Behold the mighty text adventure - an ageing relic of gaming past, when story reigned supreme and fancy graphics, well, not so much. Sadly, its popularity was brief.
So rapid were developments in the medium that Infocom - arguably the biggest name in text adventures, and the focus of this collection - lasted a mere five years before fancy visuals consigned the company to history.
That’s a shame, as Infocom's raft of talented game designers managed to craft some of the most memorable worlds in all of gaming, using naught but words and a healthy dollop of player imagination to do the job that would eventually fall to polygons and pixels.
PASS THE PARSER
If you're unfamiliar with the machinations of text adventures, it's all pretty simple. You're presented with a block of text describing your surroundings and you can interact with the world by typing basic sentences into the game's language parser.
Want to look at that suspicious tree in more detail? Type "Examine tree". Want to stash that shiny object for later use? Just type "Take trinket". It's easy - as long as you don't try and get too clever with your words.
Infocom's enviable back catalogue took this basic setup and deployed it across genres as diverse as space opera, dungeon-crawler, detective noir, piratical adventure, and even Lovecraftian horror - and virtually all of the company's titles are available in Lost Treasures.
Legendary fantasy game Zork comes included and 26 more are available, either as small in-app bundles or an all-in-one purchase.
Mobile libraryThere are some true classics tucked away in Lost Treasures of Infocom - from thought-provoking sci-fi tale A Mind Forever Voyaging to the memorable robotic hijinks of Planetfall.
Other highlights include the college campus terror of The Lurking Horror, murder mystery The Witness, and ambitious apocalyptic adventure Trinity - and that's only scratching the surface.
Just as impressive as Lost Treasure's game roster, though, is the attention that's been lavished on the package. Admittedly, each adventure plays pretty much as you'd expect - with iOS's familiar pop-up keyboard providing text input - but it's the little extra touches that really make Lost Treasures something special.
There's a handy, customisable text shortcut feature, for instance, and all manner of other thoughtful additions, including a touch-enabled compass for quick navigation, a convenient auto-save for those moments when real-life calls, plus hint-style 'InvisiClues' to help you out when things - inevitably - get tough.
SOMETHING TO TREASURE
What's more, Lost Treasures also features a wealth of archive material - ranging from pictures of original pack-in items - known as "feelies" in Infocom parlance - to box art, manuals, and even world maps for each game. It's impressive stuff and a completist's dream.
Despite a handful of omissions - namely Douglas Adams's two excellent text adventure outings, Bureaucracy and The Hitchhiker's Guide to the Galaxy (apparently due to rights issues) - Lost Treasures of Infocom is a wonderfully nostalgic, superbly presented, and impressively comprehensive package.
A real labour of love, then, and a beautiful reminder that a picture isn't always preferable to a thousand words.