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Shadowverse cheats and tips - A guide to every Bronze and Silver Wonderland Dreams Follower card

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Shadowverse cheats and tips - A guide to every Bronze and Silver Wonderland Dreams Follower card
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| Shadowverse

The fifth and newest expansion to the Shadowverse CCG world, Wonderland Dreams, released this week.

It contains over 100 new cards with a distinct fairy tale team, focusing on Alice in Wonderland but sharing the spotlight with recognizable characters ranging from Red Riding Hood to Beauty and the Beast.

While all of the classes are strongly represented, players looking to expand their Neutral deck will now have a few extra options to choose from.

Below we've collected all of the Wonderland Dreams Bronze and Silver Follower cards. See [part two] of this guide for the Gold and Legendary Followers and [part three] for the Amulets and Spells.

Followers
Ephemera, Angelic Slacker
Type: Follower
Rarity: Bronze
Class: Neutral
Cost: 4
Attack: 1
Defense: 3
Ability (Unevolved): Ambush. Whenever another allied follower attacks, give that follower +1/+0 until the end of the turn.
Ability (Evolved): Ambush. Whenever another allied follower attacks, give that follower +1/+0 until the end of the turn.
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 5
Witch of Sweets
Type: Follower
Rarity: Bronze
Class: Runecraft
Cost: 2
Attack: 2
Defense: 2
Ability (Unevolved): Fanfare: Draw a card if the number of Neutral cards in your hand equals or exceeds the number of Runecraft cards in your hand (excluding this card).
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 4
Big Knuckle Bodyguard
Type: Follower
Rarity: Bronze
Class: Bloodcraft
Cost: 4
Attack: 3
Defense: 4
Ability (Unevolved): Fanfare: Destroy an enemy follower with 3 defense or less. Deal 2 damage to your leader if Vengeance is not active for you.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 5
Defense (Evolved): 6
Tove
Type: Follower
Rarity: Bronze
Class: Shadowcraft
Cost: 2
Attack: 3
Defense: 3
Ability (Unevolved): Can't attack. When an allied Neutral follower comes into play, this follower gains Rush and can attack.
Ability (Evolved): Can't attack. When an allied Neutral follower comes into play, this follower gains Rush and can attack.
Trait: N/A
Attack (Evolved): 5
Defense (Evolved): 5
Elder Tortoise
Type: Follower
Rarity: Bronze
Class: Dragoncraft
Cost: 4
Attack: 2
Defense: 4
Ability (Unevolved): Fanfare: Recover 1 evolution point if Overflow is active for you.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 6
White Tiger
Type: Follower
Rarity: Bronze
Class: Havencraft
Cost: 3
Attack: 3
Defense: 2
Ability (Unevolved): Ward. Can't be targeted by enemy spells and effects.
Ability (Evolved): Ward. Can't be targeted by enemy spells and effects.
Trait: N/A
Attack (Evolved): 5
Defense (Evolved): 4
Angelic Knight
Type: Follower
Rarity: Bronze
Class: Neutral
Cost: 3
Attack: 2
Defense: 2
Ability (Unevolved): Ward. Fanfare: Give +1/+0 to an allied follower.
Ability (Evolved): Ward.
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 4
Carbuncle of Mysteria
Type: Follower
Rarity: Bronze
Class: Runecraft
Cost: 2
Attack: 2
Defense: 1
Ability (Unevolved): Last Words: Spellboost the cards in your hand.
Ability (Evolved): Last Words: Spellboost the cards in your hand.
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 3
Dragon Summoner
Type: Follower
Rarity: Bronze
Class: Dragoncraft
Cost: 2
Attack: 1
Defense: 2
Ability (Unevolved): Fanfare: Put a random Dragoncraft follower from your deck into your hand.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 4
Club Soldier
Type: Follower
Rarity: Bronze
Class: Neutral
Cost: 3
Attack: 1
Defense: 3
Ability (Unevolved): Storm.
Ability (Evolved): Storm.
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 5
Spade Raider
Type: Follower
Rarity: Bronze
Class: Neutral
Cost: 3
Attack: 1
Defense: 3
Ability (Unevolved): Bane.
Ability (Evolved): Bane.
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 5
Heart Guardian
Type: Follower
Rarity: Bronze
Class: Neutral
Cost: 3
Attack: 1
Defense: 3
Ability (Unevolved): Ward.
Ability (Evolved): Ward.
