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NOT TO BE REPRODUCED WITHOUT WRITTEN PERMISSION. http://www.pocketgamer.co.uk/ en-gb Fri, 1 Jul 2016 07:12:34 GMT Copyright (c) 2016 Pocket Gamer Last chance to enter Very Big Indie Pitch at Pocket Gamer Connects Vancouver 2016 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xynaj/na-cxc_verybigindiepitch_jpg_176.jpg" width="200" alt="Last chance to enter Very Big Indie Pitch at Pocket Gamer Connects Vancouver 2016" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p><em>(This article was originally published on our sister site <a href="http://www.pocketgamer.biz">PocketGamer.biz</a>)</em></p><br><br><hr /><br><br><p><strong>UPDATED: Last chance to enter - final few spaces left.</strong><br><br>Pocket Gamer Connects is coming to Vancouver from 28th-29th June, and that means <a href="http://www.pocketgamer.co.uk/latest.asp?t=bip">The Very Big Indie Pitch</a> is too.</p><br><br><p>So, if you’re an indie developer working on your next mobile, VR, wearable, or handheld game, then why not come along and enter our unique event that is dedicated to showcasing the best and brightest of the indie development community.</p><br><br><p><strong>Pitch Perfect</strong></p><br><br><p><a target="_blank" href="http://www.pocketgamer.biz/events/792/the-very-big-indie-pitch-pg-connects-vancouver-2016/">The Very Big Indie Pitch @ PG Connects Vancouver 2016</a> takes place over the course of the two days that make up Pocket Gamer Connects Vancouver.</p> <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/The+Very+Big+Indie+Pitch/news.asp?c=69905'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/The+Very+Big+Indie+Pitch/news.asp?c=69905 Mon, 13 Jun 2016 16:48:52 GMT Pitch your mobile and VR games at the Big Indie Pitch @ Gamefest Berlin 2016 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xdcvjp/bigindiepitch.jpg" width="200" alt="Pitch your mobile and VR games at the Big Indie Pitch @ Gamefest Berlin 2016" border="0" align="left" style="margin:5px 10px 10px 0px;"> <p><em>(This article was originally published on our sister site <a href="http://www.pocketgamer.biz">PocketGamer.biz</a>)</em></p><br><br><strong>Update on April 14 at 09:45:</strong> last chance to sign up - Deadline for entries is midnight on April 15.<br><br><hr /><br><br>So what’s next for the <a target="_blank" href="http://www.pocketgamer.co.uk/latest.asp?t=bip">Big Indie Pitch</a>? Well after an <a target="_blank" href="r/iPhone/Big+Indie+Pitch/feature.asp?c=69494">impressive display at GDC 2016</a>, the Big Indie Pitch is next off to Germany for <a target="_blank" href="http://www.gamesweekberlin.com%20">International Games Week Berlin</a>.<br><br>If you’re an indie developer currently working on a mobile, handheld, VR, or even smartwatch game, and you’ll be in Berlin on April 22nd, then consider entering our <a target="_self" href="http://www.pocketgamer.biz/events/793/big-indie-pitch-gamefest-berlin-2016/">Big Indie Pitch @ Gamefest Berlin 2016</a>, sponsored by Amazon Appstore. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Big+Indie+Pitch/news.asp?c=69610'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Big+Indie+Pitch/news.asp?c=69610 Thu, 14 Apr 2016 09:47:00 GMT PG is 10: The History of Mobile Games - 2015 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wejuih/pg10logo-onlight-stacked-pink-600px.jpg" width="200" alt="PG is 10: The History of Mobile Games - 2015" border="0" align="left" style="margin:5px 10px 10px 0px;"> This year, <em>Pocket Gamer</em> celebrates its tenth birthday.<br><br>In internet terms, that’s pretty ancient.<br><br>To mark the occasion, and to illustrate just how old and wise we are, we’ll be taking a look back at the games, trends, and general happenings for each of the years we’ve been around. (See <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69377">2006</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69401">2007</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69452">2008</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69484">2009</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69528">2010</a>, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69602">2011</a>, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69685">2012</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69686">2013</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69687">2014</a>.) <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69688'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69688 Wed, 13 Apr 2016 14:00:00 GMT PG is 10: The History of Mobile Games - 2014 <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-aaxveua_pg10logo-onlight-stacked-blue-600px_png_100.jpg" width="200" alt="PG is 10: The History of Mobile Games - 2014" border="0" align="left" style="margin:5px 10px 10px 0px;"> This year, <em>Pocket Gamer</em> celebrates its tenth birthday.