• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
iPhone  header logo

Cut the Rope: Experiments

For: iPhone   Also on: Android, iPad

Tasty

Product: Cut the Rope: Experiments | Developer: ZeptoLab | Publisher: Chillingo | Format: iPhone | Genre: Puzzle | Players: 1 | Version: US | App version: 1.0
 
Cut the Rope: Experiments iPhone, thumbnail 1
Whispers of a new Cut the Rope leaked just the other day, and, just as quickly, Cut the Rope: Experiments is out on the iPhone.

Can it hang with its hit predecessor? Definitely.

Cut the Rope: Experiments takes the original's addictive formula and adds a splash of deviousness, thanks to the addition of some cunning new items.

E = MC2

If you somehow missed the first Cut the Rope, the premise is the same: a little green monster named Om Nom likes candy. A lot.

Pieces of candy are attached to various lengths of rope and, later, other objects. Slide your finger strategically across the cord to cut, and watch the candy swing into Om Nom's mouth. Catch the three stars with the candy to master the level.

Om Nom is still in the same cardboard box he was stuck in during the first Cut the Rope, but this time he’s dropped off at the home of an Einstein-like scientist. Keen to conduct some experiments, the Professor packs the game’s 75 levels with even more contraptions and machines than the forerunner.

Wonderful toys

The amount of gadgets here is pretty insane. The first 25 levels alone contain the traditional bubbles that make the candy float and the tension wires that, when cut, make the candy fly, but there are a handful of new items adding more complexity to the puzzles.

For instance, sliders will have rope connecting to the candy, but you can use your finger to move the peg and the sweets along with it. Platforms act like trampolines, so you can bounce the candy in another direction. Touch the whoopee cushion-like puffers, meanwhile, and a blast of hot air will push the candy along.

One of the cooler items in Cut the Rope: Experiments is undeniably the rope shooter, which, using a plunger, will fire a wire at the candy and stick onto it like a suction cup.

Everything seems as silly and as colourful as it did previously, only this time dialled up a notch or two so with its Casey’s Contraptions-style approach to puzzles.

Live wires

Time is a whole new enemy in Cut the Rope: Experiments, too. The original had its timed puzzles, sure, particularly in the later levels, but here speed is of the essence.

Insects will jump on your rope and run down to gobble up the candy. Worse, certain stars have time limits applied to them: watch as the timer goes down and, if you’re too late, the star will disappear. Shades of this were present in the first game, but time-based puzzles come into play super early in the sequel.

In other words, the leisurely pace which prevails in the original Cut the Rope is virtually gone here. Expect to do lots of tapping, slashing, and, perhaps, cursing, as you try to get the candy into the monster's belly.

Cut the Rope: Experiments manages to retain the first game's charm, while adding some much encouraged depth to the puzzles. It is easy enough for people unfamiliar with the franchise to sink their teeth into, but even Cut the Rope veterans will go nuts over the new, unique challenges being thrown at them.

 
Cut the Rope: Experiments
Reviewer photo
Damon Brown | 4 August 2011
Cut the Rope: Experiments adds lots of kooky contraptions to the original hit
 
Have Your Say
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
Show: Latest | Oldest
Joined:
Jan 2012
Post count:
1
Faeze | 19:28 - 31 January 2012
Joined:
Apr 2011
Post count:
24
Matt F | 10:46 - 4 August 2011
It took me 40 minutes to complete the game with 3 stars on all levels... veeery easy
 
POPULAR REVIEWS
LATEST COMMENTS
LATEST NEWS
LATEST VIDEOS VIDEO REVIEWS