The Inner World
by Mark Brown 3/12/2013
Product: The Inner World
Developer: Studio Fizbin
Publisher: Headup Games
Format: iPhone, iPad
I don't think I've played a point-and-click adventure with such an inventive fantasy world since Rincewind and his walking suitcase roamed the streets of Discworld's Ankh-Morpork.
German game The Inner World takes place in Asposia, a nation inside the hollow tummy of a rocky planet. Asposia was once powered by sharp breezes that enter through a trio of wind fountains. Now, the wind has stopped, sending Asposia into crisis.
This is a fairytale land of tumble mice, wooloofs, and deadly gorfs. A place where terrifying multi-coloured reptiles called Basylians turn the residents into stone statues. A place ruled by a cruel wind monk named Conroy.
The Inner World is a charming and inventive game. It will appeal to ardent fans of mid-'90s point-and-click adventures. Clumsy translations, overlong conversations, and technical hitches prevent it from reaching greatness, though
©2014 Steel Media Limited
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