First, second, and third impressions
by Peter Willington 29/4/2013
Product: Pocket Village
Format: iPhone, iPad
Genre: Casual, Strategy, Time management
Networking: wireless (network)
This is a freemium game review, in which we give our impressions immediately after booting a game up, again after three days, and finally after seven days. That's what the strange sub-headings are all about. Click on the link to jump straight to day three or day seven.
It's been a couple of weeks since I last reviewed a freemium builder.
I was initially pleased to be free from the shackles of - what appears to be - the second most populous game genre on iPhone (the endless-runner category just pips it to the virtual post), but I started to miss the 'gather, build, wait' gameplay loop.
Repetitive, uninspired, and a little broken, this freemium builder slog-fest is best avoided
©2013 Steel Media Limited
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