by Peter Willington 6/3/2013
Product: Smurf Life
Developer: Beeline Interactive
Format: iPhone, iPad
This is a freemium game review, in which we give our impressions immediately after booting a game up, again after three days, and finally after seven days. That's what the strange sub-headings are all about.
With all this recent talk of children (and their parents) getting caught out by IAPs, you might have thought that now would not be the right time to launch a new freemium game with smurfs in. But what do I know, I'm not a smurfin' business man am I?
Regardless, I've been invited to the land of the schtroumpfs to help rectify whatever dastardly plot Gargamel's been cooking up recently, probably save the day, and maybe spend a bit of money on IAPS in the process.
A little too money-grabbing for most tastes, Smurf Life might look brilliant, but its slow pace and approach to its payment model remove a lot of the fun
©2013 Steel Media Limited
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