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 IPHONE FEATURE

Our 36 most anticipated iOS and Android games for the rest of 2013

Birds! Bastards! Tycoons! Trains! Cats! Giant snakes!
Product: Upcoming iOS games | Publisher: Steel Media
 
Upcoming iOS games iPhone, thumbnail 1
2013 has been a bumper year for mobile gamers.

The App Store has turned five years old, the HTC One was launched, and developers have released incredible new games like Ridiculous Fishing, Joe Danger, and Year Walk.

But we're only (a little more than) halfway through 2013. There are five months remaining in the year, and we reckon there are still hundreds of games scheduled to come out before 2014.

So, we picked out a few games scheduled for release before the end of 2013 for which we simply cannot wait. We've got huge new blockbusters, intriguing indie projects, enormous sequels, and promising follow-ups on our list. All are deserving of your hype and restless anticipation.

Read on, and let us know what tops YOUR mobile gaming wish list for 2013 in the comments section below. Down there. At the bottom. Yeah.

Angry Birds: Star Wars 2
By Rovio - coming to iOS and Android



It was easy to be cynical about unholy brand mash-up Angry Birds: Star Wars, but we ended up calling it "the best 'Birds yet".

Let's hope this sequel - which works with cute real-world toys - is just as good.

Gero Blaster
By Studio Pixel - coming to iPhone



The next game from Cave Story creator Daisuke "Pixel" Amaya is a retro-flavoured run-and-gun about a heavily armed frog named Kaeru and his quest to save his feline girlfriend.

Expect side-scrolling action, multiple weapons, and a little Metroid-style exploration.

Gunner Z
By BitMonster - coming to iOS



Lili was a serene game about exploring a tropical island. BitMonster's new game Gunner Z, however, is a violent, action-heavy turret shooter, set during a zombie apocalypse and shot entirely in night vision.

You gotta give the studio credit for mixing things up, if nothing else.

Wayward Saga
By RocketCat Games - coming to iOS

Wayward Saga

We were sold on Wayward Saga when Kepa Auwae (of Hook Champ and Punch Quest maker RocketCat Games) told us that "we're going for a Zelda plus Dark Souls vibe".

If the App Store had a pre-ordering facility, we'd have punched in our credit card details right there and then. Wayward Saga will be a randomly generated dungeon-crawler, and will serve as a follow-up to Mage Gauntlet.

Read our Wayward Saga preview.

Stealth Bastard
By Curve Studios - coming to iOS



Unlike most stealth games, Stealth Bastard is not about hiding in the shadows and memorising a guard's patrol path. This is a fast-paced puzzle-platformer, which requires quick wits and agile thumbs to avoid detection.

This iOS port features hundreds of user-made levels from the PC level maker, and its controls are surprisingly good.

Read our review of PS Vita version Stealth Inc: A Clone in the Dark.

Dead Trigger 2
By Madfinger Games - coming to iOS and Android



Zombie blaster Dead Trigger didn't exactly set our world on fire (I think we said it was "totally braindead and quickly gets boring"), but we're up for this ambitious sequel.

It's got more of everything, a new twist on touchscreen controls, and a persistent online community.

Alphadia Genesis
By Kemco - coming to iOS and Android



Kemco is the most prolific RPG maker around. Three seconds can't go by without this Japanese developer releasing a new retro-style role-player for iOS and Android.

But we're hanging on for Alphadia Genesis, the studio's first 3D adventure on phones and a welcome throwback to the PSone RPGs that once dominated our entire summer.

Terraria
By Re-logic - coming to iOS and Android

Terraria

It's about time that we got to play side-scrolling Minecraft-alike Terraria on the go.

In this one, you are plopped into a randomly generated world with little more than a pickaxe and a taste for adventure. Soon, mind, you'll have built a house and crafted some weapons, and you'll be off to explore the underworld and fight demons.

Transport Tycoon
By 31X - coming to iOS and Android



Transport Tycoon is the mobile remake of Chris Sawyer's epic transport empire sim. And it could have been a disaster.

We were all nervously anticipating the announcement that it would be some cynical F2P garbage, you see. But we were wrong. It will be a paid game, and will be a lovingly recreated port of the 1994 original.

Third Eye Crime
By Moonshot - coming to iPad



Noir-infused indie game Third Eye Crime isn't just a top-down stealth adventure about making off with precious loot. In this game, misdirection is key.

Hero Rothko can read people's minds and can see where the guards think he's hiding. You'll use this knowledge to trick your pursuers into doing the wrong thing, and then exploit their mistakes.

Oceanhorn: Monster of the Uncharted Seas
By Cornfox & Bros. - coming to iOS

Oceanhorn

It feels like we've been waiting forever for Oceanhorn, a huge and ambitious adventure game whose creator was clearly influenced by The Legend of Zelda.

