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 IPHONE GAME REVIEW

iSniper 3D

Aiming at a new dimension

Product: iSniper 3D | Developer: Triniti Interactive | Format: iPhone | Genre: 3D, Shooter | Players: 1 | Version: Europe | App version: 1.1
An average sniper doesn't last too long in his chosen profession. As soon as he pops off a few of shots, missing a couple along the way, his position is revealed and his days are numbered. A C+ just doesn't cut it in the sniping world.

iSniper 3D offers a sense of depth and scale so far missing from the sniping specialists already on the App Store, but it feels disposble. Pot-shot gameplay yields a shooter that's neither a glimpse of true warfare nor an easy introduction to trigger-happy sniping.

Gunning for 3D

In terms of visuals, iSniper 3D hits the mark. Photo-realistic 2D vistas are given 3D dimension that really adds a sense of distance.

Compared with the 2D play of Sniper vs. Sniper: Online and iGuerilla 2: Asian Operations, zooming in on targets in fully 3D environments is totally different experience from taking out static, cardboard cutout-esque enemies.

This doesn't make the process of shooting them any more refined, however. While the process of firing off a shot is fairly straightforward - tapping on a portion of the screen zooms in, touching a button on the left focusing your shot, the button on the right firing it off - the game has an almost comical take on the results of your bullets. One shot to the head is the ideal, but shots to the chest are only effective in rounds of two.

Since two shots for each foe is plenty to take them down like skittles, any sense of realism gained is crippled by its arcade-like take on combat.

Neither one thing, nor the other

Aiming for arcade gameplay is in no way a bad move, but progressing through the stages is ridiculously difficult. It takes lightning-fast reactions to take down each and every target within the allotted time.

Fortunately, Challenge mode provides an alternative to the strenuous sniping of Story and Arcade modes. The only problem here is that the challenges don't really work.

For instance, one challenge asks you to take down six combatants with just one bullet, the idea being to use your shot to start off a chain of explosions that eliminates all targets in one fell swoop. With all said targets darting from side to side, though, managing to time your shot so that all are taken out is less a case of judgment and more pure luck.

These shortcomings superimpose themselves on the game's highly polished presentation, muddling what holds the potential to become a genuine thrill.

Too difficult and too random to truly surpass its rivals, iSniper 3D strikes an awkward middle ground that comes out more like a scatter shot than a bullseye.

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iSniper 3D
Reviewer photo
Keith Andrew | 25 November 2009
An awkward compromise between arcade and simulation, iSniper 3D's visuals offer real advantages, but the gameplay doesn't quite hit the heights of its rivals
 
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Have your say! PG Tips & Cheats Related stories  
sniper X | 26 November 2009
Try 2.0, that's better than before.
Name | 2 December 2009
Natesolo32@yahoo.com | 15 December 2009
Excellent graphics, but seemingly impossible to upgrade rifle. How in the world are you supposed to get ten thousand honor points? Plus, even small modulations - silencer, cartridge size - don't seem to make the slightest difference.
darcsyde | 28 December 2009
Great graphics, but the game is freakin hard and frustrating to play. Earning enough honor points to upgrade your base rifle takes forever. The speed of the enemy and the constant switching in and out of zoom will give you a headache. Plus, there's no easy way to boost your health if you start taking hits. I was able to muster the patience to get to Level 7 and finally thought I beat the level after the ACV's. Then, the damn helicopter shows up! With only 30 health left, I had no chance.

Whoever programmed this game should have tested it with gamers before releasing. There isn't enough balance.
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