• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
iPhone  header logo

Hooga

For: iPhone

Fluffy, rather than fun

Product: Hooga | Developer: iQuilibrium Studios | Publisher: Chillingo | Format: iPhone | Genre: Action, Platform | Players: 1 | Networking: wireless (network) | Version: Europe | App version: 1.1
 
Hooga iPhone, thumbnail 1
It's not often that a man with more hair on his back than Robin Williams has on his entire body is deemed suitable to star in a game.

Hooga – both the name of the game and aforementioned mountain of a man – is no great bastion of sophistication.

He's an appropriate hero for game that lacks that a sophisticated edge. The ingredients for an entertaining title are all there, but the elements never really gel.

Feature fix

Hooga comes with the kind of abilities you'd expect from any platform game: jumping, a Sonic-esque mid-air spin attack, and even the ability to glide through the sky for short distances by using an outfit as a parachute of sorts.

You can also call on the kind of arsenal familiar to any cave man with rocks, spears, and so forth available for a severe lobbing when needed.

You spend most of your time running and jumping, traversing the game's prehistoric stages by leaping over falling pathways and jumping on top of monsters that patrol the wilds.

Ridding yourself of these beasts is the main challenge, with health benefits awarded for combo attacks if you can time your midair assaults with precision.

Fighting talk

Much of the appeal relies on the variety such tasks offer up, and it's fair to say Hooga is more than a little repetitive on this count.

Whether you're taking on something Jurassic or one of the game's blood-thirsty plants, bouncing up and down repeatedly on a series of familiar foe soon gets dull. The game isn't helped by predictable level design either.

Hooga essentially splits levels – which range from jungle style outings to barren wasteland affairs – into sections of platforming (avoiding obstacles and leaping between ledges) and combat. Rarely are the two mixed.

You're history

There's a general lack of fluency and sheen throughout. Boss stages, for instance, are a question of repetition rather than dexterity. Indeed, it's hard to summon any sense of satisfaction when you clear a level.

Hooga
never really offends, but, by the same token, it doesn't really excite either.

Though you might think flooding a game with prehistoric beasts would make for a memorable experience, Hooga is bizarrely uneventful, and serves as the perfect example of an adventure that merely goes through the motions rather than one that makes waves of its own.
 
Hooga
Reviewer photo
Keith Andrew | 15 December 2010
Ultimately a little bit of a plain Jane, Hooga hits all the right notes, but doesn't necessarily play them in the right order
 
Have Your Say
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
 
POPULAR REVIEWS LATEST COMMENTS
LATEST NEWS
LATEST VIDEOS VIDEO REVIEWS