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Benchmark tests for Galaxy S III quad-core showcase its raw power

Quad-cor(e) blimey!

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Joined:
Feb 2012
Post count:
107
Axe99 | 23:05 - 4 May 2012
@ aros - that's what's got me confused about the amount of power going into smartphones these days. Beyond people doing complex microsimulations or high-level mathematical modelling on the go (a very niche market ;)), it'd likely be aimed at gaming. And with the restrictions of touch-only controls, you're either paying through the nose for a second-class experience (like playing $400,000 for a car that looks like a Ferrari but handles like a 1970s Morris) or for some of the prettiest turn-based gaming you can find on the go!

Of course, there are Supercars through the ages that are all looks and no handling, and there are plenty of mobile gamers that won't go near traditional handheld or stationary gaming platforms (for emotional rathers than rational reasons), so there is generally a market for these things ;). And if there's people that want it, and they want to give Samsung (or Apple or HTC, or whoever) money for it, then everyone's happy :) (you don't need to be rational to be happy ;)).
Joined:
Jul 2011
Post count:
502
aros | 14:18 - 4 May 2012
Without buttons to make use of the power via emulation is there that much point?
 
 
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