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Sonic Jump

For: iPad   Also on: Android, iPhone, Mobile

Sonic boom time

Product: Sonic Jump | Developer: Hardlight | Publisher: Sega | Format: iPad | Genre: Casual, Platform | Players: 1 | Version: Europe
Sonic Jump iPad, thumbnail 1
In many ways, Sonic never really made the leap to smartphones. Sure, there have been versions of his classic titles, and even new adventures released on iOS and Android, but none of them was designed with the strengths and limitations of mobile in mind.

So it's refreshing to play through Sonic Jump, even if it's based on an idea borrowed from Doodle Jump, and even if it does turn that symbol of gaming innocence, the golden ring, into a currency to be bought and sold.

In the end, it still manages to feel more like a Sonic game than most other recent attempts.

Green hills

The game tasks you with bouncing Sonic vertically from platform to platform. The blue speedster leaps automatically and you need to guide him by tilting your phone or tablet in the desired direction.

Tapping the screen when Sonic's in mid-air makes him do a double-jump, which lets you reach those out-of-the-way platforms. As in every Sonic game ever, collecting rings is of the utmost importance, partly because they act as a one-hit shield and partly because you can spend them on power-ups in the game's shop.

Various robotic creatures patrol the clumps of ground you're trying to land on, and you can only smash them from underneath - tackling them from above will result in a short, sharp, ring-losing shock, or even death if you don't have any of the glittering second chances.

The only way is up

Stripped of the over reliance on speedy sections that has dogged some of the series's recent outings, Sonic Jump has a focus on quick-reaction leaping that, in a roundabout way, harks back to the 16-bit heyday of Sega's mascot.

Some ledges crumble at a single touch, others flip unexpectedly, while more still are covered in run-ending spikes. Luckily, you can spend gold rings on parachutes and leg-ups, or even splash out on a ticket that lets you skip levels in Story mode completely.

Sonic Jump is a tough, entertaining vertical platformer that has enough references and stylistic tweaks to make it stand out from the crowd.

Throw in some clever boss battles, unlockable characters, plenty of challenges, and an Arcade mode that lets you compete against your friends and you're left with a pretty impressive package.

Sonic Jump
Reviewer photo
Harry Slater | 18 October 2012
It isn't the most original entry in the Sonic canon, but Sonic Jump is a great little mobile game all the same
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Show: Latest | Oldest
Dec 2010
Post count:
NoMoneyLeftBoy | 21:23 - 21 October 2012
As a long time sonic fan myself I wasn't expecting much from a vertical incarnation but must say that this game has it all. It demands quick reflexes, has boss battles and great music. I'm playing this on an iPhone5 and the extra height is maximised to great effect in this type of game.

Once you get over the initial non-tradition, this game opens right up and should be a no brainer for all sonic fans.
Oct 2012
Post count:
@andsoitgoes | 19:22 - 21 October 2012
Sigh. You really need to do research before reviewing games. This game was originally designed in 2007 for the T-Mobile sidekick. A 2 second search finds that information, so technically Doodle Jump found inspiration here.

And even if this was created after DJ, it provides much more depth as you've stated, but I do implore that you give the game the ancestral credit it deserves.
Oct 2012
Post count:
@8thRann | 18:17 - 18 October 2012
wow, so I was expecting this game to be vomit. an 8 is very promising. I'm gonna read other peoples reviews but my interest has VERY SLIGHTLY been peaked now. interesting. so long as I get that old feel of fun from the genesis days, that's important