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Top 10 indie games we want to see on iPhone

Let's get us some of that indie spirit

Top 10 indie games we want to see on iPhone
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The independent scene has really begun to boom over the last few years, with some seriously brilliant indie iPhone games dominating the charts and causing a stir.

While the iPhone has seen some great releases, the PC gaming world has also been rocked by a plethora of fantastic indie gaming releases.

Being the greedy lot that we are, we find ourselves imagining which PC indie gaming experiences would work well on the iPhone's touchscreen. We're not content to have them on our home computers - we want them on the move as well, damnit!

Here are our top 10 most wanted indie games for porting across to the iPhone. Hopefully, the developers will take the hint and make our wishes come true.

NightSky

Let's get the ball rolling then, with this gorgeous ball-rolling puzzle game. NightSky sees you controlling a marble as it makes its way through a series of tricky obstacles and environments.

It's not all just about rolling, however, as the ball possesses a set of mysterious powers that alter depending on which set of levels you're currently tackling.

Sometimes you'll be using boost powers to fly around loop-the-loops, while on other occasions you'll be rolling along the ceiling instead! Discovering each of the different powers is excellent fun, and stops the action from ever getting old.

With its gorgeous visuals and soothing soundtrack, this would be perfect if coupled with the iPhone's gyroscope capabilities, too.

Super Crate Box

Most survival games ask you to kill as many enemies as possible before biting the bullet. However, Super Crate Box flips the entire concept on its head, providing one of the most innovative platformers you may ever play.

Rather than getting points for kills, you receive points for collecting crates that randomly spawn around the level. Yet it's not as simple as that, since each crate will also swap the weapon you're currently holding.

Not every weapon is so great either: they range from weapons of mass destruction to utterly hopeless. One minute you'll be burning enemies to the ground without flinching, while later you'll be firing off ricocheting discs and dodging frantically out of the way of your own fire.

Super Crate Box is perfect for bite-sized gaming sections, hence it'd be ideal as an iPhone title. Throw in some Game Center achievements and you're onto a winner.

Rose and Camellia

Check this out for a game premise: you play as Keiko, whose husband has died just a day after the wedding. However, the evil women off his house will not let you claim what is rightfully yours until you have slapped them each into submission.

That's right, slapped. In Rose and Camellia, timed swipes must be used to dodge, slap, and counter-slap each woman in turn, allowing you to progress all the way to the final boss battle.

With the slapping motion perfectly suited to the swipe of your iPhone's touchscreen, it would be criminal to never see this beauty ported over to iOS.

There's also a sequel available, so one iPhone release containing both games would prove to be a fantastic proposition.

Iji

Iji is a staggering indie work of brilliance that took sole developer Daniel Remar over five years to develop.

Iji is injured during an alien invasion at her father's complex, and her body parts are replaced with cyborg components to keep her alive. However, when she wakes up, she discovers that her family are dead, and the aliens have taken over the complex.

She attempts to find out what's happened, and along the way discovers things about both the human and the alien race that change her way of thinking. There are multiple routes and endings to find, with hours' worth of gaming packed into this title.

Using a virtual D-pad and buttons, Iji would be a blast on the iPhone, and could very easily become a huge hit.

Audiosurf

While console players had their Guitar Hero music games and iPhone gamers had their Tap Tap Revenges, PC gamers had an ace up their sleeves in the form of Audiosurf.

Plug your music collection into the game and it is converted into a narrow, winding rollercoaster, filled with colourful explosions and epic speeds.

As you dash along the track, blocks can be picked up and placed into a match-three grid for maximum points. It's the perfect game for chilling out to some music while trying something a little different.

Audiosurf would be beautifully suited to iPhone - implementing either the gyroscope controls or the touchscreen to slide along the highway, while also taking songs straight from your iTunes library!

Star Guard

Platformers with minimalist graphics are ten a penny on the indie gaming scene, and a good portion of them are lacking in both gameplay and fun.

Star Guard is quite the opposite, showing that a low-res graphical style needn't mean a lack of serious entertainment.

You are a soldier, sent to eliminate the evil wizard of Venus. Along the way, you'll be blasting enemies as they burst through the floor, and saving your fellow army men. There's barely any storyline, but when words do pop up, they always have a huge impact.

Star Guard's minimalist ways would translate nicely onto iPhone, and we'd love to play through it a few more times in handheld format.

Desktop Dungeons

Desktop Dungeons feels like a cross between an RPG and Minesweeper, as you carefully consider which enemies to kill and which routes to take through a series of dungeons.

Each enemy has a grade, as does your hero, and any foe ranked lower you than will be instantly killed. Sometimes you'll have to sacrifice some health to progress, though, for you aren't always at a higher level than your opponent.

As you open dark areas of the maps, you'll find collectibles that will help you out, gods that can grant you special powers, and goats that, well, kinda stand around and die a lot.

While Desktop Dungeons was in development, another studio stole the game and put it on the App Store (although it was subsequently taken down). Somebody clearly believes the game works on iPhone, yet hopefully the original developer itself will bring it back to the Apple touchscreen.

RunMan: Race Around the World

A game drawn entirely in Microsoft Paint, RunMan follows the story of a hero who likes to run really, really fast.

Imagine if Sega created a Sonic game that was full of happy faces, flowers, and fist pumping - that'd be RunMan. It's fast, fun, and bound to bring about a smile.

Our hero can bounce off walls, run through enemies, and fall down pits without worry - instead, he'll simply spring back into action and continue on his way, eliminating any possible frustration while also providing a scoring system to foster that 'just one more go' scenario.

As RunMan is so simple to control, with a press of the touchscreen to jump and a press down and hold to bounce off walls, an iPhone port would make us very happy.

Spelunky

Randomly generated level design is all the rage in the indie scene at the moment, with games like Spelunky paving the way through its excellent and clever design.

Donning a fedora and carrying your trusty whip, you're left to dig into the depths of the earth, hunting down treasures and killing nasty creatures. Just one touch, mind, will kill you, so it's all about being careful as well.

The more times you play, the further you'll manage to venture and the more interesting items you'll find. Of course, each time you play it's completely different, too, so no two experiences are the same.

This wonderful replay value, allied to the many moments of intrigue that litter this exploration title, would make this perfect for playing on the go. Let's hope for an iPhone version after the Xbox Live Arcade release!

Captain Forever

While all the games on this list would be brilliant for iPhone, none would be more ideally suited to this platform than Captain Forever. This game was made for the touchscreen, and we're surprised we haven't seen it already.

You are a space captain, lost in the midst of the big black abyss and hopelessly weak. By flying around and taking out smaller, randomly generated enemies, you can steal their parts, attach them to your ship, and then look for bigger prey.

As you continue to build out your craft, you'll encounter larger and more powerful enemies. Eventually, you'll have a beast of a vessel, ready to take on the world and unknown mysteries.

Pulling the pieces together and attaching them to your ship would be a breeze with the iPhone's touchscreen, while exploring space would fill many a commute.

Mike Rose
Mike Rose
An expert in the indie games scene, Mike comes to Pocket Gamer as our handheld gaming correspondent. He is the author of 250 Indie Games You Must Play.