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 5
Rabbit Ear Attendant
Type: Follower
Rarity: Bronze
Class: Swordcraft
Cost: 3
Attack: 2
Defense: 3
Ability (Unevolved): Fanfare: Draw X cards. X equals the number of allied Neutral cards in play.
Ability (Evolved): N/A
Trait: Officer
Attack (Evolved): 4
Defense (Evolved): 5
Kindly Treant
Type: Follower
Rarity: Bronze
Class: Forestcraft
Cost: 3
Attack: 2
Defense: 3
Ability (Unevolved): Fanfare: Gain +1/+1 and Ward if there are at least 3 Neutral cards in your hand.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 5
Apprentice Swordmage
Type: Follower
Rarity: Bronze
Class: Runecraft
Cost: 4
Attack: 3
Defense: 4
Ability (Unevolved): Fanfare: Gain +1/+1 if the number of Neutral cards in your hand equals or exceeds the number of Runecraft cards in your hand (excluding this card).
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 5
Defense (Evolved): 6
Goblin Leader
Type: Follower
Rarity: Bronze
Class: Neutral
Cost: 3
Attack: 1
Defense: 2
Ability (Unevolved): Summon a Goblin at the end of your turn.
Ability (Evolved): Summon a Goblin at the end of your turn.
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 4
Mad Hatter
Type: Follower
Rarity: Bronze
Class: Shadowcraft
Cost: 7
Attack: 4
Defense: 5
Ability (Unevolved): Fanfare: Destroy an allied follower and summon a Tin Soldier. (Doesn't activate if no other allied followers are in play.)
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 7
Axe Destroyer
Type: Follower
Rarity: Bronze
Class: Swordcraft
Cost: 6
Attack: 6
Defense: 5
Ability (Unevolved): N/A
Ability (Evolved): Evolve: Destroy an enemy follower or amulet.
Trait: Officer
Attack (Evolved): 7
Defense (Evolved): 6
Monk of Purification
Type: Follower
Rarity: Bronze
Class: Havencraft
Cost: 6
Attack: 4
Defense: 6
Ability (Unevolved): Fanfare: Put 2 Monastic Holy Waters into your hand.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 8
Flower Princess
Type: Follower
Rarity: Bronze
Class: Forestcraft
Cost: 4
Attack: 2
Defense: 4
Ability (Unevolved): Fanfare: Put 2 Fairies into your hand if you have 2 or less Neutral cards in your hand. Put a Thorn Burst and 2 Fairies into your hand if there are at least 3 Neutral cards in your hand.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 6
Skeleton Ogre
Type: Follower
Rarity: Bronze
Class: Shadowcraft
Cost: 2
Attack: 1
Defense: 4
Ability (Unevolved): Whenever this follower attacks, use Necromancy (4): Gain +2/+0.
Ability (Evolved): Whenever this follower attacks, use Necromancy (4): Gain +2/+0.
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 6
Tin Soldier
Type: Follower
Rarity: Bronze
Class: Neutral
Cost: 5
Attack: 4
Defense: 5
Ability (Unevolved): N/A
Ability (Evolved): Evolve: Deal 3 damage to an enemy.
Trait: N/A
Attack (Evolved): 5
Defense (Evolved): 6
Tweedle Dum, Tweedle Dee
Type: Follower
Rarity: Bronze
Class: Forestcraft
Cost: 2
Attack: 2
Defense: 2
Ability (Unevolved): Fanfare: Add 1 to the number of cards played this turn.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 4
Kunoichi Master
Type: Follower
Rarity: Bronze
Class: Swordcraft
Cost: 5
Attack: 3
Defense: 2
Ability (Unevolved): Ambush. Fanfare: Summon a Kunoichi Trainee
Ability (Evolved): Ambush.
Trait: Officer
Attack (Evolved): 5
Defense (Evolved): 4
Ebon Beast Warrior
Type: Follower
Rarity: Bronze
Class: Dragoncraft
Cost: 7
Attack: 6
Defense: 8
Ability (Unevolved): Ward. Fanfare: Randomly discard 1 of the lowest-cost Dragoncraft cards in your hand.
Ability (Evolved): Ward.
Trait: N/A
Attack (Evolved): 8
Defense (Evolved): 10
Demon Eater
Type: Follower
Rarity: Bronze
Class: Shadowcraft
Cost: 2
Attack: 1
Defense: 2
Ability (Unevolved): Fanfare: Destroy an allied follower and draw 2 cards. (Doesn't activate if no other allied followers are in play.)
