls-ios-icon_png_100.jpg" width="200" alt="Pocket Gamer's best games of May giveaway - Skullgirls" border="0" align="left" style="margin:5px 10px 10px 0px;"> It's that time of the month again, when <em>Pocket Gamer</em> gives away a bounty of codes for last month's absolute best games to our wonderful community, the <a href="/r/iPhone/Pocket+Gamer/feature.asp?c=65028">App Army</a>.<br><br>For those unaware, that's our diehard band of mobile gaming enthusiasts. In exchange for their critical thoughts, we give them codes for unreleased games on a weekly basis and you can join in the fun by simply signing up on <a href="https://www.facebook.com/groups/apparmy">Facebook</a>.<br><br>That's a requirement to get a chance at a code in the giveaway, but more on that later. Let's kick things off.<br><br><strong>Skullgirls<br><br></strong><br><br><em>Skullgirls</em> is yet another 2D fighter that are all the rage right now. That is, except for the fact it's apparently pretty decent. Who'd have thought? <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Skullgirls/feature.asp?c=74437'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Skullgirls/feature.asp?c=74437 Fri, 23 Jun 2017 17:00:00 GMT App Army Assemble: Panthera Frontier - How does it compare to Faster Than Light? <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-ttsoox_panthera-frontier-ios-icon_png_100.jpg" width="200" alt="App Army Assemble: Panthera Frontier - How does it compare to Faster Than Light?" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em><a href="/r/iPad/Panthera+Frontier/review.asp?c=74417">Panthera Frontier</a></em> is basically <em><a href="/r/iPad/FTL%3A+Faster+Than+Light/review.asp?c=58776">Faster Than Light</a></em> with cats. You'll explore a vast universe in a spaceship, selecting the right crew, upgrades, and weapons for the job.<br><br>There's a lot of space combat against enemy ships here and, again, it plays similar to <em>Faster Than Light</em>. Equip weapons and shields and stuff, then attack enemy ships while trying to take less damage.<br><br>But is it as good, or even better, than <em>Faster Than Light</em>? We asked the <a href="/r/iPhone/Pocket+Gamer/feature.asp?c=65028">App Army</a>, and here's what they had to say.<br><br><strong>Laura Egri<br><br></strong> <br><br>In a galaxy far far away, a troop of lynxes got engaged in deep exploration, completing missions, and helping the creatures of the universe by battling the big bad wolves, pirates, and rebels. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Panthera+Frontier/feature.asp?c=74444'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Panthera+Frontier/feature.asp?c=74444 Fri, 23 Jun 2017 14:47:10 GMT Get the chance to summon a Cleric Girl in Fire Emblem: Heroes' upcoming Voting Gauntlet <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-vdsz/fire-emblem-heroes.jpg" width="200" alt="Get the chance to summon a Cleric Girl in Fire Emblem: Heroes' upcoming Voting Gauntlet" border="0" align="left" style="margin:5px 10px 10px 0px;"> If there's one thing Nintendo's pretty good at in the mobile world, it's keeping things fresh with <em>Fire Emblem: Heroes</em>. Lucky us, there's a new Voting Gauntlet and a couple of Summoning Focuses on the way. <br><br><blockquote class="twitter-tweet" data-lang="en"><br><br><p lang="en" dir="ltr">?Voting Gauntlet?Get a chance to summon one of these eight Heroes featured in the upcoming War of the Clerics Voting Gauntlet ? <a href="https://twitter.com/hashtag/FEHeroes?src=hash">#FEHeroes</a> <a href="https://t.co/PR9d2S0RYc">pic.twitter.com/PR9d2S0RYc</a></p><br><br>— FEHeroes News (@FEHeroes_News) <a href="https://twitter.com/FEHeroes_News/status/878156593459732481">June 23, 2017</a></blockquote> This time it's all about the Cleric girls as Elise, Sakura, Lachesis, Maria, Priscilla, Clarine, Lissa, and Mist all take centre stage...only, on opposite sides. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Fire+Emblem%3A+Heroes/news.asp?c=74443'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Fire+Emblem%3A+Heroes/news.asp?c=74443 Fri, 23 Jun 2017 14:38:58 GMT Grab the stylistic platformer Yuri on iOS and AppleTV totally free <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-dizutuy_unnamed_png_100.jpg" width="200" alt="Grab the stylistic platformer Yuri on iOS and AppleTV totally free" border="0" align="left" style="margin:5px 10px 10px 0px;"> Just to add another title onto an already long list of sales going on this week, the striking game <em>Yuri</em> has cuts its prices for this weekend only. <br><br><em>Yuri</em> is beautiful, hand-drawn, physics-based platformer in which you have to help your unwitting protagonist to figure out how he ended up in a forest of enormous plants and monstrous creatures. <br><br>Work your way through 10 extensive levels and use your skills to unearth the secrets, explore the mystery, and face the dangers ahead of you on your journey to the centre of the earth. A little like a less disturbing and monochromatic <em>Limbo</em>, enjoy the hand-drawn art and original soundtrack as you make your way through the game. