Legends of Loot
Mo money, mo problems
by Damien McFerran 14/11/2012
Product: Legends of Loot
Format: iPhone, iPad
Legends of Loot doesn't get off to the best of starts. It forces you to sit for around ten minutes while it downloads 'necessary files', and once that's done it instantly hits you with a pop-up advert tempting you to download another game.
It's a shame that this is the first impression you'll get of Legends of Loot, because once you've gotten beyond that sorry start you're presented with a surprisingly deep and enjoyable freemium dungeon-crawler.
You move through various locations grabbing as much gold as possible and fighting with various monsters - typical RPG stuff, as you might imagine. However, the combat is inspired, taking inspiration from Fruit Ninja to create battles that focus just as much on the player's skill as their equipment loadout.
After a rocky start, Legends of Loot just about picks itself up and charges forward admirably, but its resolve is weakened slightly by some ropey visuals, dodgy controls, and shameless reliance on in-app purchasing
©2013 Steel Media Limited
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