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 IPHONE NEWS

Alpha Colony Kickstarter campaign falls short by $28

Fuming

Summary News Review Screens Videos Articles Tips  
Product: Alpha Colony - A Tribute To M.U.L.E. | Developer: DreamQuest Games | Genre: Card/ board game, Simulation, Strategy
For: iPhone   Also on: Android, iPad
 
Alpha Colony - A Tribute To M.U.L.E. iPhone, thumbnail 1
Early last month, DreamQuest Games asked the Kickstarter community to stump up $50,000 to fund a exploration, building, and trading game called Alpha Colony.

The developer's crowdfunding campaign has just drawn to a close, and it's not good news.

Despite getting very close to its Kickstarter target, the team behind Alpha Colony has ultimately failed in its bid to raise the necessary funds.

So, how much more did the developer need? $10,000? $1,000? $100? None of the above. DreamQuest Games needed just $28 to Kickstart the development of its game.

Yep, a measly $28. Talk about a kick in the teeth.



Due to Kickstarter's rules, DreamQuest Games won't be getting its mitts on ANY of the $49,972 that was pledged by eager backers.

Among the Kickstarter Terms & Conditions, it is stated that no money can exchange hands unless a company's initial goal is met.

Still, this may not be the end for Alpha Colony.

"Perhaps we will try again at some future point once I have attended to my personal and team's immediate financial needs," a post on the developer's Facebook page reads.

"I have been trying to build this game for almost 14 years so I doubt this is the end for Alpha Colony."

Polygon
 

Reviewer photo
Anthony Usher 3 December 2012
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Joined:
Jul 2012
Post count:
23
J249 | 11:53 - 3 December 2012
Seems there's some rumors doing the rounds of a last minute donation falling short. Apparently the project was $828 down with moments to go, so the devs didn't have chance to pump in a few dollars right at the end to cover the shortfall. There has been some talk alluding to the final donation falling intentionally short to 'send a message' to the devs. Perhaps PG could dig in to this - although it is complete hearsay at the moment.

It's a shame this game has once again fallen short as it looks pretty cool. I'm glad they cancelled the first Kickstarter campaign as that seemed far too ambitious. I'm surprised this restructured campaign never made it.

Must be heartbreaking for the devs to fall short by such a slim margin.
Joined:
Dec 2012
Post count:
2
Paul Conway | 11:21 - 3 December 2012
How can this even happen? Did none of the devs have 28 bucks to throw at it? Such a waste of time.
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