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iPhone  header logo

Nick Chase: A Detective Story

For: iPhone   Also on: Android

Let me be your private eye

Product: Nick Chase: A Detective Story (iPhone) | Developer: Big Fish Games | Format: iPhone | Genre: Adventure, Casual, Puzzle | Players: 1 | Version: US | App version: 1.0
 
Nick Chase: A Detective Story (iPhone) iPhone, thumbnail 1
It was a dark and stormy night when I started playing Nick Chase: A Detective Story. Not much sleep was to be had, though not because of the thunder and lightning cracking through the thick rain. It was the varied gameplay and captivating presentation of this superb hidden object game that induced the lack of slumber.

Just one more scene, one more puzzle - Nick Chase has a way of coaxing continued play better than any hidden object game before it. Much of that appeal comes from an infusion of familiar puzzle mini-games that make it feel more like an adventure game than a hunt for random objects.

Story drives the game forward, binding each static scene and puzzle together into one coherent string of events. Starting in Nick's messy office, you begin searching for items critical to a new job.

Objects are always relevant to what's going on with the story. In the opening scene, you're tasked with finding envelopes in order to gain information about a client. Other scenes involve locating keys for unlocking a door and pieces of a wooden puzzle to open a hidden door.

These static scenes are complemented by more active objectives like solving the aforementioned door puzzle. Using the discovered pieces, you're tasked with placing them correctly in order to open a secret door.

Another mini-game has you turning tiles on a grid so that the sides of every tile match up with the surrounding squares. There's even a tap-to-move stealth game that requires you to guide Nick through a construction yard illuminated by searchlights.

None of this stuff is new, but the way in which it comes together here is fresh. No other hidden object game provides so much variety and weaves it together in such an interesting story. The graphic novel-style scenes and expressive voice acting do much to keep your attention too.

It's not totally perfect, though. Whenever you begin a new scene, you're not told the objective. A notepad in the lower-left can be accessed for guidance, but it needs to automatically pop up at the start of a level. On a stylistic point, the black and white cinematics would look better if coloured, largely because the rest of the game is.

Neither fault, however, rains on the parade of Nick Chase and his excellent hidden object adventure.
 
Nick Chase: A Detective Story
Reviewer photo
Tracy Erickson | 5 November 2009
With a slick graphic novel style and varied gameplay, there's no doubt that after mere minutes with Nick Chase: A Detective Story you'll let him be your private eye
 
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Anonymous | 23:18 - 5 November 2009
Spam is the work of the devil...repent
Anonymous | 21:10 - 5 November 2009
Once again, I bid each and every person a most wonderful and glorious day. I would also that the blessings or our Lord, and Savior, Jesus Christ the Son of the Living God rest up all of those who read this message. That is, those who read each line from top to bottom.

Why I put it in this way is: I know those who have a deep antichrist spirit will skip over, or drop out, once it become obvious, this being a Christ glorifying message, rather than being a message that puts “Jesus the Christ” and all that He stands for down.

Yes, sad but true just the same, we seemingly move into more of a Christ denying…also a Christ hating society day by day. However, the truth of the matter is: this should not be a surprising issue for believers. For just like within this world that our God of love has created, He has given us both light and darkness. As we each know there is a time for both. The light makes it more convenient for working and getting things done, whereas, darkness makes it more convenient for rest from all the work we’ve accomplished during the daylight hours, as all will know.

Within the spiritual realm it is pretty much the same. The difference being: now we’re to work while it is yet day, in preparation of our soul’s salvation. The night (which, much of it, we’re now within.) is for checking out…as a person would do when in preparations for making a long trip. For they sure don’t want to forget anything. Also making preparations for a long, long trip, the electricity is soon to be turned off.. After which, they’ll not be able to see anything, therefore making it very hard to stumble around in the darkness making preparations to make their departure.

To make a long, long, story short folks…we’re now within the preparedness hour. What I’m saying in shorter words…will we now get ready…put differently…will we now set our house in order…or, will we chose, by not doing so, to be left behind?

John 9:4

I must work the works of him that sent me, while it is day: the night cometh, when no man can work.
Joined:
Oct 2009
Post count:
4
slackguy | 12:11 - 5 November 2009
Unlucky, Tekoo. I took the bite and bought for $1.19 last week, and was glad I did. Enjoyable game for that price :)
Joined:
Jul 2007
Post count:
63
Andrew Williams | 10:21 - 5 November 2009
Nice, will have to check this one out.
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