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Ex-World of Warcraft team lead claims Square Enix 'don't get' App Store pricing system

F2P is the model of the future

 READERS' COMMENTS
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Joined:
Mar 2011
Post count:
68
Espekayen2 | 17:34 - 4 May 2012
If people are happy to pay the asking price and the games are selling in sufficiently high numbers, they have no reason to lower prices. I'm no businessman, but it makes sense to me.
Joined:
Mar 2012
Post count:
5
ptr362 | 15:11 - 4 May 2012
Although I don't like the idea of freemium games, I have to agree that Square Enix aren't getting the right idea on how they should be pricing their games. Yes the games are high quality but I hate how despite paying £10+ for one of their games, which is expensive for an iOS release, they do not give you a universal version of the game for your iPhone/iPod Touch and iPad. For the price, that should be provided as standard I think.
Joined:
Jun 2011
Post count:
26
chaos_envoys | 14:48 - 4 May 2012
F2P just destroy the entire gaming system.. whenever I see freemium, I don't want to play the game.. Who cares about the "entry" when you can enter just an inch from the door? every move after that must be paid to be enjoyable.. the feeling is like having a ferrari but you must pay to make it run.. otherwise you must push the car... really HATE freemium!!
Joined:
Jul 2011
Post count:
502
aros | 14:31 - 4 May 2012
Most F2P titles cost much more than £12 to play if you enjoy them with the features of a paid-game. The majority are utter junk designed to nickel and dime the playerbase. SQE obviously make money to have stuck with the model of high prices and no sales. You know you are getting a premium quality item.

If only they'd come to the Xplay
 
 
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