• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Shop Contact Us Submit Videos Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Apple Watch Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Apple Watch Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Apple Watch game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Apple Watch game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Apple Watch games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
iPhone  header logo

Card Dungeon


For: iPhone   Also on: Android, iPad

Paper cuts

Product: Card Dungeon | Developer: Play Tap Games | Format: iPhone | Genre: Card/ board game, RPG | Players: 1 | Version: Europe | App version: 1.0
 
Card Dungeon iPhone, thumbnail 1
I can see how it might be easy to want to compare Card Dungeon to the ever-popular Card Hunter, but, aside from the aesthetics, the two games are hardly alike. I just wanted to get that bit out of the way early.

Card Dungeon isn't a collect-a-thon with multiple characters on a grand adventure, it's a roguelike. A roguelike with a nifty board game style that uses cards in place of character skills.

Dungeon hold 'em

Much like other permadeath engines, you'll move along one turn at a time, exploring a dungeon and dealing with the unfriendly denizens within. You'll also gather gear and pickup essential skills (skills that are actual cards, of course). Assuming you live that long.

What I both like and dislike about this card-based system is that you can only carry three cards at a time, and they'll wear out the more you use them.

So you either have to ration the skills you really want to hold on to, or get used to constantly swapping out weathered cards for brand new ones.

It's great in that it encourages you to constantly try new abilities, but it can be problematic when you only find skills you don't need - for example, finding a spell that only heals summoned minions when you don't have any summoning skills.

Shuffle along

The lack of a map is also a tad irritating. Not that I think one should be provided from the outset, but if I want to explore a dungeon level a bit more after defeating the boss and opening the exit, I'd like to be able to find my way back when I'm done.

Heck, even being able to zoom out a bit more would be fantastic.

Card Dungeon is a bizarre mash-up of genres that works better than I'd expected. It's more about dungeon exploration than card collection, but it manages to make both quite entertaining.

Until you die and have to start over, anyway, but I'm into that sort of thing.
 
Card Dungeon
Reviewer photo
Rob Rich | 10 October 2014
Despite appearances, Card Dungeon is a lot more than just the iOS version of Card Hunter
 
Have Your Say
POPULAR REVIEWS
RECENT COMMENTS LATEST NEWS
LATEST VIDEOS
VIDEO REVIEWS