And while this is in no way official, it seems some clever clogs has now got the compact thumb stick and buttons working with the iPhone.
Stu has already pointed out that the 3.0 software (due to be rolled out tomorrow) that support for accessories and peripherals and one of the major improvements gamers will notice from the new firmware.
Let's just hope it won't be too long before the Zeemote is an officially supported iPhone peripheral. There are a huge number of games that would benefit immensely from being able to use the excellent Bluetooth thumb stick and physical buttons, demonstrated here in this YouTube video.
Exactly how much work it would take to make ends compatible with the Zeemote, I wouldn't like to say, but we can hope that a quick update is all it would take to put an iPhone compatible joystick in our hands.
Why not make a real simplified controller instead? Like a smaller version of the 360 control? A stick with one joystick and a button doesn't seem very appealing to me! :P
Mikey |16 June 2009
This is great that this works but i would rather have a controller that the iphone is attach too, other wise you always need a surface to lay the iphone doesnt make sense to me.
Good to see that the Zeemote is branching out from the strictly mobile crowd. It'll be interesting to see what sort of developer support this gets on the App Store. It could certainly make playing FPS games a damn sight easier.
Liz |1 October 2009
So is there any update on the iphone compatilibity or not? Can't find any info on the zeemote web... :(