<br><br>In internet terms, that’s pretty ancient.<br><br>To mark the occasion, and to illustrate just how old and wise we are, we’ll be taking a look back at the games, trends, and general happenings for each of the years we’ve been around. (See <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69377">2006</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69401">2007</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69452">2008</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69484">2009</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69528">2010</a>, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69602">2011</a>, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69685">2012</a>, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69686">2013</a>.) <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69687'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69687 Tue, 12 Apr 2016 15:30:00 GMT Lara Croft GO, Supercell, Gameloft, Vlambeer, and Nintendo are big winners at PG Awards 2016 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-tqpkr/pga-2016-badge-winner.jpg" width="200" alt="Lara Croft GO, Supercell, Gameloft, Vlambeer, and Nintendo are big winners at PG Awards 2016" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>[Would you rather find out the details for yourself? Then head over to the </em><a href="http://www.pocketgamer.co.uk/pgawards2016"><em>PG Awards 2016 results page</em></a><em> before reading any further.]</em><br><br>You voted in your hundreds of thousands, setting a new record in the process and going almost as far as restoring our faith in humanity. Almost.<br><br>Then, once the dust settled, we saw the results. And that sealed it: the continuation of humankind is probably safe.<br><br>That's because your voting determined that the <strong>Square Enix Montreal</strong>-developed <strong><em>Lara Croft GO</em></strong> dominated by claiming the Android Game of the Year, Overall Game of the Year, and (effectively) Best Developer awards.<br><br>Meanwhile, celebrated puzzler <strong><em>The Room Three</em></strong> secured iOS Game of the Year, with <strong><em>Monster Hunter 4 Ultimate</em></strong> and <strong><em>Super Meat Boy</em></strong> grabbing the equivalent honors for 3DS and PS Vita, respectively. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+Awards/news.asp?c=69732'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+Awards/news.asp?c=69732 Tue, 12 Apr 2016 14:15:00 GMT My 10 best games of the past 10 years - Stuart Dredge <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-lprgq/stuart-dredge.jpg" width="200" alt="My 10 best games of the past 10 years - Stuart Dredge" border="0" align="left" style="margin:5px 10px 10px 0px;"> As part of the <a href="http://www.pocketgamer.co.uk/10years">Pocket Gamer 10th anniversary</a> fun we've blackmailed former PG members into giving us a quick rundown of their favourite ten games of the past ten years. (We've also asked them to relive their PG moments, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69702">Stu included</a>.)<br><br>They've not been asked to rank these so don't take the order below as set in stone. Rather, think of these games as a collection of digital experiences that will enrich your life.<br><br>Or perhaps look through the list and mock their choices.<br><br><strong>Create your own list</strong><br><br>If you do disagree, here's the magic bit: you can give us your list.<br><br>See the 'Create your own Top List' button at the bottom of the article? It's not a trick. <br><br>You'll need to be registered with PG (and logged in) if you aren't yet. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69704'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69704 Sun, 10 Apr 2016 10:00:00 GMT PG is 10: Alumni Revisited - Stuart Dredge <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-lprgq/stuart-dredge.jpg" width="200" alt="PG is 10: Alumni Revisited - Stuart Dredge" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>As part of our <a href="http://www.pocketgamer.co.uk/10years">10th anniversary celebration</a> we've asked ten former key members of the PG team to share their memories and thoughts (as well as their <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69704">all-time top 10</a>). Mobile game journalist legend Stu was here before PG was even live. Seems appropriate to end this series of articles with him. Let's dive in…<br><br></em><br><br><strong>Who are you?