• arrow
    LOG IN 
    • Log in using an option below.
         
      Forgot password?
      Login with Facebook
      Sign in with Twitter

  • REGISTER
ABOUT US
Contact Us Who Are We? Hall Of Fame Advertising With PG Games Archive
BEST GAMES
Best games on iPhone Best games on iPad Best games on Android
FREE STUFF
Best free games on iPhone Best free games on iPad Best free games on Android Competitions
GAME SALES
iPhone game sales iPad game sales Android game sales
UPDATED GAMES
Latest iPhone game updates Latest iPad game updates Latest Android game updates
NEW RELEASES
New iPhone games New iPad games New Android games
MORE PG SITES
PG.biz PG FRANCE PG GERMANY PG Game Guides PG GameHubs PG Connects 2014
MORE SM SITES
AppSpy Free App Alliance 148 Apps Android Rundown iPhone Quality Index iPad Quality Index Android Quality Index Swipe Magazine Best App Ever Awards
PARTNERS
Metacritic
GameRankings
Pocket Gamer on NewsNow
GamesTracker
dx.net
UK Mobile Pages Directory
Skinflint Price Comparison
iPad  header logo

Pocket RPG

For: iPad   Also on: Android, iPhone, Xperia Play

Redoing the monster bash

Product: Pocket RPG | Publisher: Crescent Moon Games | Developer: Tasty Poison Games | Format: iPad | Genre: RPG | Players: 1 | Version: Europe
 
Pocket RPG iPad, thumbnail 1
Ridiculous as it sounds, no genre is more realistic than the role-playing game.

You start without form, only to have a series of surprising, often contradictory, events forced upon you. Only by the accumulation of experience, gaining various items and skills, and with a little help from your friends can you fulfill your eventual goal and find your place in the world.

At least, that's the standard civilised philosophy when it comes to a life well lived.

Alternatively, you could take a barbarian's view, eschewing order and embracing chaos. Perhaps that's even more realistic.

Either way, randomness is the key to iPad game Pocket RPG.

Same but different

A dungeon crawler that randomly places enemies, items, and power-ups within each level - depending on what you've previously unlocked - it's also something of a touchscreen-masher.

Taking the role of a duel-wielding warrior, battle mage, or a bow-twanging dark elf - melee, magic, and ranged character classes respectively - you get to fight your way through eight multi-stage levels.

Each is crawling with enemies: indeed, in that old-fashioned manner, you'll come across plenty of spawn generators and end-of-level bosses that can only be defeated by the power of attack pattern recognition.

As recompense, every enemy you bash or treasure chest you break open will add slightly to your gold horde and build your experience.

This provides you with more opportunities when it comes to acquiring new weapons, armour, magical necklaces and rings, as well as mastered skills. You get these inbetween each stage, and that's how you'll make real progress.

Love or hate?

Of course, for some players, this won't provide a particularly satisfying experience, as you're doing exactly the same thing throughout the game, your only reward being the ability to generate increasingly impressive particle effects when you're zapping enemies.

Still, graphically Pocket RPG is unequivocally pretty, with developer Tasty Poison laying on a very bright colour palette, and action that remains smooth throughout.

The randomness does throw up some issues, however. One time, you'll be fighting a single sub boss in an area, but the next time, there may be two.

To some extent, this is mitigated by your throwing enough time at the game - we're talking multiple hours - so you're levelled up beyond what's strictly required to complete a level. Still, a save system that throws you back to the start of each multi-area level when you've run out of restarts was always going to cause some frustration.

There's also the traditional issue with this type of game in which it tends to favour the melee character, because ranged characters will occasionally get trapped, and killed, by close-in enemies, no matter how much you keep them on the move.

So, if you want order - let alone characters, plot, and resolution - this isn't the game for you. For well-presented dungeon crawling on iPad, though, Pocket RPG hits the spot, over and over and over again.
 
Pocket RPG
Reviewer photo
Jon Jordan | 28 July 2011
Pocket RPG isn't a sophisticated role-playing game, but if you want to sink time into a good-looking dungeon crawler, then strap on your armour
 
Have Your Say
Post a comment - Please log in to leave a comment
Pocket Gamer Biz     PG Login
Login with Facebook Sign in with Twitter
Joined:
Jul 2011
Post count:
1
Redferret | 21:22 - 28 July 2011
You forgot to mention the most important thing about this game is that you start at 0 each time yo play a level, this makes each level it's own self contained adventure and that is what makes it so fun.
 
POPULAR REVIEWS
LATEST COMMENTS
LATEST NEWS
LATEST VIDEOS VIDEO REVIEWS