• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Shop Contact Us Submit Videos Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Apple Watch Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Apple Watch Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Apple Watch game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Apple Watch game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Apple Watch games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects
MORE SM SITES
AppSpy 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
iPhone  header logo

Marathon 2: Durandal


For: iPhone   Also on: iPad

Dire and dull

Product: Marathon 2: Durandal | Developer: Daniel Blezek | Publisher: Daniel Blezek | Format: iPhone | Genre: Shooter | Players: 1 | Version: Europe | App version: 2.1
 
Marathon 2: Durandal iPhone, thumbnail 1
It’s an interesting history lesson, we’ll give it that. Marathon 2: Durandal on iOS is both a glimpse into the past of superstar developer Bungie Software and a demonstration of just how far games have come in 15 years.

Sadly, this touchscreen port of the early first-person shooter is also nigh-on unplayable, a combination of awful controls, archaic mechanics ill-suited to the platform, and headache-inducing visuals making it a thoroughly miserable offering, even for free.

While Marathon was only playable on an iPad, its sequel is a Universal app, available across all iOS devices. But even a smaller screen doesn’t help with its visual issues.

Shoot till you puke

After playing the Xbox Live Arcade version, many complained of motion sickness or dizziness, a problem that seems to be an issue here. I don’t tend to suffer from motion sickness, but after an hour-long play session I was left with feelings of nausea and a pounding headache.

That’s perhaps in part down to the skittishness of player movement, which makes the more elaborate environments infuriating to negotiate. It’s fine for boxier rooms (even if you’ll spend far too long looking at walls) but trying to walk across thin ledges never feels natural.

One early area in which a narrow walkway is next to a body of water saw me slip into the drink five times before I made it through. It didn’t get much better from there.

Old before its time

Overcome the control foibles – not helped by the tiny 'fire' buttons on the bottom-right of the screen – and you’re left with a first-person shooter that may have been cutting-edge at the time, but which has aged very badly indeed.

While it may have been more sophisticated than the likes of Doom, Durandal isn’t nearly as purely enjoyable as id’s classic – not least because this isn’t a particularly thoughtful port.

Enemies with barely two frames of animation skate towards your gun, a few shots sending them to the floor accompanied by a feeble ‘explosion’ - and I use the term loosely.

Where's my water?

Sound effects are inconsistent, too. At one point I found myself in an empty room, with the sound of rushing water assaulting my ears in one spot and silence a few feet away.

Head into the online store and you can buy the HD textures that were available on the XBLA version. These make the game marginally more attractive, but no less vomit-inducing.

Indeed, the store does its own bit to hurt your eyes, placing the item descriptions in bright white text boxes with green writing you can only read if you tilt your iOS device to a certain angle.

Unsightly 

There’s an option to purchase ‘enhanced’ reticules, too. 69p for weapon-specific crosshairs? Bargain. Then there’s Master Chief mode, which is essentially a cheat option that gives you all guns with infinite ammo, infinite health, and a level-skip.

If you’re desperate to see the story through to its conclusion then the latter might be worth a shout, especially as the awkward controls artificially up the difficulty. But you’d have to be a masochist to see this through to the end.

 
Marathon 2: Durandal
Reviewer photo
Chris Schilling | 28 December 2011
A poor-quality port of a game that has aged terribly
 
Have Your Say
POPULAR REVIEWS
RECENT COMMENTS LATEST NEWS
LATEST VIDEOS
VIDEO REVIEWS