</strong><br><br>Stuart Dredge.<br><br><strong><br><br>When did you work in the Pocket Gamer empire, and what did you do?</strong><br><br>I was on board from just before the launch, and did various jobs in my time working with the company: from writing news and reviews to editing <em>PocketGamer.biz</em> and the magazines we made for mobile operators in the pre-iPhone days. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69702'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69702 Sat, 9 Apr 2016 10:00:00 GMT PG is 10: Sponsor profile - Joycity <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-ozfmh_joycity_company_logo_vertical_png_100.jpg" width="200" alt="PG is 10: Sponsor profile - Joycity" border="0" align="left" style="margin:5px 10px 10px 0px;"> <em>By the time it's done, our <a href="http://www.pocketgamer.co.uk/10years">10th anniversary celebration</a> running March 10th - April 10th will include some 50 articles that look back at the past decade of PG. This coverage has been made possible by the support of our sponsors, so it's seems fair to ask them to join us in taking a look back. Step into the spotlight, Joycity…<br><br></em><br><br><strong>Let's get to it. Who are you and what do you do? </strong><br><br>Joycity is a well-known mobile and online game developer and publisher in South Korea. We’ve been in the Korean game industry for more than 20 years, being a pioneer in online sports games with the <em>Freestyle </em>series, which is the most successful Korean sports game. And we’ve also had a tremendous success in the Korean mobile market with our social networking game <em>Rule the Sky</em>. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69698'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69698 Fri, 8 Apr 2016 15:45:00 GMT 100 best mobile games ever <img src="http://www.pocketgamer.co.uk/artwork/stock_shots/gen_video_69x69.jpg" width="69" alt="100 best mobile games ever" border="0" align="left" style="margin:5px 10px 10px 0px;">   <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/video.asp?c=69699'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/video.asp?c=69699 Fri, 8 Apr 2016 15:37:33 GMT PG is 10: The History of Mobile Games - 2013 <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-aaxveua_pg10logo-onlight-stacked-blue-600px_png_100.jpg" width="200" alt="PG is 10: The History of Mobile Games - 2013" border="0" align="left" style="margin:5px 10px 10px 0px;"> This year, <em>Pocket Gamer</em> celebrates its tenth birthday.<br><br>In internet terms, that’s pretty ancient.<br><br>To mark the occasion, and to illustrate just how old and wise we are, we’ll be taking a look back at the games, trends, and general happenings for each of the years we’ve been around. (See <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69377">2006</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69401">2007</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69452">2008</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69484">2009</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69528">2010</a>, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69602">2011</a>, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69685">2012</a>.) <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69686'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69686 Fri, 8 Apr 2016 11:15:00 GMT PG is 10: The History of Mobile Games - 2012 <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wejuih/pg10logo-onlight-stacked-pink-600px.jpg" width="200" alt="PG is 10: The History of Mobile Games - 2012" border="0" align="left" style="margin:5px 10px 10px 0px;"> This year, Pocket Gamer celebrates its tenth birthday.<br><br>In internet terms, that’s pretty ancient.<br><br>To mark the occasion, and to illustrate just how old and wise we are, we’ll be taking a look back at the games, trends, and general happenings for each of the years we’ve been around. (See <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69377">2006</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69401">2007</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69452">2008</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69484">2009</a>, <a href="r/Android/Pocket+Gamer+10th+Anniversary/feature.asp?c=69528">2010</a>, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69602">2011</a>.)<br><br>After a tumultuous 2011, the year 2012 felt a great deal calmer. Not that PG and the wider world of mobile gaming had been shaken out of its stride at all. Both continued to go from strength to strength. