Yesterday we got all girly and giggly when id Software’s Jon Carmack revealed his love for the iPhone, and his intention to populate the App Store with his company’s hottest IPs - including Wolfenstein RPG (coming very soon), Doom and Quake.
We weren’t the only ones intrigued by the idea of iQuake, it seems, as Gamasutra has been chatting further with Carmack about the franchises handheld future.
It seems the developer has been testing out Quake III on Apple’s device, which as you’ll undoubtedly recall was the version of the popular FPS that focused almost entirely on multiplayer games.
Carmack revealed he’s working on improving the Quake III codebase he’s currently got installed on an iPhone.
“There are several of us that are poking around in our somewhat after-hours and discretionary time on things,” explains Carmack, during an interview focused on the forthcoming Quake Live - a browser based version of the multiplayer game. “It's kind of exciting to look at that. We're working with a more vanilla Quake III codebase.
“But now that I'm thinking about all this stuff, if we turned this into a product, even if it's not part of the Quake Live framework, we'll probably go in and pick up all the tweaks and changes to the core gameplay and the levels that have been developed for Quake Live."
Essentially, Quake Live is Quake III with a more ‘sporting’ atmosphere to the game modes. If the project goes ahead as Carmack intimates, let’s just hope it involves a similar pricing structure to Quake Live, which is ad sponsored and free.