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PlayStation Vita  header logo

Street Fighter X Tekken Vita

Not cross, just disappointed

 READERS' COMMENTS
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Show: Latest | Oldest
Joined:
May 2012
Post count:
4
amansth | 13:06 - 14 November 2012
disappointed slightly with this review.
with comparison to the marvel vs capcom review i think this game covers up the faults mentioned there.(i.e. online, static backgrounds etc)
its slightly shocking that the ps3-vita connectivity isnt mentioned and neither are the (gimmicky) ar features and burst kumite mode.
perhaps a review amendment is in order.
i also disagree with the ' tekken characters dont feel like tekken argument'. it just feels like tekken 2 but much faster.
again, i think a rethought is necessary.
Joined:
Sep 2012
Post count:
6
LadyFreakGamer | 02:58 - 12 November 2012
Seriously? oh thanks for the news I am glad I have SFvsT on my PC and wanted to purchase on Vita but then its not Cross
Joined:
Jun 2008
Post count:
22
Acteon | 11:49 - 6 November 2012
I agree with ForestDemons, I think if you have issues with the "core" game that's no reflection on the Vita itself. I'm surprised you didn't mention that, compared to MvC3, which was essentially a completely faithful port of the home console version, SFxT has been toned down graphically, with fewer animated background elements and some assets stripped and replaced with static 2D "screens". This makes it less eye-popping than it could (and probably should given the power of the unit) have been.

Personally I love the game. I'm not a big Tekken fan, so I'm less bothered about the control aspect for those characters as a result, but for a portable fighter this is right up there with the best on the market.

Now, if only Capcom would release SF4 on Vita, we'd have a serious Capcom fighter to take with us on the bus - until then, Blazblue is probably the best we're going to get for the hardcore.

We're pretty spoiled for choice really, and that's got to be a good thing.
Joined:
Nov 2012
Post count:
2
@forestdemons | 09:16 - 6 November 2012
I agree with you regarding the wasted opportunity of the tekken licence. A four button setup would have been better for the tekken roster and it would have been different to SF4 for the SF ones.

I would say that a game of this quality and depth on a handheld deserves a bit more praise. It was never going to be a different game then the console version. On the Vita we are getting the full console fighting game experience (except the controls), Full roster, amazing graphics and content. Its easy to see the hard work put into the port to the Vita. If you like the game you will love this go anywhere version.

Look at all fighters ever released on a handheld and this is right up there from a quality perspective. All be it a port of an somewhat flawed original.
 
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