Glyph Quest
It's a kind of magic
By Peter Willington 03 February 2014
Game Name: Glyph Quest | Developer: Alex Trowers | Format: Android, iPhone, iPad | Genre: Puzzle, RPG | Players: 1 | Networking: wireless (network) | Version: Europe
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When you're a critic, one of the downsides of seeing loads of games every working day is that you start to see a lot of the same types of title, and many of them presented in ways you've seen before.

Glyph Quest's gameplay will be instantly familiar to anyone who's played Jelly Dash, but its presentation and polish, plus its good nature and sense of fun manage to make it stand out from the crowd.

(That's a good thing)

You're presented a grid of icons - the game refers to them as Glyphs - which you must combine in strings of two or more to remove them from play and score a hit on your opponent. These battles are taken in turns, with you matching icons, and enemies attacking you directly with either physical strikes or status effects.
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Top marks for creativity: Glyph Quest is beautiful to behold and some of its systems of play are intriguingly deep, even if its base play isn't that inventive
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