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Yuri/news.asp?c=74442'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Yuri/news.asp?c=74442 Fri, 23 Jun 2017 14:14:24 GMT Pocket Gamer Podcast: Episode 400 - Sega Forever, The Little Acre <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-jmah/pg_podcast_450.jpg" width="200" alt="Pocket Gamer Podcast: Episode 400 - Sega Forever, The Little Acre" border="0" align="left" style="margin:5px 10px 10px 0px;"> 400 episodes, eh?<br><br>You know when this thing started there was no such thing as an iPad. "Who would want a big phone that can't make calls?" they said.<br><br>And there were right. The iPad fell quickly into obscurity in the summer of 2010, only to be superseded by the Atari HoloPlate, upon whose bioelectric porcelain membranes I now type these very words.<br><br>This week's podcast is brought to you in association with HoloPlate, and features chat about the new Sega Forever program, news on <em>Street Fighter 4: Championship Edition</em> on iOS, and reviews of <em>The Little Acre</em> and the New Nintendo 2DS XL.<br><br><strong>Download episode 400:</strong><br><br><strong><a href="http://www.pocketgamer.co.uk/media/pgtv/pgtv.iphone.ep400.mp3">MP3</a> </strong>(right click to save-as, left click to play) <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Pocket+Gamer+Podcast/news.asp?c=74441'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Pocket+Gamer+Podcast/news.asp?c=74441 Fri, 23 Jun 2017 13:40:18 GMT Gamevice shows us how Street Fighter IV: Champion Edition plays with an MFi controller <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wytslf/img_0496-1.jpg" width="200" alt="Gamevice shows us how Street Fighter IV: Champion Edition plays with an MFi controller" border="0" align="left" style="margin:5px 10px 10px 0px;"> Only a couple of days after we last spoke of <em>Street Fighter IV: Champion Edition</em>, we've finally got a look at what's coming in the mobile title. <br><br>Posted by Gamevice yesterday, the trailer quickly shows off that the game can be played with MFi controllers, at least with the iPhone, as well as with raw touchscreen.<br><br>Much like the original <em>Street Fighter IV</em> mobile game, you're offered up a floating joystick on the left side of the screen and four action buttons on the right. Judging by this new trailer the buttons seems to be pretty responsive. <br><br>However, it does still seem to raise the issue that should you happen to have an MFi controller, you'll likely have the advantage over someone going full vanilla touchscreen. This could totally just be my cautious mind twigging a problem that'll never exist, but it's worth raising for the sake of good sport.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Street+Fighter+4%3A+Champion+Edition/news.asp?c=74440'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Street+Fighter+4%3A+Champion+Edition/news.asp?c=74440 Fri, 23 Jun 2017 13:36:16 GMT App Army Assemble: The House of Da Vinci - How does it compare to The Room? <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-sirnhv_the-house-of-da-vinci-ios-icon_png_100.jpg" width="200" alt="App Army Assemble: The House of Da Vinci - How does it compare to The Room?" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>The House of Da Vinci</em> is a gorgeous new first person puzzler that just launched on mobile. If you think it bears a resemblance to <em><a href="/r/iPad/The+Room/review.asp?c=45106">The Room</a></em>, that's because it does.<br><br>You play as Da Vinci's apprentice who is looking for the missing inventor in his workshop. That involves solving a bunch of puzzles, escaping from rooms, and piecing together what happened.<br><br>We asked the <a href="/r/iPhone/Pocket+Gamer/feature.asp?c=65028">App Army</a> what they made of it, and how it compares to The Room. Here's what they had to say.<br><br><strong>Ed Davis<br><br></strong> <br><br>This game reminds me a lot of <em>The Room</em>. The puzzles have the same kind of feel to them but they can be a bit fiddly at times. I found that the gestures aren't always intuitive. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/The+House+of+Da+Vinci/feature.asp?c=74439'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/The+House+of+Da+Vinci/feature.asp?c=74439 Fri, 23 Jun 2017 13:24:53 GMT This War of Mine's latest DLC adds new characters, new locations, and a new ending <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-lmjbp/this-war-of-mine-3.jpg" width="200" alt="This War of Mine's latest DLC adds new characters, new locations, and a new ending" border="0" align="left" style="margin:5px 10px 10px 0px;"> If you've played <em>This War of Mine</em>, you'll understand why it's one of the most harrowing and marvelous survival games on the market. As of this week there's been a fairly big update gone live as 11 bit studios adds a new (free) DLC.