We'll keep on waiting, though. We just HAVE to play this game; see those visuals in motion; and hear the new soundtrack from legendary Japanese composers Nobuo Uematsu and Kenji Ito.

Pocket Trains
By NimbleBit - coming to iOS and Android

Pocket Trains

Airline empire epic Pocket Planes started life as a train game, but NimbleBit said that "having to travel along the rail routes felt really limiting".

Now, the Tiny Tower developer is taking another stab at it, so it looks like another F2P time sink is hurtling down the track.

Tengami
By Nyamyam - coming to iOS



Beautiful iPad point-and-clicker Tengami is a slow and stoic adventure, and is cut from the same cloth as Superbrothers: Sword & Sworcery EP. Or cut from the same paper, to be more precise.

This is all about wandering through a Japanese pop-up book and solving the odd puzzle. It's made by a trio of talented people who used to work together at Rare.

Read our Tengami preview.

Chroma Squad
By Behold Studios - coming to iOS and Android



In this new game from Knights of Pen & Paper dev Behold Studios, you play the manager at a TV studio who is in charge of a Power Rangers-style superhero squad programme.

You'll need to film thrilling action scenes, manage your set, and buy the best special effects that your limited budget can stretch to. It's such a mad and brilliant idea that it's no wonder the studio has almost hit its Kickstarter goal for the game.

Combat Monsters
By Rubicon - coming to iOS

Combat Monsters

The next game from Great Big War Game developer Rubicon will be a multiplayer-focused tactics game. Combat Monsters will play out like a card game but has 3D models and a proper battlefield (like a strategy game).

The best of both worlds, then, from one of the smartest developers on mobile.

Exiles: Far Colony
By Crescent Moon Games - coming to iOS

Exlies

For its next audaciously ambitious RPG, Ravensword maker Crescent Moon will ditch the goblins and magic spells in favour of aliens and spaceships.

In Exiles: Far Colony, you and your fellow colonists are deposited on some faraway desert planet. It's your job to keep everyone safe from alien monsters and naughty bandits.

Space Age
By Big Bucket Software - coming to iOS

Space Age

Manic pixel-art avoid-'em-up The Incident has always had a place on my iPhone Home screen. So, I don't even care what Big Bucket Software's new game is. I just want it.

Oh, it's a real-time strategy stealth adventure about colonists on an alien planet? Okay, now I double-want it.

FIFA 14
By EA - coming to iOS and Android

FIFA 14

EA is trying something new in FIFA 14. The next instalment in its famed footy series will feature gesture-driven controls, so you can tap on players to select them and swipe your screen to shoot. Don't worry, traditionalists: button-based controls are still available in the options menu.

This forthcoming footy game also boasts loads more teams and players, and a Match Day feature where the line between game and reality is blurred.

Read our FIFA 14 preview.

Framed
By Loveshack Entertainment - coming to iOS

Framed

How's this for an intriguing game concept? Each mission in Framed looks like a stylish comic book, spread out over several panels.

On first read-through, it will often end with your hero getting killed. So, you must rearrange the panels in such a way that you come out victorious.

We're really looking forward to seeing if this one lives up to its potential.

Warhammer: Space Hulk
By Full Control - coming to iOS



Everyone and his dog is working on a digital re-imagining of a Games Workshop boardgame, it seems.

Full Control, for its part, is remaking Space Hulk. Which has Space Marine Terminators waltzing about in the isolated corridors of some downed spaceship, shooting Genestealer aliens or something.

I have no idea what that means, but it sounds great.

Gettysburg: The Tide Turns
By Shenandoah Studio - coming to iOS



Battle of the Bulge developer Shenandoah Studio knows a thing or two about realistically recreating a famous battle in an astoundingly good strategy game.

"How about we turn the most important battle of the US Civil War into an iOS game?" Shenandoah asked.

"Yes, please," we replied.

Shenandoah's doing a tabletop version, too.

Godus
By 22Cans - coming to iOS and Android

GODUS

It's a new god sim from Populous maker Peter Molyneux. That's reason enough to get all excited. But the most intriguing part of this Kickstarter success story is the God in Godus.

The game's divine ruler will be played by Bryan Henderson, the Scottish bloke who cracked the last cube in social experiment Curiosity. Henderson now gets to have a say in Godus's ongoing development (not to mention a cut of the profits).

Broken Sword: The Serpent's Curse
By Revolution Software - coming to iOS and Android

Broken Sword 5

Much-loved globe-trotting adventure series Broken Sword was one of the many ancient franchises to get a reboot in 'The Great Kickstarter Gold Rush of 2012'.

In this fifth adventure, Revolution takes the game back to the series's roots, so expect classic point-and-click puzzles, hand-drawn backdrops, and a retro-style interface. We sincerely hope this one drops on iOS and Android before the year is out.

