• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Shop Contact Us Submit Videos Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Apple Watch Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Apple Watch Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Apple Watch game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Apple Watch game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Apple Watch games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects
MORE SM SITES
AppSpy 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
iPad  header logo

 IPAD NEWS

#PGConnects: Ludosity's Progress wins the Very Big Indie Pitch at PG Connects in London


Runners up include Tindrops and The Magic Flute

Product: The Very Big Indie Pitch | Manufacturer: Steel Media Ltd
 
Progress

Previous winners of our Big Indie Pitch events have involved colourful cartoon kitchens, lush fantasy worlds, and futuristic race tracks.

The winning game at the Very Big Indie Pitch at Pocket Gamer Connects 2015 in London features white writing on a black screen.

It's called Progress, and it comes from Card City Nights and Ittle Dew developer Ludosity. Here's how it works: on each page, a vague command is written on a black page. Figure out how to follow it, and you'll fill the screen with white and move on to the next screen.

Some are easy. 'Two fingers'? Hold two fingers on the screen. 'Detour'? Draw a squiggly line like you're tracing the footsteps of a tipsy hiker. 'Ten'? Tap with ten fingers. 'Eleven'? Well, now you're going to have to get creative.

Progress

Some ask you to gallop like a horse or sing into the microphone. I don't want to spoil any more challenges but suffice to say that it's constantly surprising you with barmy sentences that your brain somehow manages to convert into movements and touches.

It's the sort of brilliant party piece, where you just want to show it to someone who hasn't played it before, and watch the cogs turn in their head, and see their eyes light up when they try out their silly solutions

It's an ingenious game, and it should be out real soon.

Tindrops

Second place went to Tindrops: a colourful and minimalist reaction game about tapping and sliding on a whack-a-mole grid of circles. There's something vaguely Elite Beat Agents-esque about it, which is never a bad thing.

It comes from Dutch duo Markus Heukelom and Jos Blom, and is currently free on the App Store until February 1st so hey, go grab it.

Third place

And finally, the third place prize was handed to a game called Magic Flute by Mozart. I imagine the 18th century composer had little input on the actual development of this one. Can't imagine Wolfgang is too familiar with Unity.

It's inspired by the game-like stage design of an upcoming rendition of Mozart's The Magic Flute, as choreographed by Amon Miyamoto. Now, you can follow the events of the opera in the form a puzzle game.

You'll be sliding around blocks in a Monument Valley-style, isometric world, trying to solve puzzles (while also avoiding evil snakes). The music's obviously by Mozart, but there's a throaty narrator, too, relaying the story.

We'll have a video of this game soon, so you can see exactly what it looks like.
 

Reviewer photo
Mark Brown 13 January 2015
Have your say! Related stories  
POPULAR STORIES
RECENT COMMENTS LATEST NEWS
LATEST VIDEOS
VIDEO REVIEWS
Running!