<br><br>To touch on it quickly, <em>This War of Mine</em> is an utterly brutal survival game inspired by the Bosnian War ('92-'96). Rather than playing as trained soldiers you're surviving as civilians caught in the crossfire. Mechanics, chefs, teachers, journalists, you name it. It's your job to make some difficult, and often immoral, decisions to ensure the survival of your group. <br><br>Two years after the game struck out in the world, this DLC adds new characters, new locations to explore, and a totally new ending which affects the outcome of the game.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/This+War+of+Mine/news.asp?c=74438'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/This+War+of+Mine/news.asp?c=74438 Fri, 23 Jun 2017 12:08:00 GMT The micro survival game, Mini DayZ, launches on iOS and Android July 3rd <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-uxvq_screen_shot_2016-12-21_at_08_47_42_png_100.jpg" width="200" alt="The micro survival game, Mini DayZ, launches on iOS and Android July 3rd" border="0" align="left" style="margin:5px 10px 10px 0px;"> Back in <a href="/r/iPad/Mini+Day+Z/news.asp?c=72510">December</a>, the iddy zombie slayer <em>Mini DayZ</em> soft launched in the Netherlands, Canada, and the Philippines. After a fair few months waiting, however, we've finally got a worldwide release date. <br><br><blockquote class="twitter-tweet" data-lang="en"><br><br><p lang="en" dir="ltr">Hello Survivors,<br><br>Mini DAYZ will be launched globally as a completely free game for iOS and Android on July 3, 2017 - save the date! <a href="https://t.co/qiA1pqX1yI">pic.twitter.com/qiA1pqX1yI</a></p><br><br>— Mini DAYZ (@MINIDAYZGAME) <a href="https://twitter.com/MINIDAYZGAME/status/877160473384419328">June 20, 2017</a></blockquote> <em>Mini DayZ</em> is exactly what you'd expect it to be - DayZ, but mini. Based off of Bohemia Interactive's popular PC survival game, this time around you're playing it on the go and in pixel form.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Mini+Day+Z/news.asp?c=74436'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Mini+Day+Z/news.asp?c=74436 Fri, 23 Jun 2017 11:23:00 GMT Review: Age of Rivals review - A short but fully featured mobile card game <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-hvmggf_age-of-rivals-ios-3_png_100.jpg" width="200" alt="Age of Rivals review - A short but fully featured mobile card game" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>Age of Rivals</em> is a digital card game that you can play in super short sittings. It takes about 15 minutes to play through a whole game, and every time there's something different for you to discover.<br><br>It's not without its problems, but there's a depth here that other games of the same length can't emulate. Throw in multiplayer modes and you've got an intriguing prospect.<br><br>And, quite frankly, it's dirt cheap. It might not have the polish and swagger of some of the bigger games in the genre, but it's still well worth checking out.<br><br><strong>Aged well?<br><br></strong><br><br>The game sees two players facing off to see who can build the best city. This isn't a sedate affair though, you're fighting and conquering as well. And it's all very neatly condensed.<br><br>There are four rounds, and these rounds are cut into five stages. First you build, buying eight cards. Then you conquer, totting up your attack points to take over other cities. Then you have a war, with those same attack points thrown against your AI or human foe. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Age+of+Rivals/review.asp?c=74432'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Age+of+Rivals/review.asp?c=74432 Fri, 23 Jun 2017 10:00:00 GMT Scale beginner's tips - How to slice your way to a high score <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-dcjk/scale_tips_feature.jpg" width="200" alt="Scale beginner's tips - How to slice your way to a high score" border="0" align="left" style="margin:5px 10px 10px 0px;"> <a href="www.pocketgamer.co.uk/itunes/1200921809"><em>Scale</em></a> is an engaging twist on the boundary-building arcade concept best known from classic PC game <em>JezzBall</em>.<br><br>As in <em>JezzBall</em>, your goal in <em>Scale</em> is to repeatedly cut a square arena down to a smaller and smaller area without slicing the wildly bouncing ball trapped within those boundaries.<br><br>While the gameplay is fairly simple, there are certain strategies we've detailed below that can help determine if you walk away with a score of two or twenty. <br><br><strong>Patience is key</strong><br><br>If there's only one skill you prioritise when playing <em>Scale</em>, it should be patience. Although the only way to make progress and earn a higher score is by slicing the screen at just the right moment, <em>Scale</em> is primarily a game about having the patience to actually <em>wait</em> for that moment. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/iPad/Scale/feature.asp?c=74435'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/iPad/Scale/feature.asp?c=74435 Fri, 23 Jun 2017 09:38:14 GMT