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Muse Dash review - A coming together of a runner and a rhythm game


For: iPhone   Also on: iPad

In a good way though

Product: Muse Dash | Publisher: X.D. Network Inc. | Format: iPhone | Players: 1 | Version: Europe
 
It sometimes strikes me as strange that there aren't more autorunner / rhythm game mashups on the App Store. They're two genres that fit so well together that when a new one comes out, it always puts a smile on my face.

And Muse Dash does just the same. It might have a few niggles here and there, but the core of the gameplay, the beating heart if you will, is good enough that for the most part you can overlook them.

Running with keys

The game sees you controlling an anime character with a guitar and a sick outfit. You need to get from A to B, fighting enemies and avoiding obstacles along the way. And it's there that the rhythm twist comes in.

Rather than having a jump or attack button, there are two circles hovering just in front of you. Hit the right of the screen and you swing at the bottom circle, hit the left and you swing at the top.

Muse Dash iOS review screenshot - Fighting a mini boss

Other combinations of screen presses do different things. Sometimes you'll need to tap the left to hop over a spinning spike, sometimes you'll need to hold a finger down to play a long solo that's represented by a neon pink or blue strip on screen. Sometimes you need to push both fingers down at the same time.

On the easiest setting things are reasonably sedate, but when things get tougher your fingers are going to be maniacally dancing over the screen. It's a real test of hand-eye coordination, and it's an awful lot of fun.

Muse Dash iOS review screenshot - Taking on a big boss

The niggles are small but they're there. The progression is a little wonky, and while there are a variety of levels, eventually the backdrops and bad-guys start to repeat themselves.

But there's a slickness to the game that's hard to find fault with. When it's working, which it is most of the time, it's a prime example of what happens when you squish two different ideas together.

Bright beats

And despite the bright colours and cute characters, there's a heavy challenge here, especially when you push on to test your skills in the later challenges.

There's a chunky cleverness to the experience, and for the most part you're going to be playing with a big ol' smile pasted right across your face.
 
Muse Dash review - A coming together of a runner and a rhythm game
Reviewer photo
Harry Slater | 19 June 2018
A bright exterior hides a surprisingly deep and engaging mash up
 
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