Drifter
By Celsius Game Studios - coming to iOS



Some games have a big world to explore. And some have a procedurally generated galaxy 100,000 light years across and made up of tens of thousands of star systems.

Drifter falls into that latter category.

It's a game about making a living among the stars. Will you trade goods, hunt down pirates, mine asteroids, or become a pirate yourself? It's up to you.

Faraway
By Steph Thirion - coming to iOS

Faraway

We loved Eliss, Steph Thirion's claustrophobic multi-touch puzzler about herding like-coloured planets. As such, we're all on board for his oft-delayed follow-up Faraway.

You are in charge of a runaway shooting star here, and you'll exert a gravitational tug on your stellar friend to guide him around the cosmos and draw out constellations. Faraway is still in the works. Please hurry up, Steph.

The Witness
By Number None - coming to iPad



While he may be the public face of this intriguing Myst-like puzzle game, Braid builder Jonathan Blow is not the only person working on The Witness.

Blow has assembled a huge Oceans 11-style team of talented industry veterans, you see, who are all working together on a "smart, subtle, discovery-driven" adventure game.

At last count, the game had 590 puzzles. I must solve them all.

Tilt to Live 2: Redonkulous
By One Man Left - coming to iOS

Tilt to Live 2

Tilt to Live was great. It was a twin-stick shooter with no sticks and no shooting. Instead, you tilted your iOS device to move and tried to avoid enemies altogether (only getting your own back when you picked up power-ups).

This sequel will contains loads of mad enemies and enormous boss battles. The game's subtitle kinda says it all.

HearthStone: Heroes of Warcraft
By Bizzard - coming to iPad

Heroes of Warcraft

HearthStone is an upcoming digital collectible card game that takes place in the Warcraft universe. That alone is probably enough to make Warcraft super-fans go giddy at the knees.

For everyone else, be aware that it will have completely over-the-top special effects for a card game, it's free, and it's heading to iPad soon.

The Cave
By Double Fine - coming to iOS



Monkey Island maker Ron Gilbert takes seven characters, throws them into a talking cave, and forces them to solve puzzles. Hilarity ensues. Well, that's the plan, at least.

You'll need to play this side-scrolling puzzler a few times over if you want to see everything. That's because you can only solve certain puzzles by picking certain characters.

Republique
By Camouflaj - coming to iOS



It's been more than a year since dystopian action game Republique was successfully funded by the Kickstarter crowd.

On July 1st, Republique developer Camouflaj told its backers that the game was "Feature Complete". So, here's hoping this stealth-survival game is out soon.

Colossatron: Massive World Threat
By Halfbrick - coming to iOS



Jetpack Joyride maker Halfbrick has got another dangerously addictive iOS game in the works. In Colossatron: Massive World Threat, you must aid a rampaging mechanised super-snake by snapping together the pods on its segmented body.

Different colour combinations result in different weapons, which will help our serpent anti-hero fend off waves of soldiers.

Read our Colossatron: Massive World Threat preview.

Mew-Genics
By Team Meat - coming to iOS

Mew Genics

Team Meat put the mobile edition of its sinewy platformer Super Meat Boy on hold to work on Mew-Genics. So, it better be damn good.

Seeing as it's a crazy cat lady-'em-up with a backbone of bonkers simulations and billions upon billions of cute cat combinations, though, we're going to say the outlook's positive.

Peggle 2
By PopCap - coming to iOS, probably



Here's what we know about Peggle 2. It's called Peggle 2, and it exists.

Not much to go on, admittedly. But given the sheer addictive nature of Peggle and PopCap's penchant for making essential iOS games, it's still deserving of a spot on our watchlist.

Junk Jack X
By PixBits - coming to iOS



Don't be fooled into thinking that Junk Jack was some hastily made, erm, junk to cash in on Minecraft and Terraria. This little side-scrolling sandbox builder is a great game in its own right, with a huge fanbase and loads of content.

In semi-sequel Junk Jack X, PixBits adds online multiplayer, deep character customisation, and even interplanetary travel. We can't wait.

Heroes of Loot
By OrangePixel - coming to iOS and Android

Heroes of Loot

OrangePixel (of Gunslugs fame) describes Heroes of Loot as "an action-packed roguelike, where we took the stuff we liked from standard dungeon / roguelike games, and we added our own little twist with a faster arcade feel to the gameplay".

Throw in some cute-as-a-button heroes and retro-style art, and you've got one hotly anticipated dungeon-crawler.

The Room 2
By Fireproof - coming to iOS

The Room

It might sound like a backhanded compliment, but The Room is the best game about opening a box. No, seriously.

Expertly crafted puzzles, an engaging plot, and a thick pervasive atmosphere are the reasons why.