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 4
Disagreeable Demon
Type: Follower
Rarity: Bronze
Class: Bloodcraft
Cost: 3
Attack: 2
Defense: 3
Ability (Unevolved): Fanfare: Gain Ward if an enemy follower is in play. Gain +2/+0 and deal 2 damage to your leader if no enemy followers are in play.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 5
Birdkeeping Disciple
Type: Follower
Rarity: Bronze
Class: Havencraft
Cost: 4
Attack: 4
Defense: 3
Ability (Unevolved): Fanfare: Put a Pinion Prayer into play.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 5
Old Man and Old Woman
Type: Follower
Rarity: Silver
Class: Swordcraft
Cost: 3
Attack: 1
Defense: 4
Ability (Unevolved): Can attack 2 times per turn
Ability (Evolved): Bane. Can attack 2 times per turn.
Trait: Officer
Attack (Evolved): 2
Defense (Evolved): 5
Master of Draconic Arts
Type: Follower
Rarity: Silver
Class: Dragoncraft
Cost: 3
Attack: 1
Defense: 4
Ability (Unevolved): Ward. Clash: Gain +4/+0 until the end of the turn if Overflow is active for you.
Ability (Evolved): Ward. Clash: Gain +4/+0 until the end of the turn if Overflow is active for you.
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 6
Bladed Hedgehog
Type: Follower
Rarity: Silver
Class: Swordcraft
Cost: 2
Attack: 1
Defense: 3
Ability (Unevolved): Whenever an enemy follower is destroyed, gain +1/+0.
Ability (Evolved): Whenever an enemy follower is destroyed, gain +1/+0.
Trait: Officer
Attack (Evolved): 3
Defense (Evolved): 5
Mysterian Grimoire
Type: Follower
Rarity: Silver
Class: Runecraft
Cost: 3
Attack: 1
Defense: 2
Ability (Unevolved): Fanfare: Draw 2 cards. At the end of your turn, discard all spells in your hand.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 3
Defense (Evolved): 4
Caterpillar of Riddles
Type: Follower
Rarity: Silver
Class: Shadowcraft
Cost: 4
Attack: 4
Defense: 3
Ability (Unevolved): Fanfare: Give all other allied Neutral followers +1/+1. Deal 2 damage to all other allied Shadowcraft followers.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 5
Actress Feria
Type: Follower
Rarity: Silver
Class: Neutral
Cost: 2
Attack: 2
Defense: 2
Ability (Unevolved): N/A
Ability (Evolved): Evolve: Give +1/+1 to all other allied Neutral followers.
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 4
Eagle Man
Type: Follower
Rarity: Silver
Class: Havencraft
Cost: 6
Attack: 4
Defense: 5
Ability (Unevolved): Ward. Whenever an allied Neutral follower comes into play, subtract 1 from this card's cost.
Ability (Evolved): Ward.
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 7
Abby the Axe Girl
Type: Follower
Rarity: Silver
Class: Forestcraft
Cost: 2
Attack: 2
Defense: 2
Ability (Unevolved): Clash: Gain +2/+0 until the end of the turn.
Ability (Evolved): Clash: Gain +2/+0 until the end of the turn.
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 4
Usher of Styx
Type: Follower
Rarity: Silver
Class: Shadowcraft
Cost: 2
Attack: 2
Defense: 2
Ability (Unevolved): Necromancy (6): Put 1 of your highest-cost followers that has been destroyed during this match into your hand.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 4
Young Ogrehunter Momo
Type: Follower
Rarity: Silver
Class: Swordcraft
Cost: 3
Attack: 2
Defense: 2
Ability (Unevolved): Rush. Clash: Gain Bane until the end of the turn if the enemy follower has at least 5 attack.
Ability (Evolved): Rush. Clash: Gain Bane until the end of the turn if the enemy follower has at least 5 attack.
Trait: Officer
Attack (Evolved): 4
Defense (Evolved): 4
Boy Who Cried Wolf
Type: Follower
Rarity: Silver
Class: Bloodcraft
Cost: 2
Attack: 3
Defense: 1
Ability (Unevolved): Can't be attacked by followers with 1 attack.
Ability (Evolved): Can't be attacked by followers with 1 attack.
