Down The Mountain is a game about getting down a mountain. It's like if Crossy Road went for Qbert instead of Frogger. Sort of.
And it's a surprising amount of fun. There's a similar, if not quite so determined, sense of compulsion here, and a set of challenges that mean you've always got something to do.
BlockyThe game sees you leaping around a level made up of blocks. You tap on the left of the screen to jump to the left, and the right of the screen to jump to the right.
Some of the blocks are just standard blocks, others have all manner of traps and tricks on them. Some are doused in flowing water that will send you slipping away if you don't jump off in time.
Others explode shortly after you've landed on them, or disappear entirely if you dally for too long. Some have sticky jam sandwiches on them, others reverse the direction your taps will send you leaping in.
There are creatures and cars bouncing around as well. You can see the paths they'll travel on so avoiding them isn't exactly tough. It gets tougher when spikes are popping out of the ground and the top layer of the level is constantly falling away.
And then you get poisoned. And then you get run over before you can make it to the antidote.
Jumpy roadThere's a decent propulsion to your bounces here, and you'll easily lose an hour or so every time you pick up the game. Or you will if you want to. Everything is bite-sized enough that you can stick in a couple of minutes on the bus or in a cave.
And you probably will. It's not the most original game on the App Store, but there's enough short-notice fun here that you're not going to be bothered about the lack of new ideas.