As such, the sequel - in which Fireproof promises to "take fans of The Room's unique game world into an altogether more spectacular place" - has us all excited about opening boxes again.
 

Reviewer photo
Mark Brown 30 July 2013
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Joined:
Feb 2011
Post count:
93
RazJUK | 14:26 - 3 August 2013
Calling an IPad the ultimate gaming machine is a pretty stupid comment, yes I play a few games on it, but it doesn't compare to a gaming PC.
Retina display is all well and good if you have the hardware grunt to run it, but IPad haven't quite got the horsepower yet to run a huge amount of polygons, high res Textures and graphical effects at full resolution.
Also there is the issue of storage, what's the biggest app on IOS? On my IPad it's XCOM at 3.6 gig. Pretty small compared to most modern PC games.
Also an IPad with BT game pad support still isn't as good as mouse/ keyboard support.
Also there's the issue of the yearly IPad update, which can be very expensive if you want the best and latest. My PC is nearly four year old and still runs the latest games impressively.
True when I first got my IPad I was hugely impressed and loved it portability. It became my main gaming platform for nearly a year. But after the initial, wow and promise the quality of gaming on it hasn't quite lived up to the expectations of where I would expect it to be now.
I still love my IPad and enjoy a good session on Real Racing 3, Xcom, modern combat 4, but in short sessions. If I get the time then it's Bio Shock, battlefield 3, Torchlight 2 or Guild Wars 2 on PC, all games that an IPad will not be able too touch for visual quality, gameplay, depth or control for a few years.
As for games on IPad I'm looking forward too? Wayward Saga, Oceanhorn and Exiles: Far Colony all look good.
Joined:
Aug 2012
Post count:
15
Mauritz Nordlund | 11:26 - 1 August 2013
Since iOS7 have support for a BT controller. Lets hope Apple releases some kind of controller to play games = iPad is the ultimate gaming machine. (i mean: how many have retina PCs? And there are less then 500 tablet optimised apps for Android)
Joined:
Apr 2011
Post count:
279
NotSpam | 22:39 - 31 July 2013
Faraway looks wonderful...

fifa14, mew-genics, godus, space hulk all good stuff.

Ravenmark really has me happy for iOS gaming long-term however.
Joined:
Feb 2013
Post count:
8
@YamanKaytaz | 01:14 - 31 July 2013
I'm most excited about The Room 2!

Oceanhorn: Monster of the Uncharted Seas, Framed and FIFA 14 come next on the list :)
Joined:
Jun 2011
Post count:
27
chaos_envoys | 01:03 - 31 July 2013
you forgot The Shadow Sun
Joined:
Feb 2013
Post count:
62
John McNichol | 00:27 - 31 July 2013
Ravensword Shadowlands was a great graphics demo but the gameplay was basic and lacked substance; impressive landscapes with hardly anything in them. OP leveling system. Simple quests. Calling it Skyrim on IOS/Android was a disservice to elder scrolls, but that accolaade is so common on the app stores, sucked in by the graphics. The appspy review nailed it and I hope Crescent Moon Games has made improvements in these areas for Exiles: Far Colony.
Joined:
Feb 2013
Post count:
605
@xxxAcesHighxxx | 21:56 - 30 July 2013
@curtisrshideler -

I am totally, 100% with you there buddy. Sword & Sworcery is comfortably my favourite iOS game since the App Store's inception, and one of my top-ten games of all time, regardless of platform, genre and price!

As someone who always tries to do my little bit (however small) to support ultra-talented indie outfits like Capy, I even bought the iPhone-only Micro edition (despite already having the original universal app) and grabbed it on PC too (although I don't own a PC and therefore, never got to play it).

So I make that payback o'clock! Let's petition Nathan Vella and his awesome pixel-art posse to:

++ port the original title to Playstation Vita. Getting to take in all those utterly gorgeous pixels in full OLED glory would be beyond amazing!

++ as you said buddy, start working on some kind of follow-up. I'm totalling digging your idea of a more traditional, turn-based RPG based in the Sword & Sworcery universe. Has to stick to the same art style though eh!

Whooooof. Excuse me gents. I need to go and dry off. Ahem...

: "Baaaaabe, where do keep the Klee...."
: "What stiff stains?"
Joined:
Nov 2011
Post count:
90
Lonely Tylenol | 21:43 - 30 July 2013
Isn't there a Phantasy Star game in the works to be released this year? And a Galaxy on Fire MMO?
Joined:
Jan 2010
Post count:
537
curtisrshideler | 19:22 - 30 July 2013
I wish Super Brothers: Sword & Sworcery EP would get a follow up. Maybe even a new perspective or turn-based battles.
Joined:
Oct 2005
Post count:
30
jontintinjordan | 18:48 - 30 July 2013
Defo Framed...
JOIN THE DISCUSSION: 11 comments >>
 
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