Trait: N/A
Attack (Evolved): 5
Defense (Evolved): 3
Hati
Type: Follower
Rarity: Silver
Class: Havencraft
Cost: 6
Attack: 3
Defense: 7
Ability (Unevolved): Fanfare: Gain Rush and Bane if an evolved enemy follower is in play.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 5
Defense (Evolved): 9
Hippogryph Rider
Type: Follower
Rarity: Silver
Class: Dragoncraft
Cost: 5
Attack: 2
Defense: 4
Ability (Unevolved): Storm. Whenever another allied follower attacks, gain +1/+0.
Ability (Evolved): Storm. Whenever another allied follower attacks, gain +1/+0.
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 6
Bandersnatch
Type: Follower
Rarity: Silver
Class: Bloodcraft
Cost: 5
Attack: 4
Defense: 5
Ability (Unevolved): Rush. Enhance (7): Gain Last Words: At the start of your next turn, put a follower that costs at least 6 play points from your deck into play.
Ability (Evolved): Rush.
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 7
Illusionist
Type: Follower
Rarity: Silver
Class: Runecraft
Cost: 5
Attack: 4
Defense: 4
Ability (Unevolved): Fanfare: Randomly summon 1 of your highest-cost followers that has been destroyed during this match and give it Rush. Banish it at the start of your next turn.
Ability (Evolved): N/A
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 6
Fortress Crab
Type: Follower
Rarity: Silver
Class: Dragoncraft
Cost: 9
Attack: 6
Defense: 8
Ability (Unevolved): Ward.
Ability (Evolved): Ward. Last Words: Put a Fortress Crab into your hand.
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 8
Gruff Mountaineer Captain
Type: Follower
Rarity: Silver
Class: Neutral
Cost: 5
Attack: 3
Defense: 5
Ability (Unevolved): Rush. Whenever this follower attacks an enemy follower with at least 5 attack, this follower can't be damaged until the end of the turn.
Ability (Evolved): Rush. Whenever this follower attacks an enemy follower with at least 5 attack, this follower can't be damaged until the end of the turn.
Trait: N/A
Attack (Evolved): 5
Defense (Evolved): 7
Scarlet Sabreur
Type: Follower
Rarity: Silver
Class: Bloodcraft
Cost: 5
Attack: 2
Defense: 4
Ability (Unevolved): Bane. Fanfare: Deal 2 damage to an enemy. Then restore 2 defense to your leader.
Ability (Evolved): Bane.
Trait: N/A
Attack (Evolved): 4
Defense (Evolved): 6
Sylvan Elder
Type: Follower
Rarity: Silver
Class: Forestcraft
Cost: 6
Attack: 4
Defense: 5
Ability (Unevolved): Ward. Fanfare: Give all other allied followers +1/+1 if you have at least 3 Neutral cards in your hand.
Ability (Evolved): Ward.
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 7
Lion Champion
Type: Follower
Rarity: Silver
Class: Neutral
Cost: 6
Attack: 4
Defense: 5
Ability (Unevolved): Ward. Whenever this follower is attacked, gain +1/+1.
Ability (Evolved): Ward. Whenever this follower is attacked, gain +1/+1.
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 7
Snowfield Warrior
Type: Follower
Rarity: Silver
Class: Forestcraft
Cost: 4
Attack: 3
Defense: 3
Ability (Unevolved): Rush. Whenever this follower attacks and destroys an enemy follower, gain +1/+1 if this follower is not destroyed.
Ability (Evolved): Rush. Whenever this follower attacks and destroys an enemy follower, gain +1/+1 if this follower is not destroyed.
Trait: N/A
Attack (Evolved): 5
Defense (Evolved): 5
Mr. Heinlein, Shadow Mage
Type: Follower
Rarity: Silver
Class: Runecraft
Cost: 6
Attack: 5
Defense: 6
Ability (Unevolved): Ward. Fanfare: If there are cards in your hand that have been spellboosted fewer than 5 times, spellboost those cards until they have been spellboosted a total of 5 times.
Ability (Evolved): Ward.
Trait: N/A
Attack (Evolved): 7
Defense (Evolved): 8
Tenko
Type: Follower
Rarity: Silver
Class: Havencraft
Cost: 5
Attack: 4
Defense: 5
Ability (Unevolved): Whenever an allied follower attacks, restore 1 defense to your leader.
Ability (Evolved): Whenever an allied follower attacks, restore 1 defense to your leader.
Trait: N/A
Attack (Evolved): 6
Defense (Evolved): 7
Jillian Werner
Jillian Werner
When not hunting down food in buffet- or waffle-form, Jillian loves to play puzzle, adventure, and cat games. Yes, she insists "cat" is a legitimate genre.