Update

Brawl Stars' upcoming balance update buffs up Bo, slows Nina down, and more

Characters, Maps, and Coins

Brawl Stars' upcoming balance update buffs up Bo, slows Nina down, and more
|
iOS
| Brawl Stars

Games of all genres need updates from time to time, but PvPs especially need some TLC to keep things fair. That's why it's hardly surprising to see that Brawl Stars will soon be getting its second round of balance changes.

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Just like the previous update, today's noted changes run over character tweaks and 'other' changes like coins and maps. Check out the full release below.

Balance Changes:
  • Dynamike - Super damage increased from 400 to 500.
    • Dynamike's ultimate was a little underwhelming doing only slightly more damage than his main attack (increased in last update).

  • Bo - Health increased from 800 to 900. Bo is getting stronger!
    • This health increase should bring him closer to becoming a ranged-tank.

  • Jessie - Main attack damage reduced from 160 to 140.
    • Jessie was one of the strongest characters in high-trophy games.

  • Nita - Reload time increased from 1.0s to 1.25s
    • Nita was too quick!

  • Spike - Health decreased from 700 to 600.
    • Spike was very strong in high-trophy games. He was a bit too much of a tank for the amount of damage he did.
Other Changes
  • Coin Boost now costs 20 gems (from 50)

  • New Maps!

  • Heist

  • Smash & Grab

  • Changes to event rotation to include more Bounty (and new maps)

For those waiting for Android release news, you'll have to wait a little longer as one of the Brawl Stars team stated, "No updates on the Android front. We will definitely keep everybody in the loop as soon as we have some news to share!" Be patient, kids. It's only just in soft launch in Canada, so there's still plenty of time.

Source.

Emily Sowden
Emily Sowden
Emily is Pocket Gamer's News Editor and writes about all kinds of game-related things. She needs coffee to function and begrudgingly loves her Switch more than she lets on.