Co-CEO of Super Meat Boy creator Team Meat Edmund McMillen has announced in an interview with website IndieGames.com that Team Meat's next release may be an iPhone title, despite his company's dislike of the App Store.
What do we mean?
Well, in a blog post back in March 2010, Team Meat's Tommy Refenes had some pretty choice words to say about Apple, its App Store, and gaming on mobile phones.
"I have no intentions on doing anything for iPhone or iPad ever... I hate the platforms and I hate the stores. I will end up doing a Mac version of Super Meat Boy, but thankfully that isn't sold through their (Apple's) crappy AppStore [sic]," Refenes said.
"You are more likely to see Super Meat Boy on an Android phone then [sic] you are to see Super Meat Boy on an iPhone, but you won't see it on any phone because A PHONE IS NOT A GENERIC GAMING PLATFORM."
Still, in spite of the comments above, it looks like the independent developer's next game will grace Apple's digital store, after all.
Asked by IndieGames.com about forthcoming titles, McMillen responded: "I can say that Tommy has been working his ass off, and has finished the exporter. Our games from now on will all be vector based, which means really high resolution, HD, crisp, clean graphics, that will run even better."
"I imagine probably in a month we'll start working full time on development of the next game. The next game will probably be iPhone. Probably. Unless it sucks, then we'll can it and focus on the big game."