Pocket Gamer
Game review
We're not a spaceteam, we're a space time bomb
by Harry Slater 18/2/2013
Product: Spaceteam
Developer: Sleeping Beast Games
Publisher: Sleeping Beast Games
Format: iPhone, iPad
Genre: Multiplayer
Players: 1-2
Networking: Bluetooth
Version: Europe
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Sunday evening, around 8pm. My better half and I are sat on the sofa yelling out orders to each other, shaking our iOS devices, cackling like lunatics, and piloting a doomed spaceship as far as we can manage.

The instruments we're using to guide our ship are smeared with green goo, hanging on by a single bolt, and sparking furiously. We curve our way around a wormhole, only to be greeted by another, which turns our control panels into jelly.

Finally it's all too much. We're laughing too hard to follow orders, and the devices we're trying to finagle into the correct setting are too broken and battered to use. The supernova we've been trying to outrun catches up with us and we're done for. ...
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A simple and incredibly effective multiplayer experience, Spaceteam is all about playing together and creating your own stories
Audio/visual: 8
Gameplay: 9
Value: 9
Innovation: 10
Overall: 9
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