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Developer of Football Manager wants equivalent of Steam on Android to combat piracy

'Could revolutionise the market for all'

 READERS' COMMENTS
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Joined:
Jul 2011
Post count:
502
aros | 15:10 - 8 May 2012
Warming to the game a bit but the visual engine isn't great as evidenced by a lot of players turning it off. Considering paying now but £3.99 is a reasonable price and I won't pay £6.99 - if there is a sale they have my money. The game is surprisingly deep and a big improvement on previous versions. Will consider it at £6.99 if I continue to enjoy it (although worrying about the sack things have fell apart so badly in my second season after challenging for the title and winning UEFA and FA cups in my first!)
Joined:
Nov 2006
Post count:
202
Mandark | 22:48 - 4 May 2012
I meant FMH 2013 might not be released of course!
Joined:
Nov 2006
Post count:
202
Mandark | 18:13 - 4 May 2012
I play FMH on iPhone. It's match engine is based on the great CM3 game so it's not "incredibly poor!".

There was massive lobbying of SI Games to make an Android version which they seemed reluctant to do at first. But they relented and spent a lot of time learning about Android and developing the game. That time costs money for a pro studio. Not everyone can afford to knock out games for next to nothing. It will backfire on the Android community if FMH 2012 for Android isn't released.
Joined:
Jul 2011
Post count:
502
aros | 09:24 - 4 May 2012
The match engine is incredibly poor - there is no excuse for something like that when LMA Manager worked well back on the PS1. How many people pirating have been burned in the past by a high price-low quality Football Manager Handheld?
Joined:
Jul 2011
Post count:
502
aros | 09:23 - 4 May 2012
If the game wasn't priced at £6.99 they may find a lot of people who usually buy all games they own but have pirated FM because it's simply not worth it choose to buy
Joined:
Feb 2012
Post count:
107
Axe99 | 23:37 - 3 May 2012
This is an excellent idea - and something that should be done as soon as possible. Steam already has an Android app - if they could branch out and manage Android game sales (at least for the devs/pubs that wanted it), I'd be all over that. Steam on PC almost single-handedly brought the PC back to life as anything more than a system for niche genres that don't work as well on console.
Joined:
Nov 2011
Post count:
46
Chivas77 | 18:31 - 2 May 2012
I've got a lot of respect for Miles Jacobsen, I've been playing the Championship Manager and then later the Football Manager series as far back as I can remember, used to play them as a kid, I still play them as a grown man, and he does make a lot of good, reasonable points re piracy.

I'm an iOS user but I think Steam for Android would be fantastic, and it's entirely possible to do this as Android does not have the same restrictions as iOS. I'm ashamed to say I only discovered Steam a couple of months ago, after buying a fine specced laptop and realising that all the graphics, processing power etc was just being wasted I decided to get Steam for Windows and I'm hooked. A similar thing on a mobile platform, with a combination of AAA titles and Indie titles, like the way Steam works on Windows PCs would be a major step in mobile gaming
 
 
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