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Cipher Prime pushes hexagons in abstract iPad puzzler Fractal: Make Blooms Not War

Block rockin'

Cipher Prime pushes hexagons in abstract iPad puzzler Fractal: Make Blooms Not War

Best known for its arch, abstract, music-oriented releases such as Auditorium (a Pocket Gamer Gold award winner) and Pulse: Volume One, US start up Cipher Prime's original game was actually a puzzler.

Sure, it was an abstract puzzler with a strong colour palette and 130 BPM soundtrack, but nevertheless Fractal, originally a Flash game, was all about moving blocks to make shapes.

Now released for iPad, under the typically pointed title Fractal: Make Blooms Not War, it demonstrates, once again, the striking nature of Cipher Prime's take on interactivity.

Push it real good

The basic gameplay has you tapping around the perimeter of a hexagonal-based grid to push blocks one unit into the grid. You can only tap a perimeter block that's in contact with a block - you have to push something after all - but some locations will push one block, while other may be contact with two blocks.

The point is to create a bloom - a flower shape consisting of seven blocks - which once formed will explode, throwing out more blocks into the grid, and hopefully creating combos, and more points.

Three-way play

There are three modes: the main 30-level Campaign, which limits the amount of pushes you have per level and is points-based; the timed-based Arcade, which offers three different mechanics/difficulty levels; and the Puzzle mode.

All of these are presenting in a clean, cutting edge user interface, and supported with leaderboards via OpenFeint and Game Center.

Fractal: Make Blooms Not War is out now for iPad, priced $1.99, €1.59 and £1.49.

You can get an idea how it plays in the following video of the original Flash version.

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Jon Jordan
Jon Jordan
A Pocket Gamer co-founder, Jon can turn his hand to anything except hand turning. He is editor-at-large at PG.biz which means he can arrive anywhere in the world, acting like a slightly confused uncle looking for the way out. He likes letters, cameras, imaginary numbers and legumes.