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69685'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69685 Thu, 7 Apr 2016 16:50:00 GMT My 10 best games of the past 10 years - Dan Griliopoulos <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-xqev/dan-griliopoulos.jpg" width="200" alt="My 10 best games of the past 10 years - Dan Griliopoulos" border="0" align="left" style="margin:5px 10px 10px 0px;"> As part of the <a href="http://www.pocketgamer.co.uk/10years">Pocket Gamer 10th anniversary</a> fun we've blackmailed former PG members into giving us a quick rundown of their favourite ten games of the past ten years.<br><br>They've not been asked to rank these so don't take the order below as set in stone. Rather, think of these games as a collection of digital experiences that will enrich your life.<br><br>Or perhaps look through the list and mock their choices.<br><br><strong>Create your own list</strong><br><br>If you do disagree, here's the magic bit: you can give us your list.<br><br>See the 'Create your own Top List' button at the bottom of the article? It's not a trick. <br><br>You'll need to be registered with PG (and logged in) if you aren't yet.<br><br>Click on that button and the rest should prove relatively straightforward.<br><br>(You can also create lists from within your <em>Pocket Gamer</em> user profile, at the bottom of the 'Logged in as [x]' dropdown menu.) <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69675'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69675 Thu, 7 Apr 2016 11:20:03 GMT The 100 greatest mobile games EVER (10 - 1) <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-wejuih/pg10logo-onlight-stacked-pink-600px.jpg" width="200" alt="The 100 greatest mobile games EVER (10 - 1)" border="0" align="left" style="margin:5px 10px 10px 0px;"> And so it comes to an end.<br><br>For weeks we've been counting down the best mobile games of all time, from antiques like <em>Snake</em> and <em>Breakout</em>, to Java favourites like <em>Tower Bloxx</em>, to App Store legends like <em>Crossy Road</em>.<br><br>But it's time to crown the best of the best - the ten greatest mobile games of all time.<br><br>These games have surprised, enchanted, and engrossed us. They've stolen precious seconds here and there, or kept us rapt for hours at a time. And they work perfectly on the device - they don't feel like they've been squished to fit our phones.<br><br>Mobile gaming can get a bad rap. Endless clones, money-grubbing monetisation, and wonky virtual controls haven't done apps any favours. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69563'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69563 Wed, 6 Apr 2016 16:24:00 GMT My 10 best games of the past 10 years - Caspar Field <img src="http://images.pocketgamer.co.uk/artwork/imgthumbs/na-jtkjl/caspar-field.jpg" width="200" alt="My 10 best games of the past 10 years - Caspar Field" border="0" align="left" style="margin:5px 10px 10px 0px;"> As part of the <a href="http://www.pocketgamer.co.uk/10years">Pocket Gamer 10th anniversary</a> fun we've blackmailed former PG members into giving us a quick rundown of their favourite ten games of the past ten years. (We've also asked them to relive their PG moments, <a href="r/iPhone/Pocket+Gamer+10th+Anniversary/feature.asp?c=69622">Caspar included</a>.)<br><br>They've not been asked to rank these so don't take the order below as set in stone. Rather, think of these games as a collection of digital experiences that will enrich your life.<br><br>Or perhaps look through the list and mock their choices.<br><br><strong>Create your own list</strong><br><br>If you do disagree, here's the magic bit: you can give us your list.<br><br>See the 'Create your own Top List' button at the bottom of the article? It's not a trick. <br><br>You'll need to be registered with PG (and logged in) if you aren't yet. <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69644'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69644 Tue, 5 Apr 2016 15:45:00 GMT Mobile games that changed the world <img src="http://www.pocketgamer.co.uk/artwork/thumbs/na-aaxveua_pg10logo-onlight-stacked-blue-600px_png_100.jpg" width="200" alt="Mobile games that changed the world" border="0" align="left" style="margin:5px 10px 10px 0px;"> To celebrate ten years of Pocket Gamer, we take a look back at six mobile games that changed the face of the mobile games industry.  <br><br><strong><a href='http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69639'>[read more]</a></strong> http://www.pocketgamer.co.uk/r/Mobile/Pocket+Gamer+10th+Anniversary/feature.asp?c=69639 Tue, 5 Apr 2016 11:37:00 GMT