Pocket Gamer
Game review
ControlCraft 3
No plan B
by Jon Mundy 29/8/2013
Product: ControlCraft 3
Publisher: Cybernate
Format: iPhone, iPad
Genre: Strategy
Players: 1
Version: Europe
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When it comes to creating intuitive, well-paced real-time strategy games on iOS, I've always wondered why more iOS developers didn't pick up the gauntlet laid down by Galcon.

Here was a finely honed strategy game with a crystal-clear interface, and no clunky camera controls or fiddling around with multiple unit types on a tiny touchscreen.

Playing ControlCraft 3, you perhaps realise why this hasn't been taken further. It's a bit of a dead end.

RTS games live longer with Galcon

Like the first two games in the series, ControlCraft 3 takes that Galcon formula and applies it to a side-on, zoomed-in sci-fi world. ...
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Though it's a reasonable take on Galcon's stripped back RTS formula, ControlCraft 3 doesn't offer a convincing case for how to take it forward
Audio/visual: 5
Gameplay: 6
Value: 6
Innovation: 6
Overall: 6
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