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Pocket Gamer Connects London 2017: Mona Lisa is a speedpainting heist game with elements of platforming

And somehow it works!

Pocket Gamer Connects London 2017: Mona Lisa is a speedpainting heist game with elements of platforming
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| Mona Lisa

You'll hear about the upcoming game, Mona Lisa, in our Very Big Indie Pitch line-up, but I had to go in for a second look.

As a speed painting/heist game with a little bit of platformer in there, you wouldn't initially think that Mona Lisa works as a whole...but strangely it does. The idea is that you're a painting thief, hell-bent on stealing the best works of art and swapping them out for your own painting attempts to fool the guards. In reality it's much more complex and creative than the words 'speed painting' gives credit for.

You've got a select amount of time to complete the painting by following the prompts on screen, however the faster you move the sloppier your strokes are. At the same time, the slower you move, the more likely you are to miss certain cues, so you've got to find the right balance.

Though there's still a little while to go before the game's ready for proper testing, it's a lot of fun and challenging in an odd way. The platformer-side of things is still in development but even the early stages it's looking good. There's also a bunch of social aspects and a potential of 25-30 (and maybe up to 70) levels planned for the game.

We'll get into the nitty gritty of the game at a later date, but trust me, it's one to look out for.

Emily Sowden
Emily Sowden
Emily is Pocket Gamer's News Editor and writes about all kinds of game-related things. She needs coffee to function and begrudgingly loves her Switch more than she lets on.