Prison Life RPG is surprisingly deep. It simulates a jail with dozens of unique inmates, and let's you proceed however you like.
You can join a gang, make money, bribe guards, and even try to break out.
It's almost like a roguelike as death (by suicide or murder or the electric chair) is permanent and each game starts differently.
But it can start to feel more like manipulating a spreadsheet of numbers (from stats to happiness) than truly being in the clink.
And the whole thing's let down by a wonky English translation, dull pop culture references, and grotty jokes about dropping the soap.
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