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iPhone  header logo

 IPHONE NEWS

App Store to get $19.99 premium games section?

That's the rumour

Product: iPhone news | Manufacturer: Apple
 
iPhone news iPhone, thumbnail 1
Would you pay $19.99 for an iPhone game? That's £9.99 here in the UK approximately, obviously.

Later this year, you may get the chance to. PocketGamer.biz is reporting a strong rumour that Apple is planning to introduce a premium games section on its App Store, selling games at that price point.

However, it's thought only a relatively small number of publishers would be partners in the new section, although in fairness, relatively few are currently geared up to create games with $19.99 production values.

Apple has a policy of not commenting on rumours and speculation, while two of the likely candidates - EA Mobile and Gameloft - have also refused to comment on the rumour.

However, with Apple keen to talk up iPhone and iPod touch's credentials against PSP and DS, higher prices will surely be required to persuade publishers to up their game development budgets accordingly.

Watch this space, and let us know your thoughts. To return to our opening question, would you pay $19.99 for an iPhone game, and if so, what would you expect from it?
 

Reviewer photo
Stuart Dredge 29 January 2009
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Show: Latest | Oldest
Joined:
Dec 2008
Post count:
1339
klouud | 14:10 - 6 February 2009
In addition: we need to see more Lite versions of higher dollar games. Customers are basically taking a chance on games without being able to play them before they buy. Lite versions will also keep pirating at a low. I know that is the initial intent of those that have hacked games... they just want to play before they buy, but then get swept up in the "FREE" part and never actually buy anything.
Joined:
Dec 2008
Post count:
1339
klouud | 13:21 - 6 February 2009
true... the main reason people are hesitant to pay $9.99 US for an iPhone game is because they are unfamiliar with the development companies and the lag between DS/PSP and iPhone game quality.

I think that this "premium section" will do more help than anything else. If it attracts well known developers then we should see exponential improvements.

I personally have had a blast with Hero of Sparta and Brothers in Arms. I think the quality is ALMOST there. Given some larger download sizes and longer production time, I think we could see true "premium games"

This is why I am so excited about Need for Speed. It appears to be the most polished iPhone game yet.

tim
Joined:
Dec 2008
Post count:
1339
klouud | 21:05 - 5 February 2009
500mb is the average size of a PSP game. The larger ones are 1gb-1.5gb. But most are like 500-750mb. I honestly think that high quality cut scenes are attainable on a 250-400mb game.

anyways, my point was that developers like gameloft need a little more polishing and a good kick in the butt and iPhone/Touch games will be on par.

tim

Lion... how long have you been saving that pun? LOL
Joined:
May 2007
Post count:
128
MattyLion | 14:16 - 5 February 2009
High-Def cut scenes on an iPhone?! Get your head out the klouuds! hehe
 
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