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PanfobiA set to become iPhone's first RPG

Well, the second if you live in the US, but who's counting?

PanfobiA set to become iPhone's first RPG
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| PanfobiA

We can see how it's important for a game publisher to say they were the first to do something, but it's really an inconsequential matter for the ground floor gamer. If it's a rubbish game, being the first makes no difference – we still won't buy it.

So it's really no big deal that Kiki Technology's new iPhone RPG, PanfobiA, had its thunder stolen by the release of Vay. Of course, some of us old UK Sega CD fan boys (and girls, of course) are still feeling quite bitter about Vay only being available in the colonies, so news about PanfobiA is very welcome. Even if it doesn't light a fire under Vay's publishers to get the game to our once-mighty shores, we'll have this Italian developed RPG to fill the void.

PanfobiA can at least claim to be the first RPG designed specifically for the iPhone, and although early reports are suggesting something of a pidgin translation, the offer of over 100 hours of gameplay is pretty outstanding. Featuring old school 2D graphics and the promise of online multiplayer, PanfobiA could kick start the iPhone's RPG potential – so long as they get it released in the UK in good time and avoid our wrath.

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Spanner Spencer
Spanner Spencer
Yes. Spanner's his real name, and he's already heard that joke you just thought of. Although Spanner's not very good, he's quite fast, and that seems to be enough to keep him in a regular supply of free games and away from the depressing world of real work.