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Kroll gets Japanese localisation – Dragon Sword: Legend of Kroll

The barbarian becomes a ninja

Kroll gets Japanese localisation – Dragon Sword: Legend of Kroll

Extensive localisations aren’t uncommon at all in video games, but it’s generally in an east to west direction. The iPhone’s massively popular beat-‘em-up, Kroll, has just received its own Japanisation, however, transforming it into Dragon Sword: Legend of Kroll (previous to this news item, ‘Japanisation’ wasn’t a real word. It is now, though).

The changes aren’t just in name and text. The main character has been recast as a ninja in the co-operative translation between Kroll developer Digital Legends and Japanese software house, GungHo Online.

"It has been a tremendous experience to partner with GungHo Online and fit the game to the Japanese market," says Digital Legends boss Xavier Carrillo Costa.

"We found great enthusiasm working together and GungHo Online had an outstanding contribution. We trust Dragon Sword: Legend of Kroll will excite Japanese gamers."

Dragon Sword went live on the Japanese App Store yesterday for the mighty price of ¥900 (currently about twice what we’re paying for Kroll – hmm), but does come equipped with three whole new levels, new enemies and a new game mode.

Sayonara, dudes!

Spanner Spencer
Spanner Spencer
Yes. Spanner's his real name, and he's already heard that joke you just thought of. Although Spanner's not very good, he's quite fast, and that seems to be enough to keep him in a regular supply of free games and away from the depressing world of real work.